Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
EliteBarbarian
Baron Samedi
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,685 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
bambilionar
Gilgamesh
Gold II
Level 123
God Stats
4W - 5L
1,822 SR
Queue Stats
314W - 312L
1,709 MMR
Solo
Rama
Rama
Platinum IV
你们慢慢送
Rama
Platinum IV
Level 94
God Stats
41W - 28L
1,631 SR
Queue Stats
327W - 344L
1,840 MMR
Party 1
Thor
Thor
Platinum II
平头白发披银风一生都在征战中
Thor
Platinum II
Level 168
God Stats
6W - 9L
1,572 SR
Queue Stats
86W - 90L
1,932 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,605 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,536 SR
1,764 MMR
Artemis
Artemis
Gold II
Merαndus
Artemis
Gold II
Level 71
God Stats
2W - 3L
1,546 SR
Queue Stats
90W - 83L
1,621 MMR
Solo
Ares
Ares
Gold III
Uchiha_Lowkey
Ares
Gold III
Level 159
God Stats
5W - 2L
1,677 SR
Queue Stats
47W - 48L
1,626 MMR
Solo
Mercury
Mercury
Platinum III
gh0stkid8012
Mercury
Platinum III
Level 105
God Stats
1W - 1L
1,336 SR
Queue Stats
74W - 52L
1,827 MMR
Solo
Bakasura
Bakasura
Gold IV
iEmKay_
Bakasura
Gold IV
Level 158
God Stats
1W - 2L
1,274 SR
Queue Stats
29W - 35L
1,673 MMR
Solo
Kukulkan
Kukulkan
Diamond V
zmycha
Kukulkan
Diamond V
Level 170
God Stats
15W - 7L
1,845 SR
Queue Stats
114W - 97L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 1
3,894
556
1,011
4,065
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
EliteBarbarian
Baron Samedi
8
0 / 2 / 0
4,108
587
1,309
4,703
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
bambilionar
Gilgamesh
6
0 / 1 / 0
3,894
556
1,472
4,269
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,575
654
3,024
3,351
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 1
4,310
616
1,875
5,895
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eThothAthena

VS

Bans
LokiSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Merαndus
Artemis
9
1 / 0 / 0
4,573
653
3,826
3,504
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,358
623
1,239
5,927
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
gh0stkid8012
Mercury
9
2 / 0 / 1
4,572
653
2,071
4,816
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
iEmKay_
Bakasura
9
1 / 0 / 0
5,239
748
2,231
4,397
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
zmycha
Kukulkan
9
0 / 0 / 2
4,654
665
1,989
730
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
L
Baron Samedi
EliteBarbarian
Baron Samedi
0
2
0
0
W
Artemis
Merαndus
Artemis
1
0
0
1
W
0
1
0
0
L
Gilgamesh
bambilionar
Gilgamesh
0
1
0
0
W
Mercury
gh0stkid8012
Mercury
2
0
1
2.5
W
Bakasura
iEmKay_
Bakasura
1
0
0
1
W
Kukulkan
zmycha
Kukulkan
0
0
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,691
Damage
11,356
22,283
Taken
19,374
9,219
Mitigated
8,399
8,091
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,011
145
0
2,165
4,065
1,612
0
758
3,307
0
16,249
L
Baron Samedi
EliteBarbarian
Baron Samedi
1,309
108
0
1,460
4,703
2,026
0
1,820
2,883
23,373
1,669
W
Artemis
Merαndus
Artemis
3,826
2,048
0
1,435
3,504
1,226
0
0
3,504
0
32,070
W
1,239
33
0
1,632
5,927
3,631
0
587
5,340
12,075
0
L
Gilgamesh
bambilionar
Gilgamesh
1,472
299
0
1,106
4,269
2,277
0
0
4,009
0
16,879
W
Mercury
gh0stkid8012
Mercury
2,071
1,026
0
625
4,816
1,871
0
523
4,293
0
30,711
W
Bakasura
iEmKay_
Bakasura
2,231
1,433
0
2,897
4,397
1,409
953
0
4,041
0
24,178
W
Kukulkan
zmycha
Kukulkan
1,989
94
0
237
730
262
0
192
538
34,650
562
L
3,024
2,142
0
768
3,351
1,219
0
519
2,832
0
29,569
L
1,875
266
0
2,592
5,895
2,085
0
109
5,711
0
29,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,781
Gold Earned
23,396
251
Minions Killed
262
0
Camps Cleared
0
669,698
Distance Traveled
764,174
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,894
556
42
6
0
162,359
0
L
Baron Samedi
4,108
587
53
8
0
140,208
0
W
Artemis
4,573
653
64
9
0
115,213
1
W
Ares
4,358
623
14
2
0
134,940
2
L
Gilgamesh
3,894
556
35
5
0
78,419
0
W
Mercury
4,572
653
57
8
0
197,042
0
W
Bakasura
5,239
748
62
9
0
153,090
0
W
Kukulkan
4,654
665
65
9
0
163,889
2
L
Rama
4,575
654
61
9
0
128,889
1
L
Thor
4,310
616
60
9
0
159,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role