Player Matchup

Achilles
Achilles
Food4Life
Achilles
Level 127
God Stats
8W - 4L
1,628 SR
Queue Stats
220W - 201L
1,521 Elo+
Solo
Bastet
Bastet
Ninjasawk
Bastet
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Skadi
Skadi
Sir_Geruad
Skadi
Level 167
God Stats
4W - 6L
1,500 SR
Queue Stats
316W - 326L
1,461 Elo+
Solo
Bellona
Bellona
dylangamer-_
Bellona
Level 67
God Stats
45W - 38L
1,468 SR
Queue Stats
325W - 273L
1,547 Elo+
Solo
Scylla
Scylla
iPandavity
Scylla
Level 172
God Stats
10W - 14L
1,706 SR
Queue Stats
80W - 87L
1,500 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,547 Elo+

VS

Team Averages
Level 71
1,510 SR
1,391 Elo+
Medusa
Medusa
B-ALEJANDRO-B
Medusa
Level 150
God Stats
51W - 55L
1,343 SR
Queue Stats
315W - 331L
1,373 Elo+
Solo
Cerberus
Cerberus
CelestialGrizly
Cerberus
Level 39
God Stats
5W - 4L
1,682 SR
Queue Stats
33W - 29L
1,305 Elo+
Party 1
Chiron
Chiron
EpicXpanther33
Chiron
Level 37
God Stats
9W - 5L
1,453 SR
Queue Stats
39W - 37L
1,287 Elo+
Party 1
Fenrir
Fenrir
Ric Muchacho
Fenrir
Level 62
God Stats
41W - 32L
1,574 SR
Queue Stats
62W - 66L
1,471 Elo+
Solo
Anubis
Anubis
XJesusSonOfGodX
Anubis
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
256W - 220L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Food4Life
Achilles
9
2 / 0 / 0
6,011
546
3,049
5,678
3,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Ninjasawk
Bastet
9
0 / 3 / 2
4,906
446
2,410
7,224
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
12
1 / 0 / 0
6,206
564
3,868
3,248
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
dylangamer-_
Bellona
11
1 / 0 / 1
6,328
575
6,005
9,910
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
iPandavity
Scylla
11
1 / 2 / 1
5,939
540
3,806
6,330
1,304
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,748
523
4,475
9,766
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 0 / 0
5,435
494
1,658
5,841
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,505
410
1,095
3,694
1,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
1 / 0 / 1
5,561
506
3,770
6,168
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 1
6,398
582
6,170
7,270
3,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
0
0
0
0
L
0
1
0
0
W
Achilles
Food4Life
Achilles
2
0
0
2
W
Bastet
Ninjasawk
Bastet
0
3
2
0.33
L
Fenrir
1
0
1
1.5
W
Skadi
1
0
0
1
L
4
2
1
2.25
W
Bellona
dylangamer-_
Bellona
1
0
1
1.5
W
Scylla
iPandavity
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
17,168
32,390
Taken
32,739
19,785
Mitigated
14,591
11,515
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,475
1,950
0
4,955
9,766
3,284
0
0
9,081
0
40,765
L
Cerberus
1,658
70
0
2,034
5,841
3,488
0
0
5,841
19,670
0
L
1,095
823
124
1,192
3,694
1,269
0
0
3,694
0
26,420
W
Achilles
Food4Life
Achilles
3,049
689
0
2,469
5,678
3,706
0
811
4,867
360
16,985
W
Bastet
Ninjasawk
Bastet
2,410
667
0
2,894
7,224
1,817
204
1,695
5,529
0
23,860
L
Fenrir
3,770
607
0
832
6,168
2,827
0
865
5,303
0
40,416
W
Skadi
3,868
1,332
0
1,044
3,248
957
0
1,100
2,148
0
56,021
L
6,170
149
0
1,716
7,270
3,723
0
2,915
4,355
42,747
0
W
Bellona
dylangamer-_
Bellona
6,005
1,252
0
3,418
9,910
12,001
0
0
9,910
0
43,898
W
Scylla
iPandavity
Scylla
3,806
739
0
1,690
6,330
1,304
0
4,222
2,108
41,955
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
27,647
311
Minions Killed
288
0
Camps Cleared
0
1,058,183
Distance Traveled
965,778
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,748
523
79
7
0
169,980
0
L
Cerberus
5,435
494
35
3
0
232,440
4
L
Chiron
4,505
410
42
4
0
157,474
0
W
Achilles
6,011
546
23
2
0
226,124
2
W
Bastet
4,906
446
45
4
0
226,383
3
L
Fenrir
5,561
506
73
7
0
226,517
0
W
Skadi
6,206
564
98
9
0
195,252
0
L
Anubis
6,398
582
59
5
0
179,367
0
W
Bellona
6,328
575
74
7
0
208,472
0
W
Scylla
5,939
540
71
6
0
201,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role