Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dd420
Sun Wukong
Level 89
God Stats
3W - 2L
1,505 SR
Queue Stats
43W - 35L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DivaaaaanCHIK
Ah Muzen Cab
Level 157
God Stats
12W - 9L
1,955 SR
Queue Stats
543W - 558L
1,536 Elo+
Solo
Bellona
Bellona
goopyaPeezda
Bellona
Level 64
God Stats
1W - 1L
1,177 SR
Queue Stats
30W - 31L
1,455 Elo+
Solo
Ix Chel
Ix Chel
p5il0o
Ix Chel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,515 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,506 Elo+

VS

Team Averages
Level 131
1,492 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Neojai1782
Arachne
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 202L
1,438 Elo+
Solo
Sol
Sol
Pejoratywny
Sol
Level 129
God Stats
1W - 3L
1,710 SR
Queue Stats
165W - 170L
1,531 Elo+
Party 1
Ravana
Ravana
Rafael93
Ravana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,538 Elo+
Solo
Chang'e
Chang'e
myszaa
Chang'e
Level 124
God Stats
1W - 4L
1,252 SR
Queue Stats
193W - 195L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 3 / 16
9,704
970
6,547
13,825
17,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Dd420
Sun Wukong
15
4 / 2 / 15
8,785
879
9,709
13,601
12,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
DivaaaaanCHIK
Ah Muzen Cab
16
5 / 1 / 18
9,379
938
13,188
11,306
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
goopyaPeezda
Bellona
14
6 / 3 / 11
8,910
891
12,134
12,014
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
p5il0o
Ix Chel
16
5 / 1 / 17
9,583
958
13,834
8,244
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 7 / 3
7,018
702
5,101
12,436
6,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Neojai1782
Arachne
13
0 / 4 / 5
6,826
683
5,896
10,900
8,075
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
3 / 3 / 6
8,407
841
15,608
11,072
4,874
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
Rafael93
Ravana
15
5 / 6 / 5
8,768
877
7,156
14,363
13,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
myszaa
Chang'e
13
1 / 4 / 5
7,304
730
6,744
9,664
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
24
Kills
10
10
Deaths
24
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
16
4
L
Mercury
 
Mercury
1
7
3
0.36
W
Sun Wukong
Dd420
Sun Wukong
4
2
15
5.75
W
Ah Muzen Cab
DivaaaaanCHIK
Ah Muzen Cab
5
1
18
14
L
Arachne
Neojai1782
Arachne
0
4
5
0.63
L
3
3
6
2
L
Ravana
Rafael93
Ravana
5
6
5
1.25
W
Bellona
goopyaPeezda
Bellona
6
3
11
3.83
L
Chang'e
myszaa
Chang'e
1
4
5
0.88
W
Ix Chel
p5il0o
Ix Chel
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,412
Damage
40,505
58,990
Taken
58,435
55,640
Mitigated
36,563
24,864
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,547
1,028
1,194
2,778
13,825
17,148
126
6,011
7,814
13,074
0
L
Mercury
 
Mercury
5,101
1,284
397
1,087
12,436
6,563
0
3,817
8,394
0
11,280
W
Sun Wukong
Dd420
Sun Wukong
9,709
326
3,450
2,886
13,601
12,062
73
4,983
8,618
0
20,252
W
Ah Muzen Cab
DivaaaaanCHIK
Ah Muzen Cab
13,188
3,970
1,033
1,285
11,306
5,799
2,276
3,579
7,727
0
36,506
L
Arachne
Neojai1782
Arachne
5,896
4,540
1,010
664
10,900
8,075
0
3,943
6,779
0
8,432
L
15,608
5,221
268
3,067
11,072
4,874
0
4,598
6,366
36,159
0
L
Ravana
Rafael93
Ravana
7,156
785
417
1,367
14,363
13,023
0
5,597
8,317
700
9,836
W
Bellona
goopyaPeezda
Bellona
12,134
1,022
1,901
1,646
12,014
16,177
270
4,043
7,971
1,686
18,686
L
Chang'e
myszaa
Chang'e
6,744
720
7,495
3,134
9,664
4,028
0
3,449
6,164
16,561
0
W
Ix Chel
p5il0o
Ix Chel
13,834
1,406
5,796
2,895
8,244
4,454
721
4,356
3,888
32,671
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
38,323
177
Minions Killed
107
0
Camps Cleared
0
985,174
Distance Traveled
957,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,704
970
24
2
0
209,461
0
L
Mercury
7,018
702
11
1
0
195,360
0
W
Sun Wukong
8,785
879
27
3
0
208,234
0
W
Ah Muzen Cab
9,379
938
63
6
0
158,909
0
L
Arachne
6,826
683
8
1
0
217,954
0
L
Sol
8,407
841
57
6
0
175,209
0
L
Ravana
8,768
877
7
1
0
188,559
0
W
Bellona
8,910
891
24
2
0
199,945
0
L
Chang'e
7,304
730
24
2
0
179,971
0
W
Ix Chel
9,583
958
39
4
0
208,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role