Player Matchup

Hou Yi
Hou Yi
FeloVaz
Hou Yi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 136L
1,542 Elo+
Solo
Zeus
Zeus
SpeedyOnSteroids
Zeus
Level 70
God Stats
44W - 38L
1,338 SR
Queue Stats
174W - 192L
1,243 Elo+
Solo
Thanatos
Thanatos
Swenglish78
Thanatos
Level 69
God Stats
3W - 1L
1,573 SR
Queue Stats
38W - 38L
1,536 Elo+
Party 1
Janus
Janus
kingkyle06
Janus
Level 87
God Stats
4W - 2L
1,485 SR
Queue Stats
69W - 70L
1,500 Elo+
Party 1
Athena
Athena
mattiana
Athena
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,640 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,492 Elo+

VS

Team Averages
Level 100
1,444 SR
1,519 Elo+
Sun Wukong
Sun Wukong
DarthRaider707
Sun Wukong
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,661 Elo+
Party 2
Vulcan
Vulcan
Imperious4IV
Vulcan
Level 27
God Stats
1W - 3L
1,362 SR
Queue Stats
77W - 82L
1,425 Elo+
Party 3
Neith
Neith
NeV3r Sleep
Neith
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,661 Elo+
Party 2
Ymir
Ymir
RarestLynx69777
Ymir
Level 29
God Stats
32W - 43L
1,359 SR
Queue Stats
34W - 43L
1,422 Elo+
Party 3
Fenrir
Fenrir
Wiseindominus
Fenrir
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 91L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FeloVaz
Hou Yi
12
3 / 2 / 0
7,061
588
4,506
9,713
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,521
543
7,221
2,953
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Swenglish78
Thanatos
11
1 / 2 / 4
6,168
514
3,779
10,221
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
4 / 2 / 3
7,389
616
8,534
7,205
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
mattiana
Athena
10
1 / 0 / 5
6,603
550
5,783
10,884
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthRaider707
Sun Wukong
11
2 / 2 / 0
6,710
559
8,945
8,733
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
8
0 / 3 / 0
5,202
434
328
4,550
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,255
521
7,111
8,872
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
0 / 4 / 1
5,361
447
1,828
11,688
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 1
5,895
491
4,774
11,872
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarthRaider707
Sun Wukong
2
2
0
1
W
Hou Yi
FeloVaz
Hou Yi
3
2
0
1.5
L
Vulcan
0
3
0
0
L
1
1
2
2
L
0
4
1
0.13
W
3
0
1
3.5
W
Thanatos
Swenglish78
Thanatos
1
2
4
1.5
L
3
2
1
1.75
W
Janus
4
2
3
2.75
W
Athena
mattiana
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,823
Damage
22,986
40,976
Taken
45,715
21,622
Mitigated
27,966
12,254
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarthRaider707
Sun Wukong
8,945
1,300
0
1,480
8,733
10,396
0
1,100
7,609
816
41,657
W
Hou Yi
FeloVaz
Hou Yi
4,506
1,292
0
3,052
9,713
3,738
0
303
8,750
0
43,789
L
Vulcan
328
230
0
250
4,550
1,563
481
1,946
2,390
25,995
0
L
7,111
3,011
0
4,646
8,872
3,187
0
4,971
3,859
0
54,853
L
1,828
412
0
2,163
11,688
7,820
0
8,283
3,333
11,643
0
W
7,221
817
93
149
2,953
885
949
68
2,885
48,567
0
W
Thanatos
Swenglish78
Thanatos
3,779
1,118
0
5,412
10,221
4,820
74
532
9,600
0
44,542
L
4,774
1,255
0
2,021
11,872
5,000
0
4,186
7,514
0
39,735
W
Janus
8,534
384
0
977
7,205
2,975
0
408
6,703
51,750
1,688
W
Athena
mattiana
Athena
5,783
2,497
0
2,571
10,884
9,204
0
1,393
9,397
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
29,423
349
Minions Killed
272
0
Camps Cleared
0
1,240,188
Distance Traveled
1,074,249
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,710
559
62
5
0
223,242
0
W
Hou Yi
7,061
588
73
6
0
232,478
0
L
Vulcan
5,202
434
45
4
0
137,566
0
L
Neith
6,255
521
96
8
0
216,168
0
L
Ymir
5,361
447
13
1
0
243,426
4
W
Zeus
6,521
543
94
8
0
237,973
3
W
Thanatos
6,168
514
69
6
0
259,433
0
L
Fenrir
5,895
491
56
5
0
253,847
0
W
Janus
7,389
616
93
8
0
237,193
0
W
Athena
6,603
550
20
2
0
273,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role