Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
DanielNahmas
Osiris
Silver III
Level 105
God Stats
3W - 5L
1,461 SR
Queue Stats
63W - 90L
929 MMR
Solo
Nu Wa
Nu Wa
Silver IV
LinaInveres
Nu Wa
Silver IV
Level 154
God Stats
28W - 30L
1,436 SR
Queue Stats
373W - 401L
740 MMR
Solo
Medusa
Medusa
Silver III
Mil_ezz
Medusa
Silver III
Level 126
God Stats
16W - 22L
1,482 SR
Queue Stats
153W - 192L
980 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Smako900
Baron Samedi
Silver I
Level 84
God Stats
16W - 12L
1,632 SR
Queue Stats
147W - 161L
1,203 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,502 SR
1,070 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,424 SR
1,039 MMR
Tsukuyomi
Tsukuyomi
Silver IV
 
Tsukuyomi
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
A1ex2005
Ymir
Bronze I
Level 125
God Stats
0W - 1L
1,048 SR
Queue Stats
9W - 17L
1,094 MMR
Solo
Hachiman
Hachiman
Silver IV
Legs 12K
Hachiman
Silver IV
Level 123
God Stats
3W - 7L
1,375 SR
Queue Stats
10W - 27L
835 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
Lethal-Beutal
Cu Chulainn
Bronze I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
596 MMR
Solo
Hera
Hera
Silver II
StarlightWolfie
Hera
Silver II
Level 87
God Stats
4W - 2L
1,695 SR
Queue Stats
46W - 51L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 0 / 0
6,734
673
3,623
9,046
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
11
0 / 1 / 2
5,333
533
4,192
7,275
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 3
5,262
526
3,912
7,316
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Mil_ezz
Medusa
10
4 / 1 / 1
5,782
578
6,020
5,691
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Smako900
Baron Samedi
10
1 / 1 / 5
6,224
622
2,779
6,634
5,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
MercuryBake KujiraThothThor

VS

Bans
Ao KuangThanatosAthenaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 3 / 1
6,244
624
7,830
10,576
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
1
0 / 0 / 0
3,520
352
0
352
164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Legs 12K
Hachiman
9
0 / 3 / 0
4,833
483
2,142
6,347
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lethal-Beutal
Cu Chulainn
11
1 / 2 / 0
6,497
650
5,126
10,702
9,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 1
6,646
665
8,063
5,602
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
10
10
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
0
4
L
Tsukuyomi
 
Tsukuyomi
4
3
1
1.5
L
Ymir
0
0
0
0
W
Osiris
0
1
2
1
L
Hachiman
Legs 12K
Hachiman
0
3
0
0
L
Cu Chulainn
Lethal-Beutal
Cu Chulainn
1
2
0
0.5
W
0
7
3
0.21
W
Medusa
Mil_ezz
Medusa
4
1
1
4.5
W
Baron Samedi
Smako900
Baron Samedi
1
1
5
3.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
23,161
35,962
Taken
33,579
18,307
Mitigated
18,387
10,162
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,623
1,547
184
2,730
9,046
4,440
0
3,033
6,013
0
58,406
L
Tsukuyomi
 
Tsukuyomi
7,830
2,150
0
3,813
10,576
4,293
0
2,137
8,439
0
41,520
L
Ymir
0
0
0
10
352
164
0
352
0
0
0
W
Osiris
4,192
1,237
0
2,759
7,275
4,392
0
0
7,275
0
30,300
L
Hachiman
Legs 12K
Hachiman
2,142
965
0
1,786
6,347
2,218
0
1,646
4,701
0
31,439
L
Cu Chulainn
Lethal-Beutal
Cu Chulainn
5,126
773
0
1,562
10,702
9,980
38
229
10,473
0
54,432
W
3,912
1,770
0
325
7,316
1,991
0
4,935
2,381
30,999
503
W
Medusa
Mil_ezz
Medusa
6,020
2,831
0
999
5,691
2,336
759
0
5,691
0
40,267
W
Baron Samedi
Smako900
Baron Samedi
2,779
584
234
2,931
6,634
5,148
123
0
6,634
20,224
1,776
L
8,063
3,147
0
625
5,602
1,732
0
2,235
3,367
52,616
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
27,740
265
Minions Killed
286
0
Camps Cleared
0
977,060
Distance Traveled
797,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,734
673
93
9
0
240,029
0
L
Tsukuyomi
6,244
624
59
6
0
225,827
0
L
Ymir
3,520
352
0
0
0
7,550
0
W
Osiris
5,333
533
48
5
0
192,231
0
L
Hachiman
4,833
483
48
5
0
174,187
0
L
Cu Chulainn
6,497
650
86
9
0
188,840
0
W
Nu Wa
5,262
526
35
4
0
173,060
0
W
Medusa
5,782
578
61
6
0
193,122
0
W
Baron Samedi
6,224
622
28
3
0
178,618
1
L
Hera
6,646
665
93
9
0
201,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role