Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
BRAV0 Jr
Zhong Kui
Platinum IV
Level 129
God Stats
57W - 54L
1,618 SR
Queue Stats
457W - 457L
1,550 MMR
Party 1
Rama
Rama
Gold V
Kylo Ted
Rama
Gold V
Level 156
God Stats
0W - 1L
1,474 SR
Queue Stats
14W - 9L
1,634 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
SupremePenguin10
Erlang Shen
Gold II
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
171W - 160L
1,595 MMR
Solo
Nemesis
Nemesis
Gold II
UrNotEvenSexy
Nemesis
Gold II
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 193L
1,677 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
jumpingbean314
Kuzenbo
Silver I
Level 178
God Stats
0W - 1L
1,832 SR
Queue Stats
11W - 5L
1,586 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,585 SR
1,608 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,530 SR
1,595 MMR
Anhur
Anhur
Gold III
McJaggerMk2
Anhur
Gold III
Level 185
God Stats
21W - 22L
1,552 SR
Queue Stats
90W - 61L
1,620 MMR
Party 4
Geb
Geb
Gold III
WhiskeyChamp23
Geb
Gold III
Level 69
God Stats
9W - 9L
1,780 SR
Queue Stats
143W - 123L
1,620 MMR
Party 4
Kukulkan
Kukulkan
Bronze III
cubeofIce74
Kukulkan
Bronze III
Level 89
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold III
lil_C_jr
Achilles
Gold III
Level 116
God Stats
1W - 1L
1,293 SR
Queue Stats
39W - 31L
1,608 MMR
Solo
Cliodhna
Cliodhna
Gold II
oVixa
Cliodhna
Gold II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,626 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRAV0 Jr
Zhong Kui
10
0 / 1 / 0
5,223
580
3,168
4,538
3,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
10
1 / 0 / 0
5,355
595
3,063
3,798
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SupremePenguin10
Erlang Shen
7
0 / 1 / 0
4,142
460
632
4,867
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
9
0 / 2 / 0
4,819
535
2,363
9,075
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,109
568
2,294
6,034
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangBellonaOsirisVamanaHachiman

VS

Bans
ThanatosSusanoThorBake KujiraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,592
621
4,156
4,972
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,190
577
4,140
6,400
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
cubeofIce74
Kukulkan
9
0 / 0 / 1
5,186
576
1,802
1,592
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
lil_C_jr
Achilles
11
1 / 0 / 0
6,429
714
2,628
4,137
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
oVixa
Cliodhna
10
1 / 1 / 2
5,113
568
3,734
7,124
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BRAV0 Jr
Zhong Kui
0
1
0
0
L
Rama
1
0
0
1
W
2
0
0
2
L
Erlang Shen
SupremePenguin10
Erlang Shen
0
1
0
0
L
Nemesis
0
2
0
0
W
0
0
2
1
W
Kukulkan
cubeofIce74
Kukulkan
0
0
1
0.5
L
0
0
1
0.5
W
Achilles
lil_C_jr
Achilles
1
0
0
1
W
Cliodhna
oVixa
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,520
Damage
16,460
28,312
Taken
24,225
15,204
Mitigated
11,258
12,091
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BRAV0 Jr
Zhong Kui
3,168
561
0
2,466
4,538
3,213
0
1,410
3,128
40,713
0
L
Rama
3,063
2,678
0
1,375
3,798
1,331
0
1,113
2,685
0
49,510
W
4,156
2,320
0
1,920
4,972
1,703
0
1,532
3,440
0
45,253
L
Erlang Shen
SupremePenguin10
Erlang Shen
632
311
0
1,684
4,867
2,774
0
0
4,490
0
17,362
L
Nemesis
2,363
607
0
4,369
9,075
2,771
0
1,244
7,796
0
36,940
W
4,140
265
0
2,258
6,400
4,244
0
1,507
4,893
19,598
2,724
W
Kukulkan
cubeofIce74
Kukulkan
1,802
307
0
250
1,592
610
0
900
692
32,795
434
L
2,294
865
0
2,197
6,034
5,115
0
1,782
4,252
13,168
1,193
W
Achilles
lil_C_jr
Achilles
2,628
1,138
0
1,602
4,137
2,236
0
0
4,137
0
45,817
W
Cliodhna
oVixa
Cliodhna
3,734
286
0
4,113
7,124
2,465
0
1,276
5,848
0
38,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
27,510
297
Minions Killed
351
0
Camps Cleared
0
896,359
Distance Traveled
958,806
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,223
580
78
9
0
176,022
1
L
Rama
5,355
595
97
11
0
171,872
1
W
Anhur
5,592
621
99
11
0
166,953
0
L
Erlang Shen
4,142
460
32
4
0
99,613
0
L
Nemesis
4,819
535
78
9
0
236,775
0
W
Geb
5,190
577
23
3
0
209,506
4
W
Kukulkan
5,186
576
80
9
0
156,423
0
L
Kuzenbo
5,109
568
12
1
0
212,077
1
W
Achilles
6,429
714
84
9
0
190,500
2
W
Cliodhna
5,113
568
65
7
0
235,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role