Player Matchup

Nu Wa
Nu Wa
REXuchiha222
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 1
Khepri
Khepri
TwinSnipes4
Khepri
Level 66
God Stats
4W - 12L
1,241 SR
Queue Stats
268W - 268L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
amazingsnipes3
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,276 Elo+
Party 2
Thanatos
Thanatos
danielasnake777
Thanatos
Level 2
God Stats
2W - 1L
1,759 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
wntrry
Gilgamesh
Level 6
God Stats
4W - 4L
1,605 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2
Team Averages
Level 52
1,521 SR
1,421 Elo+

VS

Team Averages
Level 60
1,460 SR
1,420 Elo+
Achilles
Achilles
Edgygengumain
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,420 Elo+
Party 4
Fenrir
Fenrir
Kamekaze8087
Fenrir
Level 79
God Stats
7W - 6L
1,550 SR
Queue Stats
47W - 61L
1,273 Elo+
Party 4
Charybdis
Charybdis
Mr South Park1
Charybdis
Level 87
God Stats
30W - 20L
1,429 SR
Queue Stats
117W - 116L
1,406 Elo+
Party 4
Kukulkan
Kukulkan
Wnnie
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
bunnyslayer213
Vamana
Level 88
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,999
467
8,617
9,725
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
8
1 / 4 / 3
6,270
418
2,120
13,826
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
amazingsnipes3
Danzaburou
9
0 / 4 / 3
5,867
391
4,353
7,518
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
6 / 3 / 2
8,425
562
10,387
15,049
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
wntrry
Gilgamesh
10
1 / 4 / 2
6,225
415
5,384
12,911
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edgygengumain
Achilles
12
4 / 1 / 10
7,478
499
9,196
11,603
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
14
11 / 1 / 3
9,009
601
9,106
11,971
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
Mr South Park1
Charybdis
12
2 / 2 / 12
7,461
497
11,741
10,201
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Wnnie
Kukulkan
12
0 / 3 / 3
6,761
451
1,068
4,290
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
5 / 3 / 0
9,081
605
10,232
12,215
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
22
22
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Edgygengumain
Achilles
4
1
10
9
W
Fenrir
11
1
3
12.5
W
Charybdis
Mr South Park1
Charybdis
2
2
12
4
L
2
7
1
0.36
L
Khepri
1
4
3
0.63
W
Kukulkan
Wnnie
Kukulkan
0
3
3
0.5
L
Danzaburou
amazingsnipes3
Danzaburou
0
4
3
0.38
W
5
3
0
1.67
L
Thanatos
6
3
2
2.33
L
Gilgamesh
wntrry
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
41,343
59,029
Taken
50,280
34,622
Mitigated
32,173
12,951
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Edgygengumain
Achilles
9,196
1,892
0
1,871
11,603
10,375
0
3,329
8,274
0
26,977
W
Fenrir
9,106
1,964
0
4,650
11,971
5,624
0
2,210
9,716
0
58,446
W
Charybdis
Mr South Park1
Charybdis
11,741
5,781
0
2,197
10,201
3,325
1,406
2,659
7,452
0
51,745
L
8,617
2,546
0
256
9,725
3,004
443
442
9,149
46,942
1,146
L
Khepri
2,120
0
197
2,382
13,826
10,675
0
0
13,394
11,594
0
W
Kukulkan
Wnnie
Kukulkan
1,068
378
0
0
4,290
1,498
0
1,588
2,702
34,656
0
L
Danzaburou
amazingsnipes3
Danzaburou
4,353
1,444
0
759
7,518
2,753
0
0
7,435
0
30,988
W
10,232
5,242
0
2,108
12,215
11,351
429
852
10,751
359
59,348
L
Thanatos
10,387
2,335
0
7,917
15,049
7,532
0
282
14,478
0
54,974
L
Gilgamesh
wntrry
Gilgamesh
5,384
1,825
0
1,440
12,911
10,658
0
521
11,746
0
23,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
39,790
234
Minions Killed
347
0
Camps Cleared
0
1,396,501
Distance Traveled
1,469,758
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,478
499
18
1
0
331,456
1
W
Fenrir
9,009
601
92
6
0
362,413
0
W
Charybdis
7,461
497
77
5
0
277,104
0
L
Nu Wa
6,999
467
62
4
0
237,666
0
L
Khepri
6,270
418
8
1
0
306,708
4
W
Kukulkan
6,761
451
66
4
0
209,088
0
L
Danzaburou
5,867
391
55
4
0
255,963
0
W
Vamana
9,081
605
94
6
0
289,697
0
L
Thanatos
8,425
562
74
5
0
314,969
2
L
Gilgamesh
6,225
415
35
2
0
281,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role