Player Matchup

Chiron
Chiron
G00D8URGER
Chiron
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,650 Elo+
Party 2
Nike
Nike
Llamacidal
Nike
Level 75
God Stats
7W - 5L
1,789 SR
Queue Stats
13W - 11L
1,669 Elo+
Party 2
Zhong Kui
Zhong Kui
Vendetta Lit
Zhong Kui
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
12W - 19L
1,546 Elo+
Solo
Team Averages
Level 110
1,664 SR
1,621 Elo+

VS

Team Averages
Level 152
1,550 SR
1,590 Elo+
Maui
Maui
IBreathnt
Maui
Level 139
God Stats
6W - 5L
1,684 SR
Queue Stats
42W - 37L
1,623 Elo+
Party 1
Zeus
Zeus
OMWTFYB2017STYLE
Zeus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,499 Elo+
Solo
Anhur
Anhur
xGhosty-141
Anhur
Level 187
God Stats
1W - 2L
1,466 SR
Queue Stats
43W - 32L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
G00D8URGER
Chiron
14
8 / 2 / 0
9,170
917
8,893
9,699
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 3
7,406
741
5,817
8,225
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Vendetta Lit
Zhong Kui
14
2 / 1 / 5
8,586
859
9,090
7,534
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 4
6,921
692
2,676
7,896
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 6 / 2
6,774
677
7,888
8,296
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
7,284
728
5,033
11,618
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
5
5
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
G00D8URGER
Chiron
8
2
0
4
L
Maui
1
1
4
3
W
0
2
3
0.75
L
2
6
2
0.5
W
Zhong Kui
Vendetta Lit
Zhong Kui
2
1
5
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
15,597
25,458
Taken
27,810
13,235
Mitigated
13,347
8,479
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
G00D8URGER
Chiron
8,893
3,310
398
3,498
9,699
3,121
759
3,549
5,665
0
36,119
L
Maui
2,676
280
0
619
7,896
6,324
0
2,939
4,670
8,610
0
W
5,817
83
0
2,268
8,225
5,183
490
2,858
4,938
0
30,145
L
7,888
598
0
250
8,296
2,506
0
1,560
6,478
19,724
402
W
Zhong Kui
Vendetta Lit
Zhong Kui
9,090
486
0
2,315
7,534
4,931
1,080
2,655
4,417
32,078
1,331
L
5,033
2,998
0
1,560
11,618
4,517
0
4,372
6,914
0
20,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
20,979
151
Minions Killed
82
0
Camps Cleared
0
585,663
Distance Traveled
496,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,170
917
49
5
0
188,562
0
L
Maui
6,921
692
9
1
0
180,263
0
W
Nike
7,406
741
39
4
0
206,018
0
L
Zeus
6,774
677
37
4
0
135,630
0
W
Zhong Kui
8,586
859
63
6
0
191,083
4
L
Anhur
7,284
728
36
4
0
180,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role