Player Matchup

Vamana
Vamana
Gold V
Borklet
Vamana
Gold V
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 249L
1,451 MMR
Party 2
Rama
Rama
Bronze III
Jarpth
Rama
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,461 MMR
Solo
Discordia
Discordia
Silver I
Witchoriiaa
Discordia
Silver I
Level 102
God Stats
6W - 15L
1,469 SR
Queue Stats
79W - 132L
1,464 MMR
Solo
Ravana
Ravana
Gold V
bebopsy
Ravana
Gold V
Level 124
God Stats
0W - 2L
1,332 SR
Queue Stats
47W - 49L
1,481 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
yournotgood420
Baba Yaga
Gold IV
Level 109
God Stats
91W - 83L
1,644 SR
Queue Stats
219W - 247L
1,497 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,489 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,503 SR
1,482 MMR
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Mr_CornInspector
Janus
Gold III
Level 152
God Stats
14W - 7L
1,290 SR
Queue Stats
150W - 145L
1,480 MMR
Solo
Khepri
Khepri
Silver III
TheBlackBeast83
Khepri
Silver III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 329L
1,454 MMR
Party 1
Fenrir
Fenrir
Gold IV
irockguy1
Fenrir
Gold IV
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,478 MMR
Solo
Anhur
Anhur
Silver III
Рulse
Anhur
Silver III
Level 158
God Stats
6W - 3L
1,726 SR
Queue Stats
16W - 11L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Borklet
Vamana
9
0 / 2 / 0
5,067
507
2,054
8,790
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Jarpth
Rama
9
0 / 5 / 1
5,015
502
2,133
7,971
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Witchoriiaa
Discordia
8
1 / 6 / 0
5,038
504
4,141
7,094
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
bebopsy
Ravana
10
0 / 4 / 0
5,143
514
4,698
6,925
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
yournotgood420
Baba Yaga
11
0 / 0 / 0
6,032
603
1,127
3,516
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThanatosSurtrBake Kujira

VS

Bans
ArachneKaliChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 0
6,569
657
6,238
7,018
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 0 / 1
6,223
622
1,824
2,744
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 10
5,929
593
2,516
5,646
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
irockguy1
Fenrir
11
4 / 1 / 5
6,278
628
4,855
8,455
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Рulse
Anhur
13
9 / 0 / 3
7,419
742
9,677
8,056
2,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
L
Vamana
Borklet
Vamana
0
2
0
0
L
Rama
Jarpth
Rama
0
5
1
0.1
W
0
0
1
0.5
W
1
0
10
6
L
Discordia
Witchoriiaa
Discordia
1
6
0
0.17
L
Ravana
bebopsy
Ravana
0
4
0
0
W
Fenrir
irockguy1
Fenrir
4
1
5
6.5
L
Baba Yaga
yournotgood420
Baba Yaga
0
0
0
0
W
Anhur
Рulse
Anhur
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
25,110
34,296
Taken
31,919
13,304
Mitigated
17,330
4,874
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,238
1,500
0
2,648
7,018
5,745
0
0
6,530
0
45,420
L
Vamana
Borklet
Vamana
2,054
487
0
1,165
8,790
6,369
0
325
7,673
0
25,923
L
Rama
Jarpth
Rama
2,133
1,480
0
652
7,971
1,683
0
1,095
6,876
0
25,591
W
1,824
203
0
739
2,744
1,147
0
1,512
1,196
54,240
1,071
W
2,516
322
0
856
5,646
3,984
78
1,068
4,366
9,012
0
L
Discordia
Witchoriiaa
Discordia
4,141
0
0
410
7,094
1,430
0
1,217
5,815
22,062
707
L
Ravana
bebopsy
Ravana
4,698
644
0
1,742
6,925
2,449
0
422
6,373
0
37,985
W
Fenrir
irockguy1
Fenrir
4,855
1,484
0
4,337
8,455
3,615
0
809
7,575
0
39,047
L
Baba Yaga
yournotgood420
Baba Yaga
1,127
57
0
905
3,516
1,373
0
1,141
2,297
50,877
0
W
Anhur
Рulse
Anhur
9,677
4,904
0
4,253
8,056
2,839
431
1,107
6,747
0
60,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
32,418
314
Minions Killed
333
0
Camps Cleared
0
1,006,090
Distance Traveled
1,158,839
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,569
657
73
7
0
231,646
1
L
Vamana
5,067
507
57
6
0
185,512
0
L
Rama
5,015
502
46
5
0
199,701
1
W
Janus
6,223
622
99
10
0
239,303
4
W
Khepri
5,929
593
7
1
0
231,289
0
L
Discordia
5,038
504
42
4
0
195,142
0
L
Ravana
5,143
514
64
6
0
213,213
0
W
Fenrir
6,278
628
62
6
0
265,352
0
L
Baba Yaga
6,032
603
105
11
0
212,522
2
W
Anhur
7,419
742
92
9
0
191,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role