Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DanskerSvinet
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,510 Elo+
Solo
Hachiman
Hachiman
LadyFary
Hachiman
Level 65
God Stats
8W - 6L
1,800 SR
Queue Stats
303W - 310L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sem1589
Cu Chulainn
Level 162
God Stats
4W - 7L
1,500 SR
Queue Stats
220W - 231L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Shok19
Kukulkan
Level 49
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 5L
1,230 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,422 Elo+

VS

Team Averages
Level 68
1,500 SR
1,322 Elo+
Apollo
Apollo
B4UShout5508
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,331 Elo+
Solo
Nemesis
Nemesis
Freischuss-
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 47L
1,068 Elo+
Solo
Odin
Odin
Operator12345321
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
pizarrior
Kuzenbo
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,420 Elo+
Solo
The Morrigan
The Morrigan
xHutchy11
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 148L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 1 / 9
7,251
906
1,837
5,090
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 8
7,866
983
7,284
7,127
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
LadyFary
Hachiman
13
2 / 1 / 10
7,412
927
8,828
4,371
2,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sem1589
Cu Chulainn
13
3 / 4 / 9
7,240
905
6,175
10,602
12,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Shok19
Kukulkan
15
4 / 0 / 8
8,319
1,040
12,838
2,984
1,548
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 4 / 4
6,330
791
3,815
7,287
3,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Freischuss-
Nemesis
11
1 / 3 / 2
5,925
741
1,697
6,142
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 6
6,552
819
3,930
8,234
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
pizarrior
Kuzenbo
13
1 / 2 / 6
6,735
842
5,477
13,127
11,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
xHutchy11
The Morrigan
7
0 / 4 / 0
5,299
662
1,550
5,098
1,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
16
Kills
6
8
Deaths
16
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
9
5.5
L
Apollo
2
4
4
1
W
6
2
8
5
L
Nemesis
Freischuss-
Nemesis
1
3
2
0.67
W
Hachiman
LadyFary
Hachiman
2
1
10
7
L
2
3
6
1.67
W
Cu Chulainn
Sem1589
Cu Chulainn
3
4
9
1.88
W
Kukulkan
Shok19
Kukulkan
4
0
8
8
L
Kuzenbo
pizarrior
Kuzenbo
1
2
6
2
L
The Morrigan
xHutchy11
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
16,469
30,174
Taken
39,888
23,419
Mitigated
28,105
8,754
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,837
1,231
481
2,191
5,090
3,124
296
1,449
3,641
0
6,878
L
Apollo
3,815
1,572
125
642
7,287
3,217
0
1,353
5,834
0
14,343
W
7,284
1,138
502
1,024
7,127
4,493
0
1,788
5,339
0
12,913
L
Nemesis
Freischuss-
Nemesis
1,697
198
228
1,038
6,142
2,745
0
1,945
4,197
0
6,262
W
Hachiman
LadyFary
Hachiman
8,828
3,329
1,479
1,389
4,371
2,161
729
1,378
2,993
0
18,074
L
3,930
625
0
1,228
8,234
8,774
0
3,550
4,684
1,066
7,588
W
Cu Chulainn
Sem1589
Cu Chulainn
6,175
526
1,239
449
10,602
12,093
0
1,884
8,718
0
12,814
W
Kukulkan
Shok19
Kukulkan
12,838
1,469
0
0
2,984
1,548
817
1,486
1,498
29,754
0
L
Kuzenbo
pizarrior
Kuzenbo
5,477
1,891
1,847
4,959
13,127
11,558
0
5,669
7,458
10,766
0
L
The Morrigan
xHutchy11
The Morrigan
1,550
434
145
867
5,098
1,811
0
321
4,696
4,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
30,841
113
Minions Killed
48
0
Camps Cleared
0
694,776
Distance Traveled
693,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,251
906
24
3
0
96,372
0
L
Apollo
6,330
791
11
1
0
143,492
0
W
Da Ji
7,866
983
17
2
0
145,598
0
L
Nemesis
5,925
741
13
2
0
134,461
0
W
Hachiman
7,412
927
20
3
0
132,841
0
L
Odin
6,552
819
11
1
0
157,894
0
W
Cu Chulainn
7,240
905
3
0
0
148,942
0
W
Kukulkan
8,319
1,040
49
6
0
171,023
0
L
Kuzenbo
6,735
842
8
1
0
161,743
0
L
The Morrigan
5,299
662
5
1
0
95,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role