Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
DiDiKiZ
Vamana
Gold III
Level 137
God Stats
41W - 32L
1,655 SR
Queue Stats
422W - 407L
1,578 MMR
Solo
Loki
Loki
Gold II
Nessγ
Loki
Gold II
Level 107
God Stats
31W - 28L
1,644 SR
Queue Stats
136W - 132L
1,598 MMR
Party 1
Sylvanus
Sylvanus
Gold III
mattrixum
Sylvanus
Gold III
Level 159
God Stats
9W - 5L
1,718 SR
Queue Stats
194W - 196L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,603 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,555 SR
1,565 MMR
Bacchus
Bacchus
Gold I
Criticalmal963
Bacchus
Gold I
Level 158
God Stats
3W - 0L
1,782 SR
Queue Stats
172W - 167L
1,541 MMR
Solo
Awilix
Awilix
Silver I
LeTriomphant
Awilix
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,547 MMR
Solo
Hel
Hel
Platinum III
RubyRox
Hel
Platinum III
Level 104
God Stats
5W - 8L
1,439 SR
Queue Stats
208W - 194L
1,596 MMR
Solo
Mercury
Mercury
Gold III
deafpenguin
Mercury
Gold III
Level 125
God Stats
21W - 27L
1,635 SR
Queue Stats
108W - 98L
1,593 MMR
Solo
Hou Yi
Hou Yi
Silver I
tankop
Hou Yi
Silver I
Level 123
God Stats
2W - 1L
1,420 SR
Queue Stats
53W - 51L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 1
5,323
532
4,824
6,089
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
8
0 / 5 / 1
4,717
472
5,533
7,534
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DiDiKiZ
Vamana
10
0 / 3 / 1
5,774
577
5,461
9,387
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Nessγ
Loki
9
2 / 2 / 0
4,941
494
2,034
6,424
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
mattrixum
Sylvanus
7
0 / 3 / 1
4,670
467
1,936
8,190
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraAthenaAresThoth

VS

Bans
SusanoGaneshaThanatosTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,574
557
3,904
6,712
4,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
5 / 1 / 0
6,735
674
8,217
10,533
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
11
5 / 0 / 2
6,371
637
5,393
6,344
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
deafpenguin
Mercury
12
3 / 0 / 4
6,083
608
4,054
5,811
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
tankop
Hou Yi
10
2 / 0 / 1
5,623
562
3,234
4,938
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
15
15
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
0
1
7
3.5
L
Vamana
DiDiKiZ
Vamana
0
3
1
0.17
W
Awilix
5
1
0
5
L
Loki
Nessγ
Loki
2
2
0
1
W
Hel
5
0
2
6
W
Mercury
deafpenguin
Mercury
3
0
4
5
L
Sylvanus
mattrixum
Sylvanus
0
3
1
0.17
W
Hou Yi
tankop
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
24,802
37,624
Taken
34,338
20,196
Mitigated
21,666
8,542
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,824
2,403
0
1,773
6,089
2,059
0
1,039
5,050
0
41,695
L
Nu Wa
 
Nu Wa
5,533
1,787
0
500
7,534
2,628
2
4,397
3,137
32,057
0
W
3,904
409
0
2,263
6,712
4,736
0
1,575
5,137
14,785
2,234
L
Vamana
DiDiKiZ
Vamana
5,461
3,020
0
2,489
9,387
9,681
0
0
8,776
0
45,112
W
Awilix
8,217
3,634
0
3,054
10,533
10,983
0
625
9,314
0
47,361
L
Loki
Nessγ
Loki
2,034
295
0
770
6,424
2,194
0
977
5,363
0
22,957
W
Hel
5,393
433
1,388
4,367
6,344
2,118
0
3,519
2,825
41,145
0
W
Mercury
deafpenguin
Mercury
4,054
2,196
0
1,030
5,811
2,293
0
910
4,901
0
51,513
L
Sylvanus
mattrixum
Sylvanus
1,936
737
1,546
1,464
8,190
3,634
0
2,628
5,562
13,269
0
W
Hou Yi
tankop
Hou Yi
3,234
1,482
0
1,350
4,938
1,536
0
840
4,098
0
34,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
30,386
262
Minions Killed
327
0
Camps Cleared
0
966,118
Distance Traveled
1,075,554
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,323
532
75
8
0
186,515
3
L
Nu Wa
4,717
472
55
6
0
197,036
0
W
Bacchus
5,574
557
21
2
0
222,814
2
L
Vamana
5,774
577
78
8
0
178,283
2
W
Awilix
6,735
674
72
7
0
199,760
0
L
Loki
4,941
494
42
4
0
229,258
0
W
Hel
6,371
637
68
7
0
214,089
1
W
Mercury
6,083
608
89
9
0
245,186
0
L
Sylvanus
4,670
467
12
1
0
175,026
4
W
Hou Yi
5,623
562
77
8
0
193,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role