Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Gaudio55
Anhur
Platinum II
Level 105
God Stats
9W - 11L
1,414 SR
Queue Stats
188W - 188L
1,873 MMR
Solo
Agni
Agni
Platinum II
LivanMcLuvan
Agni
Platinum II
Level 147
God Stats
53W - 52L
1,590 SR
Queue Stats
346W - 331L
1,863 MMR
Solo
Ares
Ares
Platinum III
Møody
Ares
Platinum III
Level 159
God Stats
5W - 6L
1,628 SR
Queue Stats
224W - 207L
1,845 MMR
Solo
Awilix
Awilix
Platinum II
平头白发披银风一生都在征战中
Awilix
Platinum II
Level 168
God Stats
14W - 6L
1,787 SR
Queue Stats
86W - 90L
1,840 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,584 SR
1,784 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,705 SR
1,802 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum V
Andreeeessss
Fenrir
Platinum V
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 14L
1,938 MMR
Party 2
Khepri
Khepri
Platinum IV
Give my MMR
Khepri
Platinum IV
Level 79
God Stats
13W - 15L
1,643 SR
Queue Stats
136W - 137L
1,830 MMR
Party 1
Osiris
Osiris
Gold II
Toxicz_gazz
Osiris
Gold II
Level 143
God Stats
5W - 3L
2,122 SR
Queue Stats
31W - 34L
1,821 MMR
Solo
Ullr
Ullr
Gold II
WaleeBTW
Ullr
Gold II
Level 109
God Stats
12W - 7L
1,761 SR
Queue Stats
19W - 15L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 1
4,254
709
2,501
7,691
4,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Gaudio55
Anhur
9
0 / 0 / 0
4,600
767
394
1,448
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 0 / 1
4,225
704
915
2,118
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Møody
Ares
8
3 / 1 / 0
5,011
835
1,105
4,249
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,045
674
1,453
4,931
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SusanoThothThanatosSurtr

VS

Bans
Ao KuangAphroditeLokiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 2
4,794
799
2,168
2,741
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
2 / 1 / 2
4,537
756
2,501
4,785
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
1
0 / 0 / 0
1,266
211
0
0
0
Osiris
8
1 / 1 / 0
4,434
739
5,873
5,746
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
9
0 / 0 / 0
4,192
699
827
2,911
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
L
Poseidon
 
Poseidon
1
1
2
2
L
Fenrir
2
1
2
3
W
Anhur
Gaudio55
Anhur
0
0
0
0
L
Khepri
0
0
0
0
W
0
0
1
0.5
W
Ares
Møody
Ares
3
1
0
3
L
Osiris
1
1
0
1
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,368
Damage
11,369
20,437
Taken
16,183
10,033
Mitigated
9,390
6,939
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,501
571
0
4,062
7,691
4,221
0
0
7,063
0
25,383
L
Poseidon
 
Poseidon
2,168
542
0
164
2,741
850
0
1,030
1,711
27,072
0
L
Fenrir
2,501
699
0
2,350
4,785
1,876
0
155
4,630
0
21,698
W
Anhur
Gaudio55
Anhur
394
117
0
913
1,448
392
0
0
1,448
0
40,161
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
915
252
0
625
2,118
544
0
406
1,624
26,325
520
W
Ares
Møody
Ares
1,105
36
0
1,019
4,249
2,990
0
1,034
3,094
13,306
0
L
Osiris
5,873
2,228
0
1,832
5,746
5,788
0
433
5,313
0
28,770
L
Ullr
827
424
0
575
2,911
876
0
345
2,566
0
30,395
W
1,453
466
0
320
4,931
1,886
0
476
4,289
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
19,223
252
Minions Killed
203
0
Camps Cleared
0
698,376
Distance Traveled
569,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,254
709
48
8
0
124,320
0
L
Poseidon
4,794
799
66
11
0
140,514
1
L
Fenrir
4,537
756
37
6
0
155,429
0
W
Anhur
4,600
767
75
13
0
126,983
2
L
Khepri
1,266
211
0
0
0
0
0
W
Agni
4,225
704
58
10
0
142,775
1
W
Ares
5,011
835
14
2
0
141,359
0
L
Osiris
4,434
739
46
8
0
143,839
0
L
Ullr
4,192
699
54
9
0
129,391
0
W
Awilix
4,045
674
57
10
0
162,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role