Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CaliThuggin4
Zeus
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 111L
1,491 Elo+
Party 3
Merlin
Merlin
Humpleweed
Merlin
Level 109
God Stats
2W - 1L
2,048 SR
Queue Stats
21W - 14L
1,561 Elo+
Party 1
Maui
Maui
m530
Maui
Level 125
God Stats
7W - 8L
1,695 SR
Queue Stats
123W - 135L
1,518 Elo+
Party 3
Izanami
Izanami
xKingArthur530x
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 88L
1,510 Elo+
Party 3
Team Averages
Level 101
1,649 SR
1,516 Elo+

VS

Team Averages
Level 128
1,408 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dr PaloVerde
Skadi
Level 149
God Stats
0W - 2L
1,255 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 2
Fenrir
Fenrir
Uncle dooooooog
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
Undead_Ares_68
Baron Samedi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,576 Elo+
Solo
Hercules
Hercules
gou0113
Hercules
Level 121
God Stats
0W - 4L
1,285 SR
Queue Stats
109W - 106L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 1
5,545
792
2,001
5,438
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,844
835
2,514
3,813
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Humpleweed
Merlin
11
1 / 2 / 2
5,782
826
4,647
4,594
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
m530
Maui
12
2 / 0 / 2
6,374
911
3,133
5,284
3,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 4
5,692
813
2,125
3,990
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 0 / 2
6,341
906
6,076
4,174
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
5,709
816
2,987
2,160
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 3
6,170
881
3,271
7,359
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Undead_Ares_68
Baron Samedi
12
0 / 1 / 2
5,805
829
4,921
5,254
2,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
gou0113
Hercules
8
0 / 0 / 0
4,923
703
0
301
163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
4
Kills
5
5
Deaths
4
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
1
0.25
L
Charon
 
Charon
2
0
2
3
W
1
0
1
1.5
L
1
0
2
2
W
Merlin
Humpleweed
Merlin
1
2
2
1
L
2
3
3
1.17
L
Baron Samedi
Undead_Ares_68
Baron Samedi
0
1
2
1
L
Hercules
gou0113
Hercules
0
0
0
0
W
Maui
m530
Maui
2
0
2
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
17,255
23,119
Taken
19,248
11,396
Mitigated
8,872
3,802
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,001
1,154
0
1,280
5,438
2,679
420
2,063
3,287
0
5,592
L
Charon
 
Charon
6,076
361
0
774
4,174
2,029
0
2,356
1,818
17,463
0
W
2,514
343
0
458
3,813
1,472
117
2,625
994
15,005
0
L
2,987
289
0
192
2,160
902
0
1,952
208
0
13,807
W
Merlin
Humpleweed
Merlin
4,647
201
0
500
4,594
1,865
47
1,936
2,490
13,819
0
L
3,271
438
0
218
7,359
3,069
0
3,035
4,324
0
10,018
L
Baron Samedi
Undead_Ares_68
Baron Samedi
4,921
146
216
1,307
5,254
2,709
0
2,764
2,490
21,420
1,227
L
Hercules
gou0113
Hercules
0
0
0
0
301
163
0
157
144
0
0
W
Maui
m530
Maui
3,133
443
0
823
5,284
3,781
0
1,929
3,311
9,763
30
W
2,125
887
0
741
3,990
1,599
332
1,669
2,247
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
28,948
132
Minions Killed
126
0
Camps Cleared
0
680,831
Distance Traveled
590,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,545
792
19
3
0
143,839
0
L
Charon
6,341
906
46
7
0
153,114
1
W
Zeus
5,844
835
38
5
0
127,353
0
L
Skadi
5,709
816
19
3
0
134,460
2
W
Merlin
5,782
826
29
4
0
136,464
0
L
Fenrir
6,170
881
17
2
0
156,868
0
L
Baron Samedi
5,805
829
44
6
0
128,006
0
L
Hercules
4,923
703
0
0
0
18,442
0
W
Maui
6,374
911
11
2
0
141,604
0
W
Izanami
5,692
813
35
5
0
131,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role