Player Matchup

Sobek
Sobek
Bronze III
Albertogr
Sobek
Bronze III
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,455 MMR
Solo
Vulcan
Vulcan
Gold IV
DiamondFeeder
Vulcan
Gold IV
Level 165
God Stats
2W - 4L
1,131 SR
Queue Stats
21W - 24L
1,506 MMR
Party 1
Serqet
Serqet
Gold V
HornyNugget
Serqet
Gold V
Level 111
God Stats
103W - 60L
1,642 SR
Queue Stats
216W - 211L
1,407 MMR
Party 1
Pele
Pele
Gold IV
JohnGolld
Pele
Gold IV
Level 154
God Stats
4W - 0L
1,744 SR
Queue Stats
438W - 432L
1,460 MMR
Solo
Neith
Neith
Gold IV
Van7
Neith
Gold IV
Level 149
God Stats
49W - 33L
1,679 SR
Queue Stats
216W - 219L
1,479 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,539 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,522 SR
1,470 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
GigaTrollerPL
Fenrir
Gold I
Level 142
God Stats
1W - 3L
1,285 SR
Queue Stats
374W - 385L
1,463 MMR
Solo
Izanami
Izanami
Gold V
Joyful J2004
Izanami
Gold V
Level 125
God Stats
2W - 5L
1,715 SR
Queue Stats
515W - 509L
1,479 MMR
Solo
Janus
Janus
Gold V
Zappa1999
Janus
Gold V
Level 148
God Stats
7W - 8L
1,611 SR
Queue Stats
33W - 32L
1,471 MMR
Solo
Arachne
Arachne
Silver II
jonko97
Arachne
Silver II
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Albertogr
Sobek
7
2 / 0 / 2
4,342
868
1,506
4,918
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,787
757
1,735
2,792
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
6
0 / 0 / 1
3,407
681
972
3,699
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
6
1 / 1 / 0
3,854
771
2,469
4,858
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Van7
Neith
7
2 / 0 / 2
4,533
907
2,207
2,374
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Bake KujiraThothLokiAthena

VS

Bans
AwilixThanatosAo KuangArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
3,323
665
1,103
4,865
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
3,903
781
2,951
5,614
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Joyful J2004
Izanami
3
0 / 1 / 0
2,926
585
1,634
1,841
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Zappa1999
Janus
8
1 / 0 / 0
4,133
827
587
1,752
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
jonko97
Arachne
7
0 / 0 / 1
3,579
716
1,570
4,654
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Sobek
Albertogr
Sobek
2
0
2
3
W
0
1
1
0.5
L
1
2
0
0.5
W
Serqet
0
0
1
0.5
W
Pele
1
1
0
1
L
Izanami
Joyful J2004
Izanami
0
1
0
0
W
Neith
Van7
Neith
2
0
2
3
L
Janus
Zappa1999
Janus
1
0
0
1
L
Arachne
jonko97
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
7,845
18,641
Taken
18,726
6,981
Mitigated
7,445
5,927
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,103
100
0
846
4,865
3,099
0
858
4,007
10,285
0
W
Sobek
Albertogr
Sobek
1,506
277
0
2,317
4,918
2,757
0
374
4,544
8,732
0
W
1,735
758
0
884
2,792
887
0
587
2,205
21,244
0
L
2,951
984
0
1,598
5,614
1,688
0
244
5,234
0
18,110
W
Serqet
972
232
0
489
3,699
1,396
0
211
3,488
0
20,273
W
Pele
2,469
911
0
1,237
4,858
1,296
0
0
4,858
0
17,074
L
Izanami
Joyful J2004
Izanami
1,634
1,313
0
718
1,841
488
0
371
1,470
0
10,963
W
Neith
Van7
Neith
2,207
868
0
1,000
2,374
645
0
518
1,856
0
30,127
L
Janus
Zappa1999
Janus
587
156
0
500
1,752
503
0
904
802
24,577
0
L
Arachne
jonko97
Arachne
1,570
1,144
0
1,574
4,654
1,667
0
752
3,868
0
18,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
17,864
176
Minions Killed
151
0
Camps Cleared
0
573,175
Distance Traveled
554,762
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,323
665
12
2
0
113,352
1
W
Sobek
4,342
868
10
2
0
129,422
1
W
Vulcan
3,787
757
46
9
0
111,941
2
L
Fenrir
3,903
781
31
6
0
114,094
2
W
Serqet
3,407
681
39
8
0
139,482
0
W
Pele
3,854
771
34
7
0
97,390
0
L
Izanami
2,926
585
16
3
0
63,434
0
W
Neith
4,533
907
47
9
0
94,940
0
L
Janus
4,133
827
56
11
0
117,880
0
L
Arachne
3,579
716
36
7
0
146,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role