Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Karesokin
Persephone
Level 27
God Stats
1W - 2L
1,377 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 1
Medusa
Medusa
OdinsLycan
Medusa
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
5W - 7L
1,579 Elo+
Solo
Ganesha
Ganesha
SirPercelott
Ganesha
Level 66
God Stats
2W - 4L
1,357 SR
Queue Stats
103W - 89L
1,470 Elo+
Solo
Bellona
Bellona
TheoryOverdose
Bellona
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Team Averages
Level 41
1,359 SR
1,422 Elo+

VS

Team Averages
Level 112
1,482 SR
1,405 Elo+
Surtr
Surtr
Cynderous6
Surtr
Level 175
God Stats
46W - 35L
1,183 SR
Queue Stats
101W - 95L
1,370 Elo+
Solo
Sylvanus
Sylvanus
FireBeeFireBee
Sylvanus
Level 101
God Stats
277W - 299L
1,639 SR
Queue Stats
630W - 645L
1,492 Elo+
Party 2
Bacchus
Bacchus
ImmortaI_God
Bacchus
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Ra
Ra
Joeyawolgaming
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,304 Elo+
Solo
Cupid
Cupid
SweatySweatpants
Cupid
Level 142
God Stats
17W - 21L
1,808 SR
Queue Stats
484W - 481L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 1
5,931
1,186
4,756
2,074
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Karesokin
Persephone
10
1 / 0 / 1
5,447
1,089
5,075
2,253
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
OdinsLycan
Medusa
10
1 / 2 / 1
5,102
1,020
2,356
3,498
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
SirPercelott
Ganesha
10
0 / 0 / 2
5,372
1,074
1,437
4,137
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
4,965
993
2,714
2,879
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 1 / 0
5,209
1,042
3,569
6,394
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
0 / 1 / 1
5,076
1,015
1,898
7,034
5,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ImmortaI_God
Bacchus
7
0 / 0 / 0
4,364
873
0
97
34
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 1
4,984
997
1,217
4,646
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
4,844
969
2,606
3,606
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Surtr
2
1
0
2
L
Sylvanus
0
1
1
0.5
L
Bacchus
ImmortaI_God
Bacchus
0
0
0
0
L
0
2
1
0.25
W
Persephone
Karesokin
Persephone
1
0
1
1.5
W
Medusa
OdinsLycan
Medusa
1
2
1
0.75
W
Ganesha
SirPercelott
Ganesha
0
0
2
1
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
9,290
14,841
Taken
21,777
7,687
Mitigated
11,673
3,182
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,756
1,068
0
500
2,074
754
0
813
1,261
21,306
1,224
L
Surtr
3,569
1,422
0
813
6,394
3,231
0
2,580
3,441
223
11,451
L
Sylvanus
1,898
690
1,170
2,387
7,034
5,080
0
3,178
3,312
6,545
0
L
Bacchus
ImmortaI_God
Bacchus
0
0
0
0
97
34
0
79
0
0
0
L
1,217
89
192
731
4,646
1,865
0
2,244
2,170
11,564
0
W
Persephone
Karesokin
Persephone
5,075
765
0
946
2,253
766
170
464
1,789
12,788
701
W
Medusa
OdinsLycan
Medusa
2,356
430
0
28
3,498
1,269
0
629
2,869
0
12,023
W
Ganesha
SirPercelott
Ganesha
1,437
269
0
1,264
4,137
2,429
0
362
3,775
8,712
0
L
2,606
1,065
578
843
3,606
1,463
0
1,865
1,583
0
10,866
W
2,714
390
0
444
2,879
2,469
104
907
1,972
0
10,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
24,477
137
Minions Killed
80
0
Camps Cleared
0
619,577
Distance Traveled
484,165
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,931
1,186
64
13
0
107,593
0
L
Surtr
5,209
1,042
17
3
0
128,515
0
L
Sylvanus
5,076
1,015
8
2
0
120,984
4
L
Bacchus
4,364
873
0
0
0
0
0
L
Ra
4,984
997
29
6
0
116,048
1
W
Persephone
5,447
1,089
20
4
0
112,753
0
W
Medusa
5,102
1,020
29
6
0
137,749
2
W
Ganesha
5,372
1,074
0
0
0
132,328
2
L
Cupid
4,844
969
26
5
0
118,618
0
W
Bellona
4,965
993
24
5
0
129,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role