Player Matchup

Lancelot
Lancelot
CastialW
Lancelot
Level 146
God Stats
2W - 1L
1,771 SR
Queue Stats
21W - 8L
1,744 Elo+
Party 2
Da Ji
Da Ji
Himoh
Da Ji
Level 145
God Stats
10W - 3L
1,781 SR
Queue Stats
137W - 138L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
SirHordes
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,744 Elo+
Party 2
Team Averages
Level 150
1,684 SR
1,687 Elo+

VS

Team Averages
Level 104
1,403 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CynicalBriton
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,576 Elo+
Party 1
Ares
Ares
LilTarquiniusXIV
Ares
Level 95
God Stats
0W - 2L
1,210 SR
Queue Stats
37W - 42L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CastialW
Lancelot
11
1 / 3 / 6
7,165
717
4,305
8,647
6,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Himoh
Da Ji
13
5 / 0 / 3
8,411
841
6,976
7,421
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SirHordes
Zhong Kui
13
3 / 0 / 6
7,953
795
9,893
7,626
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 6 / 1
5,977
598
2,858
7,752
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
7,624
762
7,213
8,306
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,381
638
2,946
8,077
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
1
0.08
W
Lancelot
CastialW
Lancelot
1
3
6
1.33
L
2
0
1
2.5
W
Da Ji
Himoh
Da Ji
5
0
3
6.5
L
1
3
1
0.5
W
Zhong Kui
SirHordes
Zhong Kui
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
13,017
23,694
Taken
24,135
16,503
Mitigated
16,928
9,293
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,858
622
0
0
7,752
2,693
0
2,849
4,359
14,932
0
W
Lancelot
CastialW
Lancelot
4,305
1,548
0
617
8,647
6,297
27
2,487
6,045
0
21,309
L
7,213
1,326
0
2,292
8,306
7,026
0
3,519
4,230
0
26,943
W
Da Ji
Himoh
Da Ji
6,976
1,526
0
3,510
7,421
4,321
0
2,173
4,979
0
33,544
L
2,946
182
0
648
8,077
7,209
0
2,324
5,119
7,263
0
W
Zhong Kui
SirHordes
Zhong Kui
9,893
1,675
0
5,166
7,626
5,885
922
1,420
5,674
34,293
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
19,982
129
Minions Killed
95
0
Camps Cleared
0
593,384
Distance Traveled
509,823
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,977
598
36
4
0
144,280
0
W
Lancelot
7,165
717
28
3
0
202,267
3
L
Thor
7,624
762
48
5
0
195,319
4
W
Da Ji
8,411
841
54
5
0
209,473
0
L
Ares
6,381
638
11
1
0
170,224
0
W
Zhong Kui
7,953
795
47
5
0
181,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role