Player Matchup

Apollo
Apollo
Gold II
GetRektLmao
Apollo
Gold II
Level 149
God Stats
11W - 13L
1,564 SR
Queue Stats
191W - 190L
1,619 MMR
Solo
Fafnir
Fafnir
Gold IV
Griidd
Fafnir
Gold IV
Level 75
God Stats
2W - 4L
1,543 SR
Queue Stats
33W - 31L
1,491 MMR
Party 2
Bellona
Bellona
Gold III
XaeeAxii
Bellona
Gold III
Level 73
God Stats
1W - 1L
1,770 SR
Queue Stats
26W - 21L
1,661 MMR
Party 2
Bastet
Bastet
Platinum V
as7311
Bastet
Platinum V
Level 190
God Stats
7W - 2L
1,876 SR
Queue Stats
116W - 126L
1,602 MMR
Solo
Kukulkan
Kukulkan
Gold I
spagdretti
Kukulkan
Gold I
Level 155
God Stats
10W - 7L
1,602 SR
Queue Stats
42W - 40L
1,610 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,671 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,525 SR
1,557 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
Meatymyth
Chernobog
Gold III
Level 182
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 189L
1,587 MMR
Party 3
Ares
Ares
Gold IV
MightySchmeckle
Ares
Gold IV
Level 152
God Stats
2W - 2L
1,285 SR
Queue Stats
47W - 36L
1,568 MMR
Solo
Thor
Thor
Gold V
papiSBAxx
Thor
Gold V
Level 159
God Stats
8W - 7L
1,838 SR
Queue Stats
118W - 115L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 5 / 0
5,689
517
6,794
10,105
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Griidd
Fafnir
9
0 / 0 / 1
5,764
524
2,087
6,116
5,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
XaeeAxii
Bellona
12
0 / 1 / 1
6,267
570
4,587
12,490
14,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
as7311
Bastet
12
2 / 2 / 0
6,023
548
3,075
10,091
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
spagdretti
Kukulkan
11
1 / 2 / 0
6,212
565
2,669
4,314
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangMaman BrigitteBake Kujira

VS

Bans
AthenaGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 0 / 0
7,007
637
2,118
3,863
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
 
Osiris
12
1 / 1 / 0
6,675
607
8,307
9,487
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Meatymyth
Chernobog
12
1 / 1 / 6
6,701
609
6,085
9,272
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
4 / 1 / 2
6,841
622
5,631
7,845
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
2 / 0 / 2
6,791
617
3,510
8,073
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
0
2
W
Osiris
 
Osiris
1
1
0
1
L
Apollo
0
5
0
0
L
Fafnir
Griidd
Fafnir
0
0
1
0.5
W
Chernobog
Meatymyth
Chernobog
1
1
6
4
W
4
1
2
5
L
Bellona
XaeeAxii
Bellona
0
1
1
0.5
L
Bastet
as7311
Bastet
2
2
0
1
W
Thor
2
0
2
3
L
Kukulkan
spagdretti
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
25,651
43,116
Taken
38,540
29,216
Mitigated
27,569
16,344
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,118
286
0
1,204
3,863
1,902
0
940
2,923
44,777
5,177
W
Osiris
 
Osiris
8,307
3,412
0
2,706
9,487
12,262
0
0
9,487
0
52,525
L
Apollo
6,794
5,270
0
2,606
10,105
3,974
0
1,604
8,501
0
48,400
L
Fafnir
Griidd
Fafnir
2,087
698
0
3,087
6,116
5,408
0
1,803
4,233
11,942
0
W
Chernobog
Meatymyth
Chernobog
6,085
3,689
0
3,739
9,272
3,801
217
216
9,056
0
51,994
W
5,631
812
0
3,123
7,845
6,562
0
2,570
5,275
15,315
2,360
L
Bellona
XaeeAxii
Bellona
4,587
2,145
0
4,785
12,490
14,185
0
0
11,454
0
42,201
L
Bastet
as7311
Bastet
3,075
907
0
5,394
10,091
3,816
0
2,201
7,806
0
44,933
W
Thor
3,510
716
0
5,843
8,073
3,042
0
1,030
7,043
0
55,877
L
Kukulkan
spagdretti
Kukulkan
2,669
372
0
472
4,314
1,833
0
1,678
2,558
54,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
34,015
355
Minions Killed
389
0
Camps Cleared
0
1,108,435
Distance Traveled
1,182,898
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,007
637
106
10
0
231,010
2
W
Osiris
6,675
607
85
8
0
219,285
0
L
Apollo
5,689
517
82
7
0
194,635
1
L
Fafnir
5,764
524
17
2
0
224,430
2
W
Chernobog
6,701
609
89
8
0
201,009
1
W
Ares
6,841
622
13
1
0
268,674
2
L
Bellona
6,267
570
85
8
0
220,068
1
L
Bastet
6,023
548
68
6
0
252,012
1
W
Thor
6,791
617
96
9
0
262,920
2
L
Kukulkan
6,212
565
103
9
0
217,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role