Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
KnickSchuss
Apollo
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,319 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Phormy
Kukulkan
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 144L
1,336 MMR
Solo
Set
Set
Silver II
Ssalim
Set
Silver II
Level 145
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 16L
1,328 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
moitren
Tsukuyomi
Silver II
Level 99
God Stats
7W - 13L
1,137 SR
Queue Stats
184W - 181L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,474 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,541 SR
1,323 MMR
Izanami
Izanami
Silver I
Dеmοn
Izanami
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,266 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Kiester895
Ne Zha
Gold IV
Level 146
God Stats
8W - 7L
1,691 SR
Queue Stats
95W - 82L
1,545 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Makrath
Baron Samedi
Silver IV
Level 88
God Stats
46W - 39L
1,539 SR
Queue Stats
285W - 287L
1,311 MMR
Party 1
Agni
Agni
Silver I
Mna3
Agni
Silver I
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 214L
1,311 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
antoniio079
Sun Wukong
Silver II
Level 128
God Stats
10W - 10L
1,476 SR
Queue Stats
28W - 35L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 2
6,045
432
4,209
10,743
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
12
2 / 2 / 1
6,501
464
4,779
9,174
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Phormy
Kukulkan
9
3 / 1 / 0
6,486
463
2,643
4,568
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Ssalim
Set
13
3 / 4 / 2
6,807
486
4,688
13,437
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
moitren
Tsukuyomi
12
2 / 5 / 1
7,534
538
10,770
16,441
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebAo KuangMaman Brigitte

VS

Bans
VamanaThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dеmοn
Izanami
14
2 / 2 / 4
8,449
604
7,924
10,388
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Kiester895
Ne Zha
14
5 / 2 / 4
7,890
564
10,280
12,064
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Makrath
Baron Samedi
14
3 / 0 / 1
8,089
578
4,670
6,119
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Mna3
Agni
14
2 / 3 / 4
8,028
573
6,222
8,447
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
antoniio079
Sun Wukong
14
2 / 3 / 4
8,160
583
8,672
14,651
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
14
14
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Izanami
Dеmοn
Izanami
2
2
4
2
W
Ne Zha
Kiester895
Ne Zha
5
2
4
3.5
L
Apollo
2
2
1
1.25
W
Baron Samedi
Makrath
Baron Samedi
3
0
1
3.5
W
Agni
Mna3
Agni
2
3
4
1.33
L
Kukulkan
Phormy
Kukulkan
3
1
0
3
L
Set
Ssalim
Set
3
4
2
1
W
Sun Wukong
antoniio079
Sun Wukong
2
3
4
1.33
L
Tsukuyomi
moitren
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
37,768
54,363
Taken
51,669
29,550
Mitigated
27,080
11,999
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,209
471
0
1,912
10,743
8,897
0
2,724
8,019
19,167
505
W
Izanami
Dеmοn
Izanami
7,924
5,674
0
2,848
10,388
4,233
0
1,811
8,577
0
93,050
W
Ne Zha
Kiester895
Ne Zha
10,280
3,547
0
3,770
12,064
5,559
0
1,120
10,944
0
81,077
L
Apollo
4,779
2,432
0
3,349
9,174
3,148
0
1,625
7,549
0
51,623
W
Baron Samedi
Makrath
Baron Samedi
4,670
307
2,444
3,244
6,119
4,245
0
1,501
4,618
28,083
0
W
Agni
Mna3
Agni
6,222
762
0
2,514
8,447
3,014
0
2,624
5,823
61,819
1,409
L
Kukulkan
Phormy
Kukulkan
2,643
255
0
500
4,568
1,789
0
2,644
1,924
34,320
673
L
Set
Ssalim
Set
4,688
2,344
0
2,324
13,437
6,772
0
2,012
11,425
0
48,787
W
Sun Wukong
antoniio079
Sun Wukong
8,672
1,449
0
5,871
14,651
10,029
0
0
14,651
0
65,102
L
Tsukuyomi
moitren
Tsukuyomi
10,770
2,022
0
3,914
16,441
8,944
0
1,868
14,573
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
40,616
378
Minions Killed
530
0
Camps Cleared
0
1,193,199
Distance Traveled
1,373,185
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,045
432
17
1
0
255,493
4
W
Izanami
8,449
604
147
11
0
237,960
2
W
Ne Zha
7,890
564
113
8
0
316,512
0
L
Apollo
6,501
464
105
8
0
276,698
3
W
Baron Samedi
8,089
578
47
3
0
285,900
0
W
Agni
8,028
573
124
9
0
273,281
0
L
Kukulkan
6,486
463
62
4
0
145,283
0
L
Set
6,807
486
84
6
0
259,153
0
W
Sun Wukong
8,160
583
99
7
0
259,532
2
L
Tsukuyomi
7,534
538
110
8
0
256,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role