Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kalie
Ra
Level 86
God Stats
0W - 1L
1,278 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Nike
Nike
Razawald
Nike
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 197L
1,552 Elo+
Solo
Serqet
Serqet
xMonteNClash
Serqet
Level 56
God Stats
1W - 2L
1,687 SR
Queue Stats
19W - 15L
1,683 Elo+
Solo
Team Averages
Level 93
1,493 SR
1,555 Elo+

VS

Team Averages
Level 103
1,551 SR
1,536 Elo+
Merlin
Merlin
Bubkis
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,548 Elo+
Solo
Ares
Ares
Jeffbenzos
Ares
Level 69
God Stats
12W - 9L
1,504 SR
Queue Stats
368W - 354L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
Jigramunt
Yu Huang
Level 106
God Stats
5W - 3L
1,689 SR
Queue Stats
23W - 20L
1,488 Elo+
Solo
Loki
Loki
PanadaQ
Loki
Level 193
God Stats
92W - 25L
1,748 SR
Queue Stats
410W - 184L
1,586 Elo+
Solo
Martichoras
Martichoras
hellfrosty
Martichoras
Level 80
God Stats
3W - 3L
1,313 SR
Queue Stats
371W - 356L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
7,142
1,190
5,191
7,630
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
 
Zeus
11
0 / 2 / 2
6,159
1,027
2,512
2,698
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
12
2 / 2 / 1
7,432
1,239
2,765
6,005
2,142
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
1 / 2 / 3
6,619
1,103
4,710
10,111
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
11
0 / 4 / 2
6,398
1,066
3,981
8,559
4,777
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

314

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bubkis
Merlin
12
1 / 1 / 7
7,148
1,191
4,307
2,613
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 7
7,792
1,299
7,811
7,668
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Jigramunt
Yu Huang
13
1 / 0 / 9
7,259
1,210
6,024
1,534
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
PanadaQ
Loki
12
7 / 1 / 2
8,608
1,435
9,389
5,819
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Martichoras
hellfrosty
Martichoras
12
1 / 2 / 5
6,823
1,137
4,485
5,409
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
4
Kills
12
12
Deaths
4
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
L
Zeus
 
Zeus
0
2
2
0.5
W
Merlin
Bubkis
Merlin
1
1
7
4.5
W
2
0
7
5.5
W
Yu Huang
Jigramunt
Yu Huang
1
0
9
5.5
L
Ra
2
2
1
1.25
W
Loki
PanadaQ
Loki
7
1
2
8
L
Nike
1
2
3
1.25
W
Martichoras
hellfrosty
Martichoras
1
2
5
1.75
L
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
32,016
35,003
Taken
23,043
17,755
Mitigated
13,877
1,392
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,191
3,640
0
451
7,630
3,120
0
4,214
3,416
0
29,509
L
Zeus
 
Zeus
2,512
508
0
0
2,698
677
0
448
2,250
5,460
0
W
Merlin
Bubkis
Merlin
4,307
120
0
250
2,613
1,015
0
467
1,978
20,471
0
W
7,811
419
0
852
7,668
7,317
0
1,562
6,106
13,066
1,893
W
Yu Huang
Jigramunt
Yu Huang
6,024
630
0
0
1,534
656
0
179
1,355
18,689
0
L
Ra
2,765
64
714
96
6,005
2,142
0
1,556
4,449
18,862
0
W
Loki
PanadaQ
Loki
9,389
2,665
0
213
5,819
2,356
0
1,779
4,040
0
17,027
L
Nike
4,710
598
0
120
10,111
7,039
0
5,452
4,659
0
13,015
W
Martichoras
hellfrosty
Martichoras
4,485
609
0
33
5,409
2,533
0
1,290
4,119
0
11,485
L
Serqet
3,981
783
0
11
8,559
4,777
0
5,797
2,762
0
6,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
37,630
123
Minions Killed
116
4
Camps Cleared
7
494,515
Distance Traveled
614,165
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,142
1,190
52
9
1
105,382
0
L
Zeus
6,159
1,027
6
1
1
53,182
0
W
Merlin
7,148
1,191
40
7
2
121,152
0
W
Ares
7,792
1,299
28
5
0
134,490
0
W
Yu Huang
7,259
1,210
29
5
0
126,001
0
L
Ra
7,432
1,239
40
7
0
119,839
0
W
Loki
8,608
1,435
11
2
4
127,425
1
L
Nike
6,619
1,103
16
3
0
114,557
0
W
Martichoras
6,823
1,137
8
1
1
105,097
0
L
Serqet
6,398
1,066
9
2
2
101,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role