Player Matchup

Vamana
Vamana
Platinum III
 
Vamana
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
Ozeiros
Ullr
Diamond III
Level 184
God Stats
53W - 24L
1,664 SR
Queue Stats
307W - 218L
2,131 MMR
Solo
Thoth
Thoth
Platinum IV
THRAGG1
Thoth
Platinum IV
Level 157
God Stats
20W - 11L
1,748 SR
Queue Stats
204W - 194L
1,739 MMR
Solo
Eset
Eset
Gold I
Tartaruga2g
Eset
Gold I
Level 234
God Stats
4W - 2L
1,657 SR
Queue Stats
89W - 86L
1,654 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,614 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,497 SR
1,590 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
Anabia_0107
Sol
Gold V
Level 144
God Stats
0W - 3L
1,248 SR
Queue Stats
34W - 31L
1,677 MMR
Solo
Chaac
Chaac
Gold I
nucaso
Chaac
Gold I
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 175L
1,670 MMR
Solo
Pele
Pele
Gold III
x Necromante
Pele
Gold III
Level 88
God Stats
1W - 2L
1,736 SR
Queue Stats
102W - 102L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 1
7,505
682
8,608
8,000
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
 
Ganesha
10
0 / 1 / 3
5,776
525
2,594
10,264
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
Ozeiros
Ullr
14
3 / 0 / 1
7,594
690
7,636
6,567
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
THRAGG1
Thoth
11
2 / 2 / 3
6,599
600
6,231
5,475
1,724
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 1
6,556
596
3,737
6,059
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaAo KuangKukulkanAres

VS

Bans
TsukuyomiBake KujiraHachimanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 4 / 1
6,157
560
5,990
9,161
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
9
1 / 1 / 2
5,322
484
2,339
6,059
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 1
6,292
572
4,769
9,325
2,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
nucaso
Chaac
11
0 / 1 / 0
6,182
562
3,443
13,366
11,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 2
5,879
534
3,047
8,081
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
4
4
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
L
Geb
 
Geb
1
1
2
2
L
1
2
1
0.75
W
Ullr
Ozeiros
Ullr
3
0
1
3.5
W
Thoth
THRAGG1
Thoth
2
2
3
1.75
W
3
1
1
3.5
L
Chaac
nucaso
Chaac
0
1
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
19,588
36,365
Taken
45,992
22,243
Mitigated
24,769
11,416
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,608
3,296
0
2,295
8,000
7,990
0
173
7,827
0
71,882
W
Ganesha
 
Ganesha
2,594
312
182
3,523
10,264
7,060
0
2,915
7,349
14,086
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,990
1,305
0
490
9,161
3,279
0
6,723
2,438
0
52,394
L
Geb
 
Geb
2,339
562
0
1,592
6,059
4,049
0
1,745
4,276
10,282
673
L
4,769
2,509
0
5,493
9,325
2,877
0
677
8,648
53,539
0
W
Ullr
Ozeiros
Ullr
7,636
4,088
0
1,113
6,567
2,968
0
3,307
3,260
0
73,252
W
Thoth
THRAGG1
Thoth
6,231
135
0
874
5,475
1,724
0
232
5,243
53,554
748
W
3,737
711
329
3,100
6,059
2,501
0
391
5,668
38,431
14,925
L
Chaac
nucaso
Chaac
3,443
1,029
0
5,342
13,366
11,295
0
914
11,548
0
48,877
L
3,047
527
0
850
8,081
3,269
0
2,170
5,911
0
52,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
29,832
456
Minions Killed
376
0
Camps Cleared
0
1,137,793
Distance Traveled
1,169,884
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,505
682
118
11
0
208,413
0
W
Ganesha
5,776
525
2
0
0
249,634
4
L
Ah Muzen Cab
6,157
560
106
10
0
255,199
0
L
Geb
5,322
484
17
2
0
252,980
5
L
Sol
6,292
572
80
7
0
191,858
2
W
Ullr
7,594
690
133
12
0
209,882
2
W
Thoth
6,599
600
101
9
0
225,080
2
W
Eset
6,556
596
102
9
0
244,784
0
L
Chaac
6,182
562
100
9
0
210,820
0
L
Pele
5,879
534
73
7
0
259,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role