Player Matchup

Ganesha
Ganesha
Astrodox
Ganesha
Level 155
God Stats
10W - 4L
1,795 SR
Queue Stats
42W - 27L
1,584 Elo+
Party 3
Loki
Loki
Scrubington
Loki
Level 159
God Stats
6W - 1L
1,639 SR
Queue Stats
295W - 81L
1,760 Elo+
Party 1
Surtr
Surtr
SquishyPeckr
Surtr
Level 128
God Stats
14W - 5L
1,823 SR
Queue Stats
34W - 29L
1,592 Elo+
Party 3
Anhur
Anhur
TheAnal4venger
Anhur
Level 165
God Stats
2W - 1L
1,325 SR
Queue Stats
54W - 48L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lChoerryl
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,576 SR
Queue Stats
301W - 109L
1,727 Elo+
Party 1
Team Averages
Level 127
1,631 SR
1,660 Elo+

VS

Team Averages
Level 101
1,509 SR
1,522 Elo+
Shiva
Shiva
Andr0w0
Shiva
Level 103
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 2
Maui
Maui
KorukoDracon
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 2
Ishtar
Ishtar
NiTr04
Ishtar
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Pons5
Nu Wa
Level 155
God Stats
11W - 8L
1,550 SR
Queue Stats
237W - 233L
1,749 Elo+
Solo
Charybdis
Charybdis
TempoPig
Charybdis
Level 69
God Stats
2W - 2L
1,373 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astrodox
Ganesha
12
0 / 0 / 5
7,133
1,189
3,229
7,209
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 4
7,028
1,171
8,841
4,769
1,640
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,233
1,206
8,079
7,471
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
1 / 1 / 5
6,804
1,134
6,155
5,513
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
lChoerryl
Morgan Le Fay
11
1 / 0 / 2
6,595
1,099
4,288
3,191
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

372

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Andr0w0
Shiva
11
0 / 0 / 1
6,361
1,060
7,547
8,911
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 2
7,187
1,198
4,317
9,652
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
NiTr04
Ishtar
11
1 / 3 / 1
6,502
1,084
3,137
7,978
2,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Pons5
Nu Wa
12
1 / 3 / 1
6,767
1,128
9,478
6,099
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TempoPig
Charybdis
10
0 / 0 / 0
5,647
941
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
7
Kills
2
2
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
Andr0w0
Shiva
0
0
1
0.5
W
Ganesha
Astrodox
Ganesha
0
0
5
2.5
L
0
1
2
1
L
Ishtar
NiTr04
Ishtar
1
3
1
0.5
L
Nu Wa
Pons5
Nu Wa
1
3
1
0.5
W
2
1
4
4
W
3
0
2
4
L
Charybdis
TempoPig
Charybdis
0
0
0
0
W
1
1
5
3.5
W
Morgan Le Fay
lChoerryl
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
24,479
28,153
Taken
32,640
18,633
Mitigated
22,820
2,473
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Andr0w0
Shiva
7,547
815
28
1,346
8,911
8,280
0
2,513
5,979
0
22,036
W
Ganesha
Astrodox
Ganesha
3,229
357
0
908
7,209
7,797
0
3,180
3,855
5,083
1,187
L
4,317
889
0
1,057
9,652
9,575
0
2,426
6,960
9,563
0
L
Ishtar
NiTr04
Ishtar
3,137
2,298
0
794
7,978
2,934
0
1,706
6,237
0
12,800
L
Nu Wa
Pons5
Nu Wa
9,478
3,109
0
0
6,099
2,031
0
686
5,375
26,885
554
W
8,841
2,255
0
0
4,769
1,640
0
2,376
2,356
0
22,820
W
8,079
2,620
0
1,409
7,471
5,607
0
3,181
4,048
581
22,829
L
Charybdis
TempoPig
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
6,155
3,140
0
0
5,513
2,194
0
3,020
2,363
0
18,944
W
Morgan Le Fay
lChoerryl
Morgan Le Fay
4,288
525
0
156
3,191
1,395
0
1,821
1,370
19,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
32,464
129
Minions Killed
142
7
Camps Cleared
4
622,578
Distance Traveled
471,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,361
1,060
41
7
3
132,209
0
W
Ganesha
7,133
1,189
0
0
0
130,605
0
L
Maui
7,187
1,198
13
2
0
119,998
0
L
Ishtar
6,502
1,084
39
7
1
97,472
0
L
Nu Wa
6,767
1,128
49
8
0
121,970
0
W
Loki
7,028
1,171
17
3
4
133,446
0
W
Surtr
7,233
1,206
39
7
2
134,078
0
L
Charybdis
5,647
941
0
0
0
0
0
W
Anhur
6,804
1,134
50
8
0
110,018
0
W
Morgan Le Fay
6,595
1,099
23
4
1
114,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role