Player Matchup

Ao Kuang
Ao Kuang
Diamond II
 
Ao Kuang
Diamond II
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Kɩɭɭsʜot
Gilgamesh
Platinum I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
2,254 MMR
Solo
Nox
Nox
Diamond II
UnicornVorhees
Nox
Diamond II
Level 145
God Stats
0W - 2L
1,308 SR
Queue Stats
116W - 145L
2,305 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,436 SR
2,020 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,649 SR
2,292 MMR
Anhur
Anhur
Diamond V
PowPunch
Anhur
Diamond V
Level 159
God Stats
5W - 6L
1,707 SR
Queue Stats
125W - 87L
2,369 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
xSUPREMACYx
Baron Samedi
Diamond IV
Level 198
God Stats
11W - 4L
1,523 SR
Queue Stats
204W - 144L
2,469 MMR
Party 1
Charon
Charon
Platinum I
Àkii
Charon
Platinum I
Level 142
God Stats
1W - 1L
1,719 SR
Queue Stats
11W - 17L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
4 / 6 / 0
11,355
710
10,582
21,817
24,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Kɩɭɭsʜot
Gilgamesh
15
0 / 6 / 3
9,971
623
12,138
25,925
25,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
0 / 3 / 2
10,318
645
8,887
15,135
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VamanaKuzenboBake KujiraNe ZhaThoth

VS

Bans
AchillesAphroditeOdinAresNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PowPunch
Anhur
18
7 / 2 / 8
12,765
798
22,298
13,735
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
xSUPREMACYx
Baron Samedi
17
3 / 1 / 12
11,773
736
20,243
12,439
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Àkii
Charon
17
5 / 1 / 9
11,827
739
13,869
18,117
20,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
0
0.67
L
Gilgamesh
Kɩɭɭsʜot
Gilgamesh
0
6
3
0.25
W
Anhur
PowPunch
Anhur
7
2
8
5.5
L
0
3
2
0.33
W
Baron Samedi
xSUPREMACYx
Baron Samedi
3
1
12
9
W
Charon
Àkii
Charon
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
56,410
62,877
Taken
44,291
56,523
Mitigated
34,456
13,350
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,582
652
0
7,975
21,817
24,467
0
10,578
10,412
28,200
1,542
L
Gilgamesh
Kɩɭɭsʜot
Gilgamesh
12,138
3,039
0
4,528
25,925
25,969
0
11,101
13,531
0
33,802
W
Anhur
PowPunch
Anhur
22,298
11,404
0
2,197
13,735
6,868
2,508
5,757
7,291
0
80,686
L
8,887
780
0
847
15,135
6,087
0
8,906
5,681
57,629
537
W
Baron Samedi
xSUPREMACYx
Baron Samedi
20,243
1,696
2,676
5,491
12,439
7,185
448
5,029
6,696
57,170
773
W
Charon
Àkii
Charon
13,869
1,884
0
5,946
18,117
20,403
697
6,146
10,813
33,741
3,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
36,365
181
Minions Killed
211
0
Camps Cleared
0
887,789
Distance Traveled
889,109
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,355
710
34
2
0
288,971
5
L
Gilgamesh
9,971
623
40
3
0
279,463
0
W
Anhur
12,765
798
102
6
0
273,049
2
L
Nox
10,318
645
107
7
0
319,355
0
W
Baron Samedi
11,773
736
73
5
0
302,803
3
W
Charon
11,827
739
36
2
0
313,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role