Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold I
TropicDak
Tiamat
Gold I
Level 124
God Stats
7W - 1L
1,979 SR
Queue Stats
53W - 29L
1,898 MMR
Party 1
Ares
Ares
Gold I
smitesucks1234
Ares
Gold I
Level 73
God Stats
21W - 7L
1,731 SR
Queue Stats
58W - 31L
1,898 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,737 SR
1,766 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,787 SR
1,507 MMR
Charybdis
Charybdis
Bronze IV
DrizztAlucard
Charybdis
Bronze IV
Level 60
God Stats
0W - 2L
1,624 SR
Queue Stats
0W - 3L
1,371 MMR
Solo
Ra
Ra
Gold V
Muffstuffer12
Ra
Gold V
Level 127
God Stats
0W - 1L
1,779 SR
Queue Stats
92W - 72L
1,605 MMR
Party 2
Bacchus
Bacchus
Gold V
SoloFlare
Bacchus
Gold V
Level 103
God Stats
7W - 10L
1,959 SR
Queue Stats
40W - 44L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 2 / 6
11,287
868
19,436
12,019
5,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TropicDak
Tiamat
16
2 / 4 / 8
10,439
803
9,430
9,177
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 4
11,418
878
11,582
12,866
14,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Bake KujiraAthenaKuzenboNe ZhaVamana

VS

Bans
ThothGuan YuHachimanAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrizztAlucard
Charybdis
14
3 / 4 / 3
8,812
678
7,191
14,235
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 5
9,266
713
10,468
11,005
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SoloFlare
Bacchus
13
2 / 7 / 6
8,846
680
5,735
18,151
22,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
8
8
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
6
4.5
L
Charybdis
DrizztAlucard
Charybdis
3
4
3
1.13
L
3
3
5
1.83
L
Bacchus
SoloFlare
Bacchus
2
7
6
0.71
W
Tiamat
TropicDak
Tiamat
2
4
8
1.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
23,394
34,062
Taken
43,391
25,857
Mitigated
33,534
7,515
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,436
11,978
0
2,540
12,019
5,460
1,156
6,550
5,460
0
84,041
L
Charybdis
DrizztAlucard
Charybdis
7,191
3,521
0
3,065
14,235
6,272
0
5,519
8,691
0
17,751
L
10,468
352
1,575
1,338
11,005
5,150
0
5,957
5,043
44,355
0
L
Bacchus
SoloFlare
Bacchus
5,735
646
0
1,610
18,151
22,112
0
8,500
9,611
11,610
0
W
Tiamat
TropicDak
Tiamat
9,430
644
0
2,376
9,177
5,847
548
5,052
4,059
41,394
188
W
11,582
558
0
2,599
12,866
14,550
240
4,588
8,074
35,546
3,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
26,924
211
Minions Killed
120
0
Camps Cleared
0
737,091
Distance Traveled
709,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,287
868
99
8
0
219,324
0
L
Charybdis
8,812
678
34
3
0
215,636
0
L
Ra
9,266
713
77
6
0
256,761
2
L
Bacchus
8,846
680
9
1
0
237,362
0
W
Tiamat
10,439
803
71
5
0
254,383
2
W
Ares
11,418
878
41
3
0
263,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role