Player Matchup

Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dizzygirl
Hera
Level 198
God Stats
7W - 9L
1,378 SR
Queue Stats
552W - 479L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Jakett
Nu Wa
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 228L
1,613 Elo+
Solo
Cernunnos
Cernunnos
Nature0Maickel
Cernunnos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,475 Elo+
Solo
Guan Yu
Guan Yu
PandaCuddle
Guan Yu
Level 131
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 37L
1,524 Elo+
Solo
Team Averages
Level 143
1,433 SR
1,526 Elo+

VS

Team Averages
Level 144
1,609 SR
1,606 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JJustJJaack
Hercules
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 372L
1,560 Elo+
Solo
Chang'e
Chang'e
Kane0
Chang'e
Level 144
God Stats
2W - 2L
1,715 SR
Queue Stats
123W - 126L
1,530 Elo+
Solo
Freya
Freya
KingBigDuck
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 51L
1,785 Elo+
Solo
Raijin
Raijin
Smitomic
Raijin
Level 125
God Stats
0W - 1L
1,829 SR
Queue Stats
29W - 16L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 2
7,061
1,009
7,279
5,717
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
11
0 / 0 / 4
6,277
897
5,169
2,372
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Jakett
Nu Wa
12
0 / 0 / 4
5,944
849
6,062
4,009
1,659
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Nature0Maickel
Cernunnos
10
0 / 2 / 4
5,673
810
5,149
7,553
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PandaCuddle
Guan Yu
12
2 / 1 / 1
6,716
959
4,178
9,086
5,161
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 2
6,134
876
5,638
10,547
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
JJustJJaack
Hercules
1
0 / 0 / 0
1,708
244
0
308
105
Chang'e
Kane0
Chang'e
11
0 / 1 / 3
5,712
816
3,287
7,817
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 2
6,050
864
5,930
5,333
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Smitomic
Raijin
12
1 / 1 / 2
6,202
886
8,349
6,191
2,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
4
Kills
3
3
Deaths
4
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
2
3
L
Ares
 
Ares
1
2
2
1
W
Hera
0
0
4
2
L
Hercules
JJustJJaack
Hercules
0
0
0
0
W
Nu Wa
Jakett
Nu Wa
0
0
4
2
L
Chang'e
Kane0
Chang'e
0
1
3
1.5
L
1
0
2
2
W
Cernunnos
Nature0Maickel
Cernunnos
0
2
4
1
W
Guan Yu
PandaCuddle
Guan Yu
2
1
1
2.5
L
Raijin
Smitomic
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
23,204
28,737
Taken
30,196
17,018
Mitigated
17,986
18,700
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,279
1,601
773
749
5,717
5,994
48
4,223
1,494
15,959
0
L
Ares
 
Ares
5,638
47
584
1,967
10,547
9,948
0
5,274
5,036
6,571
141
W
Hera
5,169
740
888
400
2,372
1,330
0
2,088
284
11,084
0
L
Hercules
JJustJJaack
Hercules
0
0
0
0
308
105
0
308
0
0
0
W
Nu Wa
Jakett
Nu Wa
6,062
1,585
587
577
4,009
1,659
0
3,695
314
12,632
449
L
Chang'e
Kane0
Chang'e
3,287
455
8,980
5,040
7,817
3,179
0
5,199
2,521
10,425
324
L
5,930
2,044
661
1,057
5,333
2,357
0
3,640
1,641
12,681
702
W
Cernunnos
Nature0Maickel
Cernunnos
5,149
2,194
232
1,428
7,553
2,874
397
6,258
1,295
0
12,100
W
Guan Yu
PandaCuddle
Guan Yu
4,178
555
8,296
4,770
9,086
5,161
0
6,583
2,503
0
10,273
L
Raijin
Smitomic
Raijin
8,349
877
189
600
6,191
2,397
0
3,523
2,619
28,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
25,806
83
Minions Killed
68
0
Camps Cleared
0
700,977
Distance Traveled
540,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,061
1,009
17
2
0
146,455
0
L
Ares
6,134
876
0
0
0
132,619
0
W
Hera
6,277
897
19
3
0
136,029
0
L
Hercules
1,708
244
0
0
0
0
0
W
Nu Wa
5,944
849
20
3
0
134,615
0
L
Chang'e
5,712
816
12
2
0
136,944
0
L
Freya
6,050
864
21
3
0
144,232
0
W
Cernunnos
5,673
810
18
3
0
122,832
0
W
Guan Yu
6,716
959
9
1
0
161,046
0
L
Raijin
6,202
886
35
5
0
126,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role