Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BULLona
Vamana
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 105L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Vastwood6723
Sylvanus
Level 75
God Stats
1W - 0L
1,300 SR
Queue Stats
54W - 46L
1,589 Elo+
Solo
Thanatos
Thanatos
miguelandrus
Thanatos
Level 90
God Stats
22W - 19L
1,660 SR
Queue Stats
131W - 122L
1,493 Elo+
Solo
Team Averages
Level 121
1,492 SR
1,509 Elo+

VS

Team Averages
Level 103
1,583 SR
1,516 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
NoTyXx_fana
The Morrigan
Level 149
God Stats
4W - 5L
1,870 SR
Queue Stats
264W - 249L
1,515 Elo+
Solo
Cabrakan
Cabrakan
XRuBeN_7X
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,538 Elo+
Solo
Charon
Charon
lunarguardian72
Charon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
СKOPOCTb
Cernunnos
Level 105
God Stats
2W - 5L
1,544 SR
Queue Stats
53W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 1
6,275
628
4,135
6,306
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
 
Tiamat
11
3 / 0 / 3
6,162
616
4,890
6,241
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
BULLona
Vamana
11
2 / 2 / 0
5,954
595
6,170
7,873
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Vastwood6723
Sylvanus
10
0 / 0 / 6
5,432
543
4,092
6,308
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
miguelandrus
Thanatos
11
5 / 2 / 2
6,279
628
7,269
10,809
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 2 / 0
5,331
533
5,160
9,317
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
NoTyXx_fana
The Morrigan
9
0 / 4 / 1
5,017
502
3,629
6,917
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
XRuBeN_7X
Cabrakan
10
1 / 3 / 0
6,068
607
5,968
10,399
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,208
521
4,702
6,697
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
СKOPOCTb
Cernunnos
10
0 / 2 / 0
5,401
540
3,311
5,803
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
4
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
W
Tiamat
 
Tiamat
3
0
3
4.5
L
Awilix
 
Awilix
2
2
0
1
W
Vamana
BULLona
Vamana
2
2
0
1
L
The Morrigan
NoTyXx_fana
The Morrigan
0
4
1
0.13
W
Sylvanus
Vastwood6723
Sylvanus
0
0
6
3
L
Cabrakan
XRuBeN_7X
Cabrakan
1
3
0
0.33
L
0
0
0
0
W
Thanatos
miguelandrus
Thanatos
5
2
2
3
L
Cernunnos
СKOPOCTb
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
22,770
37,537
Taken
39,133
19,331
Mitigated
19,450
17,432
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,135
2,835
0
1,613
6,306
2,615
892
926
5,380
0
45,098
W
Tiamat
 
Tiamat
4,890
171
0
2,406
6,241
3,848
0
3,021
3,220
44,268
0
L
Awilix
 
Awilix
5,160
1,745
0
2,195
9,317
3,531
0
2,539
6,740
0
41,444
W
Vamana
BULLona
Vamana
6,170
1,651
0
2,997
7,873
4,208
0
4,007
3,556
0
35,898
L
The Morrigan
NoTyXx_fana
The Morrigan
3,629
733
0
1,591
6,917
2,374
0
3,165
3,700
31,234
1,989
W
Sylvanus
Vastwood6723
Sylvanus
4,092
1,709
834
2,230
6,308
4,166
0
2,422
3,886
19,726
11,679
L
Cabrakan
XRuBeN_7X
Cabrakan
5,968
888
0
3,823
10,399
7,110
0
0
9,630
38,399
1,449
L
4,702
455
0
1,766
6,697
4,464
0
2,009
4,688
20,960
0
W
Thanatos
miguelandrus
Thanatos
7,269
1,854
0
7,352
10,809
4,494
0
2,383
8,334
0
34,582
L
Cernunnos
СKOPOCTb
Cernunnos
3,311
1,834
0
1,882
5,803
1,971
72
828
4,975
0
42,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
27,025
314
Minions Killed
286
0
Camps Cleared
0
1,068,950
Distance Traveled
1,039,725
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,275
628
74
7
0
190,805
1
W
Tiamat
6,162
616
80
8
0
233,904
1
L
Awilix
5,331
533
64
6
0
242,289
4
W
Vamana
5,954
595
55
6
0
213,284
0
L
The Morrigan
5,017
502
54
5
0
182,508
3
W
Sylvanus
5,432
543
55
6
0
192,125
3
L
Cabrakan
6,068
607
74
7
0
180,440
0
L
Charon
5,208
521
24
2
0
231,266
3
W
Thanatos
6,279
628
50
5
0
238,832
0
L
Cernunnos
5,401
540
70
7
0
203,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role