Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Fozy_Star
Shiva
Level 103
God Stats
3W - 4L
1,431 SR
Queue Stats
29W - 27L
1,544 Elo+
Party 2
Charybdis
Charybdis
OneAndOni
Charybdis
Level 146
God Stats
3W - 0L
1,739 SR
Queue Stats
55W - 55L
1,540 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SteokaPe
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,433 Elo+
Party 2
Zeus
Zeus
iplaysmite23
Zeus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 113L
1,484 Elo+
Party 3
Team Averages
Level 116
1,534 SR
1,500 Elo+

VS

Team Averages
Level 109
1,342 SR
1,372 Elo+
Hachiman
Hachiman
Jevans97
Hachiman
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
64W - 66L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
StepBrad
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,367 Elo+
Party 1
Mercury
Mercury
Wrighty69X
Mercury
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
28W - 61L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
liamgwright
Zhong Kui
Level 157
God Stats
0W - 3L
1,161 SR
Queue Stats
96W - 129L
1,468 Elo+
Party 1
Ymir
Ymir
nortycal69
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 1
8,664
578
6,053
11,996
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
Fozy_Star
Shiva
15
0 / 2 / 2
8,823
588
10,130
11,727
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
OneAndOni
Charybdis
19
4 / 0 / 4
11,038
736
10,384
9,736
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SteokaPe
Kumbhakarna
11
1 / 1 / 9
7,840
523
4,250
9,648
8,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 3 / 3
9,520
635
15,674
10,359
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jevans97
Hachiman
13
0 / 3 / 1
7,286
486
2,887
7,604
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
StepBrad
Gilgamesh
12
2 / 2 / 1
7,774
518
7,305
13,732
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Wrighty69X
Mercury
13
2 / 3 / 1
7,392
493
4,625
16,902
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
liamgwright
Zhong Kui
13
3 / 5 / 0
7,801
520
10,692
14,579
11,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,651
443
3,964
13,517
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
7
7
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
1
6.5
W
Shiva
Fozy_Star
Shiva
0
2
2
0.5
L
Hachiman
Jevans97
Hachiman
0
3
1
0.17
W
Charybdis
OneAndOni
Charybdis
4
0
4
6
W
Kumbhakarna
SteokaPe
Kumbhakarna
1
1
9
5.5
L
Gilgamesh
StepBrad
Gilgamesh
2
2
1
1.25
L
Mercury
Wrighty69X
Mercury
2
3
1
0.83
W
7
3
3
2.83
L
Zhong Kui
liamgwright
Zhong Kui
3
5
0
0.6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
29,473
53,466
Taken
66,334
30,220
Mitigated
38,835
13,607
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,053
1,595
0
1,781
11,996
5,944
0
2,177
9,659
0
68,981
W
Shiva
Fozy_Star
Shiva
10,130
1,321
0
3,678
11,727
7,947
226
613
10,377
0
74,334
L
Hachiman
Jevans97
Hachiman
2,887
1,343
0
1,549
7,604
2,603
0
717
6,887
0
63,634
W
Charybdis
OneAndOni
Charybdis
10,384
5,150
0
5,942
9,736
4,211
2,551
684
9,052
0
115,789
W
Kumbhakarna
SteokaPe
Kumbhakarna
4,250
504
292
1,311
9,648
8,074
0
3,261
6,272
14,873
0
L
Gilgamesh
StepBrad
Gilgamesh
7,305
1,902
0
3,356
13,732
8,423
0
770
11,946
0
50,735
L
Mercury
Wrighty69X
Mercury
4,625
1,531
0
6,580
16,902
6,193
0
3,256
13,424
0
46,788
W
15,674
3,597
0
603
10,359
4,044
456
7,170
2,773
68,369
1,072
L
Zhong Kui
liamgwright
Zhong Kui
10,692
786
0
5,500
14,579
11,425
0
10,666
3,913
57,307
732
L
3,964
763
199
2,053
13,517
10,191
0
4,443
9,074
17,178
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
36,904
523
Minions Killed
415
0
Camps Cleared
0
1,529,085
Distance Traveled
1,504,208
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,664
578
98
7
0
310,176
0
W
Shiva
8,823
588
111
7
0
305,650
2
L
Hachiman
7,286
486
94
6
0
295,589
0
W
Charybdis
11,038
736
181
12
0
295,841
0
W
Kumbhakarna
7,840
523
20
1
0
340,788
1
L
Gilgamesh
7,774
518
91
6
0
291,865
0
L
Mercury
7,392
493
72
5
0
359,439
0
W
Zeus
9,520
635
113
8
0
276,630
2
L
Zhong Kui
7,801
520
117
8
0
273,295
1
L
Ymir
6,651
443
41
3
0
284,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role