Player Matchup

Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DriftedSpark012
Medusa
Level 49
God Stats
9W - 10L
1,378 SR
Queue Stats
103W - 121L
1,301 Elo+
Party 1
Bellona
Bellona
MikeWillStoleIt
Bellona
Level 69
God Stats
4W - 16L
1,481 SR
Queue Stats
87W - 97L
1,512 Elo+
Party 1
Arachne
Arachne
Tperk412
Arachne
Level 48
God Stats
44W - 57L
1,551 SR
Queue Stats
168W - 157L
1,566 Elo+
Party 1
Maui
Maui
lilbung23
Maui
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
564W - 558L
1,448 Elo+
Solo
Team Averages
Level 74
1,482 SR
1,465 Elo+

VS

Team Averages
Level 91
1,487 SR
1,418 Elo+
Arachne
Arachne
DEATHRIDER1103
Arachne
Level 106
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 2
He Bo
He Bo
KingCrownz
He Bo
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 225L
1,477 Elo+
Solo
Bellona
Bellona
SweetBunny86928
Bellona
Level 106
God Stats
2W - 0L
1,514 SR
Queue Stats
2W - 8L
1,373 Elo+
Party 2
Medusa
Medusa
grimNgore3000
Medusa
Level 83
God Stats
1W - 1L
1,174 SR
Queue Stats
27W - 25L
1,373 Elo+
Party 2
Ares
Ares
x Gunner04
Ares
Level 26
God Stats
2W - 2L
1,532 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 2 / 1
4,943
494
3,301
5,999
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,641
464
3,586
4,782
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,618
462
4,195
9,639
10,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Tperk412
Arachne
9
1 / 2 / 0
4,589
459
1,777
6,444
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Maui
7
0 / 1 / 1
4,677
468
2,114
7,024
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,481
548
3,879
8,218
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
10
3 / 0 / 1
6,050
605
4,560
4,986
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,491
649
6,148
8,464
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,164
616
3,419
5,338
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

10
1 / 0 / 4
6,194
619
3,647
6,839
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
2
1
2
3
L
0
2
0
0
W
He Bo
3
0
1
3.5
L
0
5
0
0
W
4
0
1
4.5
L
Arachne
Tperk412
Arachne
1
2
0
0.5
W
2
0
1
2.5
L
Maui
0
1
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
21,653
33,888
Taken
33,845
21,229
Mitigated
17,612
7,530
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,301
116
0
1,980
5,999
2,198
0
2,842
3,011
35,020
592
W
3,879
2,179
0
4,068
8,218
3,121
0
1,226
6,959
0
38,283
L
3,586
1,187
116
1,078
4,782
1,609
0
706
4,076
0
30,875
W
He Bo
4,560
290
0
1,010
4,986
1,859
0
2,177
2,809
34,038
2,809
L
4,195
1,580
0
818
9,639
10,450
0
0
9,639
0
29,157
W
6,148
2,382
0
4,257
8,464
5,450
0
0
7,893
0
38,550
L
Arachne
Tperk412
Arachne
1,777
1,496
0
1,026
6,444
2,495
0
1,735
4,669
0
23,506
W
3,419
1,495
0
3,415
5,338
2,103
780
65
5,273
0
51,290
L
Maui
2,114
386
0
2,512
7,024
4,477
0
2,265
4,693
10,458
0
W
3,647
74
0
2,396
6,839
5,079
0
1,838
5,001
15,421
3,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
30,380
211
Minions Killed
301
0
Camps Cleared
0
970,468
Distance Traveled
986,013
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,943
494
63
6
0
186,237
2
W
Arachne
5,481
548
65
7
0
228,588
0
L
Medusa
4,641
464
46
5
0
191,848
0
W
He Bo
6,050
605
73
7
0
194,027
5
L
Bellona
4,618
462
37
4
0
183,485
0
W
Bellona
6,491
649
62
6
0
197,756
0
L
Arachne
4,589
459
47
5
0
218,145
0
W
Medusa
6,164
616
79
8
0
161,913
0
L
Maui
4,677
468
18
2
0
190,753
0
W
Ares
6,194
619
22
2
0
203,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role