Player Matchup

Charybdis
Charybdis
FENRIRS BLOOD
Charybdis
Level 145
God Stats
10W - 10L
1,500 SR
Queue Stats
524W - 516L
1,412 Elo+
Solo
He Bo
He Bo
Gtown1228
He Bo
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 230L
1,548 Elo+
Party 1
Charon
Charon
Minister Chow
Charon
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 184L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
cazhsduck
Erlang Shen
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 183L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
sp3ctraa
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,548 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,506 Elo+

VS

Team Averages
Level 106
1,530 SR
1,531 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
FlyGuyBoi
Hachiman
Level 57
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 13L
1,398 Elo+
Party 3
Awilix
Awilix
SaysoSaverZz
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,449 Elo+
Party 2
Cerberus
Cerberus
dyltheinsatiable
Cerberus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,845 Elo+
Party 2
Vulcan
Vulcan
iDiorBam
Vulcan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FENRIRS BLOOD
Charybdis
9
2 / 3 / 1
5,570
506
7,457
8,987
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Gtown1228
He Bo
11
0 / 5 / 0
6,059
551
2,671
6,666
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 3
6,109
555
5,164
7,346
5,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
cazhsduck
Erlang Shen
9
0 / 3 / 0
5,035
458
3,526
10,756
9,419
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
sp3ctraa
Ne Zha
8
2 / 3 / 1
5,137
467
4,613
9,512
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 1
7,338
667
8,623
8,004
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
FlyGuyBoi
Hachiman
11
4 / 1 / 2
6,749
614
7,099
6,580
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
11
3 / 2 / 2
6,006
546
3,255
9,665
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 5
5,948
541
4,281
12,758
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
iDiorBam
Vulcan
12
4 / 0 / 1
6,931
630
4,589
3,591
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
17
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
L
Charybdis
FENRIRS BLOOD
Charybdis
2
3
1
0.83
W
Hachiman
FlyGuyBoi
Hachiman
4
1
2
5
L
He Bo
Gtown1228
He Bo
0
5
0
0
L
2
3
3
1.17
W
Awilix
3
2
2
2
L
Erlang Shen
cazhsduck
Erlang Shen
0
3
0
0
W
1
3
5
1.17
W
Vulcan
iDiorBam
Vulcan
4
0
1
4.5
L
Ne Zha
sp3ctraa
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
27,847
43,267
Taken
40,598
22,214
Mitigated
25,119
11,431
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,623
2,706
0
2,830
8,004
9,907
36
0
7,345
0
51,201
L
Charybdis
FENRIRS BLOOD
Charybdis
7,457
3,312
0
3,287
8,987
2,737
0
2,669
6,318
0
45,861
W
Hachiman
FlyGuyBoi
Hachiman
7,099
4,576
0
3,080
6,580
2,215
0
979
5,601
0
46,106
L
He Bo
Gtown1228
He Bo
2,671
141
0
750
6,666
1,810
0
3,278
3,388
52,194
869
L
5,164
1,273
0
1,567
7,346
5,051
0
1,674
5,672
16,343
0
W
Awilix
3,255
1,424
0
1,250
9,665
3,803
0
1,396
8,269
0
41,348
L
Erlang Shen
cazhsduck
Erlang Shen
3,526
1,606
0
2,895
10,756
9,419
0
0
9,979
0
22,755
W
4,281
297
263
4,507
12,758
7,892
21
3,075
9,683
16,654
0
W
Vulcan
iDiorBam
Vulcan
4,589
2,974
0
1,349
3,591
1,302
660
2,385
1,206
47,566
0
L
Ne Zha
sp3ctraa
Ne Zha
4,613
1,810
0
2,932
9,512
3,197
0
1,249
8,218
0
24,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
32,972
276
Minions Killed
344
0
Camps Cleared
0
1,043,189
Distance Traveled
1,085,785
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,338
667
89
8
0
209,307
0
L
Charybdis
5,570
506
70
6
0
193,060
0
W
Hachiman
6,749
614
79
7
0
185,537
0
L
He Bo
6,059
551
107
10
0
200,389
0
L
Charon
6,109
555
25
2
0
220,607
2
W
Awilix
6,006
546
62
6
0
258,473
0
L
Erlang Shen
5,035
458
35
3
0
198,775
0
W
Cerberus
5,948
541
32
3
0
204,654
1
W
Vulcan
6,931
630
82
7
0
227,814
0
L
Ne Zha
5,137
467
39
4
0
230,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role