Player Matchup

Terra
Terra
THRENODY1
Terra
Level 33
God Stats
2W - 3L
1,817 SR
Queue Stats
2W - 3L
1,730 Elo+
Party 2
Freya
Freya
UnxpctdVariable
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Party 2
Chaac
Chaac
Volcus
Chaac
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Party 2
Team Averages
Level 77
1,606 SR
1,730 Elo+

VS

Team Averages
Level 107
1,398 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BeNzAiGaYmEr
Jing Wei
Level 109
God Stats
6W - 3L
1,194 SR
Queue Stats
43W - 41L
1,508 Elo+
Solo
Terra
Terra
Morgatica
Terra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
THRENODY1
Terra
12
1 / 2 / 3
8,078
673
5,136
12,247
8,195
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 1
8,735
728
9,278
11,740
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Volcus
Chaac
12
0 / 5 / 3
7,407
617
9,980
15,165
10,628
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 7
10,071
839
15,858
8,040
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
BeNzAiGaYmEr
Jing Wei
15
5 / 2 / 5
10,050
838
8,861
9,194
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Morgatica
Terra
13
2 / 2 / 6
8,737
728
8,877
16,291
17,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
7
8.5
W
Jing Wei
BeNzAiGaYmEr
Jing Wei
5
2
5
3.75
W
Terra
Morgatica
Terra
2
2
6
2.5
L
Terra
THRENODY1
Terra
1
2
3
1.25
L
3
5
1
0.7
L
Chaac
Volcus
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
33,596
39,152
Taken
33,525
23,208
Mitigated
24,552
7,206
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,858
3,126
0
960
8,040
3,250
1,137
2,458
5,494
37,508
1,477
W
Jing Wei
BeNzAiGaYmEr
Jing Wei
8,861
5,219
429
685
9,194
4,056
1,123
4,464
4,591
0
49,511
W
Terra
Morgatica
Terra
8,877
756
270
2,461
16,291
17,246
14
6,776
9,147
27,612
1,993
L
Terra
THRENODY1
Terra
5,136
766
608
810
12,247
8,195
0
7,430
4,440
12,393
0
L
9,278
2,644
49
1,632
11,740
4,385
0
6,151
5,298
35,098
2,326
L
Chaac
Volcus
Chaac
9,980
2,111
431
3,676
15,165
10,628
0
9,055
5,582
0
24,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
28,858
112
Minions Killed
164
0
Camps Cleared
0
608,127
Distance Traveled
674,101
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,071
839
58
5
0
230,851
0
W
Jing Wei
10,050
838
69
6
0
218,828
0
W
Terra
8,737
728
37
3
0
224,422
0
L
Terra
8,078
673
23
2
0
215,706
2
L
Freya
8,735
728
75
6
0
188,445
0
L
Chaac
7,407
617
14
1
0
203,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role