Player Matchup

Medusa
Medusa
GhostofSpartallR
Medusa
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,407 Elo+
Solo
Hades
Hades
KashyyykG5623
Hades
Level 47
God Stats
2W - 1L
1,716 SR
Queue Stats
10W - 12L
1,411 Elo+
Solo
Ymir
Ymir
OmegaPePeGa9
Ymir
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Solo
Bastet
Bastet
Raulitto0o_
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,606 Elo+
Solo
Nu Wa
Nu Wa
SoarinsSin
Nu Wa
Level 34
God Stats
4W - 4L
1,696 SR
Queue Stats
38W - 59L
1,402 Elo+
Solo
Team Averages
Level 63
1,582 SR
1,465 Elo+

VS

Team Averages
Level 68
1,367 SR
1,336 Elo+
Neith
Neith
DarckFrench
Neith
Level 49
God Stats
1W - 4L
1,189 SR
Queue Stats
2W - 8L
1,143 Elo+
Party 1
Chaac
Chaac
SlushyGryphon77
Chaac
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
258W - 243L
1,460 Elo+
Solo
Cerberus
Cerberus
SxnTheOnlyOne
Cerberus
Level 66
God Stats
2W - 5L
1,178 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 1
Thanatos
Thanatos
adripiloto69
Thanatos
Level 43
God Stats
90W - 97L
1,467 SR
Queue Stats
178W - 189L
1,447 Elo+
Solo
Hades
Hades
feltt001
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,401
491
8,528
7,981
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,190
472
2,533
9,006
5,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,629
512
2,756
10,346
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
10
1 / 0 / 1
5,605
510
4,890
8,398
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
2 / 3 / 0
5,928
539
5,842
6,896
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,097
554
7,836
5,760
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 0
7,843
713
7,146
10,294
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SxnTheOnlyOne
Cerberus
10
1 / 1 / 3
6,283
571
5,568
11,720
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
adripiloto69
Thanatos
11
2 / 2 / 2
6,307
573
3,881
10,658
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
feltt001
Hades
11
1 / 2 / 1
6,438
585
2,537
7,873
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
1
2
1
0.75
L
0
2
0
0
L
1
2
1
0.75
L
Bastet
1
0
1
1.5
W
2
0
0
2
L
Nu Wa
2
3
0
0.67
W
Cerberus
SxnTheOnlyOne
Cerberus
1
1
3
2.5
W
Thanatos
adripiloto69
Thanatos
2
2
2
1.5
W
Hades
feltt001
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
26,968
42,627
Taken
46,305
21,496
Mitigated
23,366
10,279
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,836
2,971
290
1,807
5,760
2,015
0
923
4,837
0
44,090
L
8,528
2,698
0
2,017
7,981
2,556
0
2,523
5,458
0
48,137
L
2,533
1,459
50
4,037
9,006
5,593
0
0
9,006
24,870
0
L
2,756
372
0
1,779
10,346
7,662
54
2,628
7,718
13,783
1,160
L
Bastet
4,890
1,108
0
1,814
8,398
3,512
0
436
7,962
0
44,514
W
7,146
2,096
0
5,774
10,294
6,093
472
2,912
7,382
0
59,650
L
Nu Wa
5,842
2,197
0
582
6,896
2,173
0
2,255
4,641
37,462
2,048
W
Cerberus
SxnTheOnlyOne
Cerberus
5,568
521
0
4,098
11,720
7,561
0
2,197
9,523
20,869
214
W
Thanatos
adripiloto69
Thanatos
3,881
646
0
7,015
10,658
4,920
0
919
9,739
0
48,799
W
Hades
feltt001
Hades
2,537
386
0
2,333
7,873
2,777
0
4,152
3,721
42,970
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
32,968
272
Minions Killed
357
0
Camps Cleared
0
1,003,703
Distance Traveled
1,040,659
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,097
554
68
6
0
185,352
0
L
Medusa
5,401
491
65
6
0
140,721
2
L
Hades
5,190
472
47
4
0
208,883
0
L
Ymir
5,629
512
30
3
0
196,175
0
L
Bastet
5,605
510
73
7
0
259,723
0
W
Chaac
7,843
713
103
9
0
223,707
0
L
Nu Wa
5,928
539
57
5
0
198,201
0
W
Cerberus
6,283
571
29
3
0
222,926
0
W
Thanatos
6,307
573
75
7
0
226,398
0
W
Hades
6,438
585
82
7
0
182,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role