Player Matchup

Heimdallr
Heimdallr
DestroLive
Heimdallr
Level 159
God Stats
5W - 6L
1,468 SR
Queue Stats
47W - 37L
1,569 Elo+
Party 2
Chronos
Chronos
Pαтαтα
Chronos
Level 159
God Stats
4W - 1L
1,550 SR
Queue Stats
174W - 172L
1,569 Elo+
Party 2
Artio
Artio
Sailon0
Artio
Level 85
God Stats
8W - 5L
1,526 SR
Queue Stats
374W - 350L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
samielsobao
Gilgamesh
Level 147
God Stats
4W - 0L
1,716 SR
Queue Stats
201W - 189L
1,548 Elo+
Party 2
Arachne
Arachne
thanotos62
Arachne
Level 68
God Stats
12W - 5L
1,689 SR
Queue Stats
30W - 34L
1,430 Elo+
Solo
Team Averages
Level 124
1,590 SR
1,521 Elo+

VS

Team Averages
Level 75
1,380 SR
1,448 Elo+
Bellona
Bellona
CallMe_Tsu
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Hachiman
Hachiman
Cpt_conqeefador
Hachiman
Level 15
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaMMpaGeTheKing
Tsukuyomi
Level 63
God Stats
1W - 3L
1,226 SR
Queue Stats
28W - 22L
1,497 Elo+
Solo
Poseidon
Poseidon
WhyRYouRunninGx
Poseidon
Level 122
God Stats
2W - 5L
1,654 SR
Queue Stats
9W - 16L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
lamakoning
Kumbhakarna
Level 126
God Stats
3W - 5L
1,222 SR
Queue Stats
80W - 72L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DestroLive
Heimdallr
17
5 / 0 / 2
10,626
559
11,995
8,802
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Pαтαтα
Chronos
17
4 / 2 / 2
9,966
525
7,534
11,231
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Sailon0
Artio
16
1 / 1 / 10
9,892
521
6,610
19,187
20,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
samielsobao
Gilgamesh
17
2 / 3 / 2
10,851
571
11,801
21,300
28,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
thanotos62
Arachne
19
5 / 1 / 3
10,608
558
11,958
16,829
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMe_Tsu
Bellona
15
1 / 3 / 2
9,107
479
10,139
17,131
17,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
15
1 / 3 / 1
8,033
423
6,174
13,851
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RaMMpaGeTheKing
Tsukuyomi
13
1 / 6 / 4
7,838
413
11,724
17,396
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
4 / 3 / 1
9,780
515
10,295
8,728
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
lamakoning
Kumbhakarna
13
0 / 2 / 2
7,946
418
5,104
17,026
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
7
7
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
CallMe_Tsu
Bellona
1
3
2
0.67
L
Hachiman
1
3
1
0.5
W
Heimdallr
DestroLive
Heimdallr
5
0
2
6
W
Chronos
Pαтαтα
Chronos
4
2
2
2.5
L
Tsukuyomi
RaMMpaGeTheKing
Tsukuyomi
1
6
4
0.5
W
Artio
Sailon0
Artio
1
1
10
6
L
Poseidon
4
3
1
1.5
L
Kumbhakarna
lamakoning
Kumbhakarna
0
2
2
0.5
W
Gilgamesh
samielsobao
Gilgamesh
2
3
2
1
W
Arachne
thanotos62
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
43,436
77,349
Taken
74,132
66,586
Mitigated
51,365
21,921
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CallMe_Tsu
Bellona
10,139
3,928
0
5,330
17,131
17,243
0
3,567
12,657
0
66,063
L
Hachiman
6,174
4,566
0
1,720
13,851
5,370
0
2,258
11,483
0
72,687
W
Heimdallr
DestroLive
Heimdallr
11,995
5,205
0
3,522
8,802
5,122
2,433
1,167
7,635
0
104,343
W
Chronos
Pαтαтα
Chronos
7,534
2,484
0
3,703
11,231
4,719
440
3,942
7,289
87,608
1,302
L
Tsukuyomi
RaMMpaGeTheKing
Tsukuyomi
11,724
3,055
0
5,715
17,396
8,244
0
2,199
15,058
542
59,253
W
Artio
Sailon0
Artio
6,610
615
0
4,335
19,187
20,135
0
5,102
14,085
24,691
3,329
L
Poseidon
10,295
909
0
400
8,728
4,150
0
3,332
5,305
74,748
1,064
L
Kumbhakarna
lamakoning
Kumbhakarna
5,104
517
0
4,603
17,026
16,358
0
1,897
15,026
26,987
0
W
Gilgamesh
samielsobao
Gilgamesh
11,801
3,556
0
4,241
21,300
28,723
664
2,717
18,583
0
88,367
W
Arachne
thanotos62
Arachne
11,958
8,474
0
6,120
16,829
7,887
65
2,965
13,864
0
114,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
42,704
612
Minions Killed
519
0
Camps Cleared
0
1,876,112
Distance Traveled
1,806,008
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,107
479
117
6
0
315,206
0
L
Hachiman
8,033
423
120
6
0
361,235
0
W
Heimdallr
10,626
559
160
8
0
323,602
0
W
Chronos
9,966
525
136
7
0
387,943
6
L
Tsukuyomi
7,838
413
99
5
0
382,378
0
W
Artio
9,892
521
28
1
0
371,797
0
L
Poseidon
9,780
515
164
9
0
386,060
0
L
Kumbhakarna
7,946
418
19
1
0
361,129
4
W
Gilgamesh
10,851
571
140
7
0
336,097
4
W
Arachne
10,608
558
148
8
0
456,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role