Player Matchup

Gilgamesh
Gilgamesh
Br0keh
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 244L
1,370 Elo+
Party 2
Vamana
Vamana
Lady_Laurdita
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Lexuristraz
Baron Samedi
Level 123
God Stats
6W - 7L
1,715 SR
Queue Stats
403W - 412L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
P1nkSausage
Heimdallr
Level 78
God Stats
2W - 7L
1,500 SR
Queue Stats
343W - 339L
1,448 Elo+
Solo
Arachne
Arachne
stylefo
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 197L
1,431 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,427 Elo+

VS

Team Averages
Level 65
1,463 SR
1,369 Elo+
Zhong Kui
Zhong Kui
Arroonn
Zhong Kui
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
DeAtHuNiCorN879
Baron Samedi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 283L
1,260 Elo+
Party 1
Mercury
Mercury
Hushi2271
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,347 Elo+
Solo
Chernobog
Chernobog
Paradoxx1904
Chernobog
Level 23
God Stats
1W - 4L
1,320 SR
Queue Stats
280W - 281L
1,274 Elo+
Party 1
Poseidon
Poseidon
vic-competi_1991
Poseidon
Level 125
God Stats
8W - 5L
1,493 SR
Queue Stats
407W - 426L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br0keh
Gilgamesh
16
2 / 6 / 14
10,404
743
10,217
23,720
21,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 11
11,769
841
10,322
18,343
18,222
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Lexuristraz
Baron Samedi
16
1 / 6 / 16
10,142
724
15,938
19,379
13,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
P1nkSausage
Heimdallr
19
7 / 2 / 10
12,197
871
14,313
14,105
7,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
stylefo
Arachne
19
7 / 3 / 14
11,965
855
11,884
17,856
19,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arroonn
Zhong Kui
16
3 / 8 / 6
9,879
706
17,830
19,076
14,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DeAtHuNiCorN879
Baron Samedi
19
6 / 2 / 11
11,135
795
13,985
9,307
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Hushi2271
Mercury
15
1 / 8 / 11
8,869
634
8,007
16,939
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Paradoxx1904
Chernobog
19
8 / 3 / 11
11,255
804
19,669
15,236
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
2 / 3 / 11
9,757
697
9,055
7,999
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
24
Kills
20
20
Deaths
24
65
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arroonn
Zhong Kui
3
8
6
0.75
W
Gilgamesh
Br0keh
Gilgamesh
2
6
14
1.5
L
Baron Samedi
DeAtHuNiCorN879
Baron Samedi
6
2
11
5.75
L
Mercury
Hushi2271
Mercury
1
8
11
0.81
W
7
3
11
4.17
W
Baron Samedi
Lexuristraz
Baron Samedi
1
6
16
1.5
W
Heimdallr
P1nkSausage
Heimdallr
7
2
10
6
L
Chernobog
Paradoxx1904
Chernobog
8
3
11
4.5
W
Arachne
stylefo
Arachne
7
3
14
4.67
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,674
Damage
68,546
93,403
Taken
68,557
81,245
Mitigated
42,734
35,075
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arroonn
Zhong Kui
17,830
2,133
973
2,700
19,076
14,625
574
3,425
15,216
31,036
994
W
Gilgamesh
Br0keh
Gilgamesh
10,217
1,836
0
3,868
23,720
21,461
545
8,714
14,845
0
18,521
L
Baron Samedi
DeAtHuNiCorN879
Baron Samedi
13,985
1,253
7,037
4,067
9,307
7,138
558
2,324
6,887
26,164
0
L
Mercury
Hushi2271
Mercury
8,007
3,872
0
1,330
16,939
9,139
351
2,954
13,443
0
13,055
W
10,322
4,769
1,737
4,514
18,343
18,222
968
7,212
10,899
0
26,997
W
Baron Samedi
Lexuristraz
Baron Samedi
15,938
1,380
7,615
7,301
19,379
13,726
696
9,663
9,420
30,600
536
W
Heimdallr
P1nkSausage
Heimdallr
14,313
6,556
1,240
2,555
14,105
7,861
4,106
6,508
7,387
0
45,850
L
Chernobog
Paradoxx1904
Chernobog
19,669
9,470
1,267
3,515
15,236
8,360
416
4,586
10,143
0
41,716
W
Arachne
stylefo
Arachne
11,884
7,760
2,197
4,048
17,856
19,975
1,626
7,278
10,359
0
17,326
L
9,055
1,494
472
1,794
7,999
3,472
0
2,393
5,526
29,621
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
50,895
172
Minions Killed
198
0
Camps Cleared
0
1,255,536
Distance Traveled
1,148,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,879
706
39
3
0
201,657
0
W
Gilgamesh
10,404
743
21
2
0
195,610
0
L
Baron Samedi
11,135
795
39
3
0
255,038
0
L
Mercury
8,869
634
14
1
0
320,957
0
W
Vamana
11,769
841
32
2
0
296,832
1
W
Baron Samedi
10,142
724
30
2
0
237,406
0
W
Heimdallr
12,197
871
69
5
0
276,945
0
L
Chernobog
11,255
804
46
3
0
213,172
0
W
Arachne
11,965
855
20
1
0
248,743
0
L
Poseidon
9,757
697
60
4
0
157,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role