Player Matchup

Loki
Loki
DOKAIBI666
Loki
Level 104
God Stats
3W - 4L
1,749 SR
Queue Stats
278W - 259L
1,574 Elo+
Solo
Anubis
Anubis
MrShadowflower
Anubis
Level 107
God Stats
24W - 13L
1,531 SR
Queue Stats
298W - 277L
1,352 Elo+
Solo
Ares
Ares
boimaster24
Ares
Level 127
God Stats
6W - 5L
1,285 SR
Queue Stats
311W - 308L
1,537 Elo+
Party 1
Bellona
Bellona
iiSansonii
Bellona
Level 4
God Stats
2W - 1L
1,315 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
xX_Felurian_Xx
Danzaburou
Level 129
God Stats
28W - 22L
1,411 SR
Queue Stats
223W - 208L
1,471 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,443 Elo+

VS

Team Averages
Level 65
1,538 SR
1,477 Elo+
Pele
Pele
KaviPro_97
Pele
Level 34
God Stats
4W - 8L
1,400 SR
Queue Stats
19W - 38L
1,381 Elo+
Solo
Hachiman
Hachiman
Natzz0r
Hachiman
Level 47
God Stats
6W - 4L
1,702 SR
Queue Stats
84W - 92L
1,486 Elo+
Party 2
Raijin
Raijin
Pinyin97
Raijin
Level 107
God Stats
1W - 1L
1,385 SR
Queue Stats
29W - 36L
1,549 Elo+
Solo
Sobek
Sobek
TurbinenTina
Sobek
Level 32
God Stats
4W - 3L
1,706 SR
Queue Stats
61W - 83L
1,442 Elo+
Party 2
Bacchus
Bacchus
verhuisdoos123
Bacchus
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
350W - 325L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,340
565
4,725
8,479
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 2
8,123
625
5,611
4,676
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 3
6,583
506
6,411
10,755
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
iiSansonii
Bellona
12
0 / 1 / 0
7,219
555
5,098
10,505
8,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xX_Felurian_Xx
Danzaburou
13
3 / 0 / 3
7,903
608
7,283
4,462
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,954
381
1,079
7,404
2,151
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Natzz0r
Hachiman
11
0 / 3 / 0
5,791
445
2,524
6,773
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Pinyin97
Raijin
11
1 / 5 / 0
6,485
499
3,088
8,473
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 0
5,626
433
2,033
11,139
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
7,034
541
7,243
9,908
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
0
0
W
5
1
2
6
L
Hachiman
Natzz0r
Hachiman
0
3
0
0
L
Raijin
Pinyin97
Raijin
1
5
0
0.2
L
0
2
0
0
W
2
0
3
3.5
W
Bellona
iiSansonii
Bellona
0
1
0
0
L
1
0
0
1
W
Danzaburou
xX_Felurian_Xx
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
15,967
38,877
Taken
43,697
25,373
Mitigated
27,363
16,875
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,725
1,739
0
2,048
8,479
3,226
0
1,048
7,431
0
71,572
L
1,079
520
0
2,596
7,404
2,151
0
1,505
5,899
0
22,249
W
5,611
188
0
2,512
4,676
2,431
420
2,090
2,586
56,890
0
L
Hachiman
Natzz0r
Hachiman
2,524
1,096
0
1,764
6,773
2,274
0
1,729
5,044
0
45,134
L
Raijin
Pinyin97
Raijin
3,088
253
0
1,216
8,473
2,154
0
4,628
3,845
42,743
202
L
2,033
362
0
3,058
11,139
8,940
0
3,085
8,054
15,172
0
W
6,411
652
0
3,931
10,755
9,113
31
2,606
8,063
25,183
0
W
Bellona
iiSansonii
Bellona
5,098
1,745
0
5,110
10,505
8,693
280
5,263
4,223
0
49,618
L
7,243
609
0
3,807
9,908
11,844
0
1,075
8,833
51,238
1,152
W
Danzaburou
xX_Felurian_Xx
Danzaburou
7,283
2,413
0
3,274
4,462
1,910
298
732
3,730
0
68,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
29,890
421
Minions Killed
316
0
Camps Cleared
0
1,343,926
Distance Traveled
1,145,681
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,340
565
121
9
0
311,334
3
L
Pele
4,954
381
47
4
0
177,035
0
W
Anubis
8,123
625
95
7
0
235,256
4
L
Hachiman
5,791
445
90
7
0
269,089
0
L
Raijin
6,485
499
79
6
0
237,467
2
L
Sobek
5,626
433
14
1
0
236,431
3
W
Ares
6,583
506
17
1
0
274,776
0
W
Bellona
7,219
555
78
6
0
255,537
0
L
Bacchus
7,034
541
86
7
0
225,659
1
W
Danzaburou
7,903
608
110
8
0
267,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role