Player Matchup

Sobek
Sobek
Jatiue
Sobek
Level 64
God Stats
0W - 3L
1,196 SR
Queue Stats
13W - 33L
1,361 Elo+
Party 2
Ravana
Ravana
charsh10
Ravana
Level 44
God Stats
0W - 2L
1,196 SR
Queue Stats
5W - 13L
1,433 Elo+
Party 2
Merlin
Merlin
hkwhale
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,092 Elo+
Party 2
Team Averages
Level 41
1,297 SR
1,296 Elo+

VS

Team Averages
Level 95
1,345 SR
1,448 Elo+
Discordia
Discordia
Azuredraconic
Discordia
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
BeanGuerrero
Xbalanque
Level 73
God Stats
3W - 3L
1,350 SR
Queue Stats
15W - 19L
1,441 Elo+
Party 1
Geb
Geb
Tensa649
Geb
Level 104
God Stats
4W - 5L
1,184 SR
Queue Stats
20W - 25L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jatiue
Sobek
12
0 / 3 / 0
6,582
598
3,646
11,803
11,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
charsh10
Ravana
11
0 / 3 / 0
6,389
581
1,084
7,065
5,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
hkwhale
Merlin
10
0 / 8 / 0
6,403
582
1,487
9,221
4,399
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azuredraconic
Discordia
14
4 / 0 / 10
9,142
831
8,307
3,619
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
BeanGuerrero
Xbalanque
15
8 / 0 / 5
9,974
907
9,053
4,474
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 9
8,165
742
4,019
7,034
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Azuredraconic
Discordia
4
0
10
9
W
Xbalanque
BeanGuerrero
Xbalanque
8
0
5
10.5
L
Sobek
Jatiue
Sobek
0
3
0
0
W
2
0
9
6.5
L
Ravana
charsh10
Ravana
0
3
0
0
L
Merlin
hkwhale
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,217
Damage
21,379
28,089
Taken
15,127
21,470
Mitigated
9,217
2,725
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Azuredraconic
Discordia
8,307
1,072
0
250
3,619
1,276
322
897
2,722
31,327
1,163
W
Xbalanque
BeanGuerrero
Xbalanque
9,053
6,352
0
2,062
4,474
1,872
1,576
1,617
2,857
0
39,533
L
Sobek
Jatiue
Sobek
3,646
134
0
2,369
11,803
11,712
0
4,248
7,502
15,816
1,104
W
4,019
686
0
2,104
7,034
6,069
207
2,322
4,712
19,258
0
L
Ravana
charsh10
Ravana
1,084
139
0
273
7,065
5,359
0
2,976
4,022
0
9,486
L
Merlin
hkwhale
Merlin
1,487
342
0
83
9,221
4,399
0
4,938
4,263
11,450
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
27,281
57
Minions Killed
149
0
Camps Cleared
0
548,742
Distance Traveled
594,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,142
831
52
5
0
196,299
0
W
Xbalanque
9,974
907
70
6
0
193,297
0
L
Sobek
6,582
598
29
3
0
205,269
0
W
Geb
8,165
742
27
2
0
204,536
0
L
Ravana
6,389
581
15
1
0
194,170
0
L
Merlin
6,403
582
13
1
0
149,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role