Player Matchup

Nu Wa
Nu Wa
Gold V
ChimkenNudle
Nu Wa
Gold V
Level 69
God Stats
7W - 6L
1,657 SR
Queue Stats
68W - 63L
1,342 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Goldjdog
Danzaburou
Gold IV
Level 47
God Stats
4W - 1L
1,863 SR
Queue Stats
73W - 88L
1,516 MMR
Party 1
Bellona
Bellona
Gold V
SaucyScoliosis
Bellona
Gold V
Level 66
God Stats
8W - 6L
1,570 SR
Queue Stats
97W - 106L
1,336 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 61
1,697 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,407 SR
1,339 MMR
Ymir
Ymir
Silver II
Crip-Tastic
Ymir
Silver II
Level 122
God Stats
2W - 4L
1,491 SR
Queue Stats
9W - 14L
1,504 MMR
Party 2
Janus
Janus
Gold IV
JahSswr
Janus
Gold IV
Level 139
God Stats
5W - 12L
1,455 SR
Queue Stats
130W - 145L
1,486 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver IV
SSLS_HIGH-D
Ah Muzen Cab
Silver IV
Level 120
God Stats
2W - 2L
1,276 SR
Queue Stats
60W - 82L
1,026 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
11,856
697
13,388
10,237
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Goldjdog
Danzaburou
16
1 / 1 / 4
11,636
684
10,906
13,096
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

20
4 / 1 / 2
12,593
741
16,624
22,304
27,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAthenaVamanaAchillesHachiman

VS

Bans
BacchusCerberusBake KujiraMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,913
583
5,895
17,932
23,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
JahSswr
Janus
17
2 / 2 / 1
11,051
650
10,462
10,771
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SSLS_HIGH-D
Ah Muzen Cab
17
1 / 2 / 2
10,739
632
18,019
16,521
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
3
3
0.5
W
Danzaburou
Goldjdog
Danzaburou
1
1
4
3
L
Janus
JahSswr
Janus
2
2
1
1.25
L
Ah Muzen Cab
SSLS_HIGH-D
Ah Muzen Cab
1
2
2
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
34,376
45,637
Taken
45,224
37,301
Mitigated
36,413
15,796
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,388
6,103
0
2,674
10,237
4,030
1,171
4,259
5,978
55,003
623
L
5,895
560
501
1,338
17,932
23,828
0
5,731
11,246
19,544
3,212
W
Danzaburou
Goldjdog
Danzaburou
10,906
2,964
0
3,929
13,096
5,548
1,639
3,369
9,727
0
65,769
L
Janus
JahSswr
Janus
10,462
234
0
210
10,771
5,205
0
1,462
9,055
63,178
0
L
Ah Muzen Cab
SSLS_HIGH-D
Ah Muzen Cab
18,019
4,389
0
2,163
16,521
7,380
0
6,248
9,859
0
72,833
W
16,624
2,837
0
9,193
22,304
27,723
550
8,007
14,297
0
58,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
31,703
254
Minions Killed
245
0
Camps Cleared
0
1,016,858
Distance Traveled
1,025,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,856
697
80
5
0
316,272
0
L
Ymir
9,913
583
32
2
0
318,659
0
W
Danzaburou
11,636
684
97
6
0
330,946
0
L
Janus
11,051
650
121
7
0
352,251
2
L
Ah Muzen Cab
10,739
632
92
5
0
354,696
0
W
Bellona
12,593
741
77
5
0
369,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role