Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ananero
Kukulkan
Level 149
God Stats
15W - 8L
1,869 SR
Queue Stats
371W - 359L
1,502 Elo+
Solo
Awilix
Awilix
IstDarkness
Awilix
Level 148
God Stats
5W - 2L
1,850 SR
Queue Stats
107W - 93L
1,536 Elo+
Solo
Chiron
Chiron
Matix129
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,504 Elo+
Solo
Team Averages
Level 144
1,644 SR
1,508 Elo+

VS

Team Averages
Level 80
1,595 SR
1,405 Elo+
Ganesha
Ganesha
Red_to_Blue
Ganesha
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
488W - 481L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Rivvir
Amaterasu
Level 65
God Stats
2W - 1L
1,739 SR
Queue Stats
62W - 49L
1,263 Elo+
Party 1
Janus
Janus
Tybouh
Janus
Level 160
God Stats
1W - 4L
1,767 SR
Queue Stats
776W - 748L
1,540 Elo+
Solo
Neith
Neith
Vrogu
Neith
Level 7
God Stats
3W - 4L
1,469 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 1
Camazotz
Camazotz
Xyperpg
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 1
6,425
643
4,198
5,610
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
 
Serqet
11
2 / 0 / 1
6,296
630
1,569
5,969
2,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ananero
Kukulkan
11
0 / 0 / 1
6,275
628
911
3,187
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
11
3 / 0 / 1
5,538
554
4,812
6,300
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Matix129
Chiron
11
2 / 0 / 2
6,196
620
4,119
4,706
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Red_to_Blue
Ganesha
7
0 / 1 / 0
4,272
427
853
4,434
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Rivvir
Amaterasu
11
0 / 1 / 0
6,133
613
1,462
7,857
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Tybouh
Janus
11
0 / 0 / 0
5,165
517
3,045
3,359
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vrogu
Neith
3
0 / 3 / 0
3,636
364
1,056
2,639
639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Xyperpg
Camazotz
8
0 / 3 / 0
4,590
459
2,257
11,218
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Serqet
 
Serqet
2
0
1
2.5
W
Kukulkan
Ananero
Kukulkan
0
0
1
0.5
W
Awilix
3
0
1
3.5
W
Chiron
Matix129
Chiron
2
0
2
3
L
Ganesha
Red_to_Blue
Ganesha
0
1
0
0
L
Amaterasu
Rivvir
Amaterasu
0
1
0
0
L
Janus
Tybouh
Janus
0
0
0
0
L
Neith
Vrogu
Neith
0
3
0
0
L
Camazotz
Xyperpg
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
8,673
25,772
Taken
29,507
11,932
Mitigated
12,962
6,865
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,198
621
0
898
5,610
4,074
0
0
5,610
0
47,394
W
Serqet
 
Serqet
1,569
507
0
1,227
5,969
2,841
0
949
5,020
0
43,730
W
Kukulkan
Ananero
Kukulkan
911
43
0
1,000
3,187
1,150
94
1,958
1,229
46,678
1,280
W
Awilix
4,812
2,055
0
2,831
6,300
2,209
0
821
5,479
0
39,720
W
Chiron
Matix129
Chiron
4,119
1,881
63
846
4,706
1,658
1,083
170
4,536
0
42,001
L
Ganesha
Red_to_Blue
Ganesha
853
172
0
1,343
4,434
2,238
0
0
4,434
11,579
0
L
Amaterasu
Rivvir
Amaterasu
1,462
732
0
4,080
7,857
4,550
0
0
7,857
0
46,437
L
Janus
Tybouh
Janus
3,045
53
0
246
3,359
1,159
0
743
2,616
40,944
0
L
Neith
Vrogu
Neith
1,056
631
0
110
2,639
639
0
0
2,639
0
5,309
L
Camazotz
Xyperpg
Camazotz
2,257
623
0
3,033
11,218
4,376
0
151
11,067
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
23,796
395
Minions Killed
244
0
Camps Cleared
0
1,013,113
Distance Traveled
757,320
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,425
643
92
9
0
169,319
0
W
Serqet
6,296
630
74
7
0
209,472
0
W
Kukulkan
6,275
628
92
9
0
188,368
2
W
Awilix
5,538
554
66
7
0
269,333
0
W
Chiron
6,196
620
71
7
0
176,621
0
L
Ganesha
4,272
427
6
1
0
118,333
0
L
Amaterasu
6,133
613
96
10
0
170,215
0
L
Janus
5,165
517
74
7
0
200,255
0
L
Neith
3,636
364
14
1
0
69,838
0
L
Camazotz
4,590
459
54
5
0
198,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role