Player Matchup

Freya
Freya
Hyakujusan
Freya
Level 145
God Stats
11W - 11L
1,383 SR
Queue Stats
681W - 614L
1,526 Elo+
Solo
Arachne
Arachne
OXY-iDidiKz
Arachne
Level 157
God Stats
10W - 14L
1,507 SR
Queue Stats
30W - 34L
1,486 Elo+
Solo
Odin
Odin
Sceptile420
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Solo
Cupid
Cupid
TheGameZone18
Cupid
Level 123
God Stats
0W - 2L
1,580 SR
Queue Stats
4W - 11L
1,455 Elo+
Solo
Sol
Sol
clasuperblast
Sol
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,761 Elo+
Solo
Team Averages
Level 139
1,494 SR
1,587 Elo+

VS

Team Averages
Level 142
1,422 SR
1,523 Elo+
Pele
Pele
Dercos
Pele
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
324W - 341L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F000l
Ah Muzen Cab
Level 123
God Stats
9W - 3L
1,500 SR
Queue Stats
262W - 101L
1,740 Elo+
Solo
Eset
Eset
GoleMisGore
Eset
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 162L
1,296 Elo+
Solo
Fenrir
Fenrir
M9Sd8finO
Fenrir
Level 166
God Stats
16W - 17L
1,453 SR
Queue Stats
414W - 472L
1,547 Elo+
Solo
Ymir
Ymir
Ragnar687
Ymir
Level 199
God Stats
4W - 4L
1,157 SR
Queue Stats
144W - 156L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 2 / 2
6,455
807
4,753
5,990
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
OXY-iDidiKz
Arachne
12
2 / 3 / 0
6,441
805
4,403
8,142
4,279
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 1
5,829
729
1,854
5,031
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 2
6,099
762
4,776
6,585
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 1
6,531
816
9,057
6,462
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dercos
Pele
12
2 / 2 / 4
6,718
840
5,242
7,120
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
F000l
Ah Muzen Cab
13
2 / 0 / 2
7,198
900
6,355
7,020
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 4
6,739
842
5,721
5,671
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
M9Sd8finO
Fenrir
13
2 / 0 / 6
6,985
873
7,730
8,985
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
13
2 / 1 / 4
7,185
898
3,455
5,543
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
9
9
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
Dercos
Pele
2
2
4
2
W
Ah Muzen Cab
F000l
Ah Muzen Cab
2
0
2
3
W
1
0
4
3
L
Freya
1
2
2
1
W
Fenrir
M9Sd8finO
Fenrir
2
0
6
5
L
Arachne
OXY-iDidiKz
Arachne
2
3
0
0.67
W
Ymir
2
1
4
4
L
0
2
1
0.25
L
0
2
2
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
28,503
32,210
Taken
34,339
15,595
Mitigated
23,960
8,078
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dercos
Pele
5,242
1,028
0
559
7,120
2,891
650
2,961
4,082
0
16,589
W
Ah Muzen Cab
F000l
Ah Muzen Cab
6,355
1,354
0
1,821
7,020
4,811
438
3,513
3,507
0
29,360
W
5,721
423
0
956
5,671
2,743
484
1,820
3,771
20,218
0
L
Freya
4,753
1,524
0
1,846
5,990
2,663
0
1,262
4,635
16,839
1,812
W
Fenrir
M9Sd8finO
Fenrir
7,730
1,286
0
1,964
8,985
8,405
0
2,787
6,159
321
19,594
L
Arachne
OXY-iDidiKz
Arachne
4,403
3,213
0
1,267
8,142
4,279
21
2,509
5,515
0
8,521
W
Ymir
3,455
128
0
594
5,543
5,110
0
2,474
2,993
12,074
0
L
1,854
249
0
1,078
5,031
3,565
0
2,018
2,894
0
9,060
L
4,776
3,322
232
899
6,585
2,640
378
2,326
4,086
0
15,376
L
9,057
3,480
0
2,756
6,462
2,448
281
1,382
4,949
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
34,825
143
Minions Killed
197
0
Camps Cleared
0
734,801
Distance Traveled
830,285
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,718
840
46
6
0
168,487
0
W
Ah Muzen Cab
7,198
900
55
7
0
163,134
0
W
Eset
6,739
842
40
5
0
160,527
0
L
Freya
6,455
807
27
3
0
149,810
3
W
Fenrir
6,985
873
38
5
0
182,875
0
L
Arachne
6,441
805
19
2
0
170,771
0
W
Ymir
7,185
898
18
2
0
155,262
0
L
Odin
5,829
729
20
3
0
103,734
3
L
Cupid
6,099
762
22
3
0
155,902
3
L
Sol
6,531
816
55
7
0
154,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role