Player Matchup

Nu Wa
Nu Wa
Silver I
FatheredRelic56
Nu Wa
Silver I
Level 147
God Stats
41W - 49L
1,452 SR
Queue Stats
564W - 594L
1,224 MMR
Solo
Arachne
Arachne
Silver I
H3LM-ANDY
Arachne
Silver I
Level 105
God Stats
7W - 2L
1,829 SR
Queue Stats
132W - 141L
1,217 MMR
Solo
Anhur
Anhur
Silver III
JPJhony4
Anhur
Silver III
Level 143
God Stats
1W - 3L
1,486 SR
Queue Stats
10W - 16L
1,179 MMR
Solo
Xing Tian
Xing Tian
Bronze I
PatekBM
Xing Tian
Bronze I
Level 169
God Stats
1W - 1L
1,355 SR
Queue Stats
7W - 18L
1,174 MMR
Solo
Vamana
Vamana
Silver I
Toxic_Betz
Vamana
Silver I
Level 121
God Stats
4W - 6L
1,516 SR
Queue Stats
89W - 121L
1,161 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,528 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,579 SR
1,191 MMR
Ullr
Ullr
Silver I
RaienryuunoHouko
Ullr
Silver I
Level 237
God Stats
18W - 16L
1,559 SR
Queue Stats
243W - 278L
1,209 MMR
Solo
Achilles
Achilles
Silver I
Seraphim786
Achilles
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,163 MMR
Solo
Ra
Ra
Silver II
SharkChiIi
Ra
Silver II
Level 87
God Stats
6W - 4L
1,835 SR
Queue Stats
53W - 53L
1,234 MMR
Solo
Cerberus
Cerberus
Gold V
chrisbakos
Cerberus
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,152 MMR
Solo
Fenrir
Fenrir
Silver V
ρεdriη
Fenrir
Silver V
Level 184
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 145L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,360
335
3,743
6,630
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
H3LM-ANDY
Arachne
16
2 / 2 / 1
8,936
470
3,778
16,466
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
JPJhony4
Anhur
10
1 / 5 / 1
7,405
390
4,920
9,753
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PatekBM
Xing Tian
12
1 / 1 / 1
7,932
417
6,357
11,966
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Toxic_Betz
Vamana
14
0 / 6 / 0
8,986
473
10,485
20,822
19,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaMaman BrigitteBake KujiraAo Kuang

VS

Bans
ThanatosJanusSusanoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
10,855
571
6,831
7,494
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
Seraphim786
Achilles
15
4 / 1 / 7
9,559
503
5,932
16,408
16,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 7
11,695
616
12,180
8,144
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
chrisbakos
Cerberus
16
3 / 1 / 7
10,339
544
12,299
20,178
23,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ρεdriη
Fenrir
18
7 / 2 / 5
11,072
583
9,338
16,727
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Arachne
H3LM-ANDY
Arachne
2
2
1
1.25
L
Anhur
JPJhony4
Anhur
1
5
1
0.3
L
Xing Tian
PatekBM
Xing Tian
1
1
1
1.5
W
1
0
7
4.5
W
Achilles
Seraphim786
Achilles
4
1
7
7.5
W
4
1
7
7.5
L
Vamana
Toxic_Betz
Vamana
0
6
0
0
W
Cerberus
chrisbakos
Cerberus
3
1
7
6.5
W
Fenrir
ρεdriη
Fenrir
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
46,580
65,637
Taken
68,951
42,180
Mitigated
57,382
11,259
Healing
27,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
1,359
0
684
6,630
1,816
0
3,350
3,016
26,761
0
L
Arachne
H3LM-ANDY
Arachne
3,778
2,602
0
5,038
16,466
7,818
0
4,300
11,948
0
86,867
L
Anhur
JPJhony4
Anhur
4,920
1,745
0
1,532
9,753
3,177
0
657
9,070
0
43,881
L
Xing Tian
PatekBM
Xing Tian
6,357
509
0
2,902
11,966
9,722
0
1,515
10,371
37,890
2,729
W
6,831
2,826
0
2,668
7,494
3,001
5,807
1,072
6,422
0
95,798
W
Achilles
Seraphim786
Achilles
5,932
1,011
0
3,513
16,408
16,546
723
4,255
12,108
0
42,742
W
12,180
696
6,800
4,576
8,144
4,325
2,062
3,489
4,555
119,098
1,376
L
Vamana
Toxic_Betz
Vamana
10,485
5,122
0
1,103
20,822
19,647
451
13,199
7,386
0
71,517
W
Cerberus
chrisbakos
Cerberus
12,299
1,621
0
6,544
20,178
23,614
290
2,944
16,050
69,136
3,945
W
Fenrir
ρεdriη
Fenrir
9,338
2,882
0
3,130
16,727
9,896
2,177
3,261
13,466
0
99,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
53,520
425
Minions Killed
612
0
Camps Cleared
0
1,396,738
Distance Traveled
1,924,273
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,360
335
49
3
0
170,866
0
L
Arachne
8,936
470
122
6
0
370,605
1
L
Anhur
7,405
390
73
4
0
213,075
0
L
Xing Tian
7,932
417
56
3
0
292,805
2
W
Ullr
10,855
571
151
8
0
324,395
0
W
Achilles
9,559
503
34
2
0
417,650
4
W
Ra
11,695
616
182
10
0
379,707
4
L
Vamana
8,986
473
125
7
0
349,387
0
W
Cerberus
10,339
544
111
6
0
364,623
0
W
Fenrir
11,072
583
134
7
0
437,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role