Player Matchup

Set
Set
Frost31
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Thanatos
Thanatos
MoleFamily
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,454 Elo+
Party 2
Agni
Agni
Prime Crusader
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 2
Yemoja
Yemoja
Saucy Hustler
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 66L
1,563 Elo+
Solo
Maui
Maui
The Perforator
Maui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,397 Elo+

VS

Team Averages
Level 126
1,542 SR
1,525 Elo+
Camazotz
Camazotz
ProfessorRama
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,460 Elo+
Solo
King Arthur
King Arthur
RedArkay
King Arthur
Level 107
God Stats
2W - 0L
1,495 SR
Queue Stats
48W - 27L
1,580 Elo+
Solo
Sobek
Sobek
XxLaUnDrYMaNxX
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,561 Elo+
Party 1
Skadi
Skadi
actionbrockman
Skadi
Level 146
God Stats
2W - 1L
1,497 SR
Queue Stats
66W - 63L
1,512 Elo+
Party 1
Hel
Hel
thizzordie
Hel
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
120W - 117L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 3 / 3
8,332
833
10,370
10,189
9,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
MoleFamily
Thanatos
13
2 / 2 / 4
7,248
725
8,677
11,180
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 8
7,676
768
14,171
6,582
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 9
7,503
750
6,226
10,846
6,755
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 1 / 8
8,386
839
5,876
10,243
12,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ProfessorRama
Camazotz
14
0 / 3 / 7
7,428
743
5,190
10,472
4,993
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
RedArkay
King Arthur
13
1 / 1 / 8
7,504
750
7,785
10,452
10,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 8
8,517
852
6,423
15,664
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 2 / 4
8,211
821
14,606
9,332
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 6
8,009
801
10,743
9,493
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
10
Kills
9
9
Deaths
10
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
5
3
3
2.17
L
Thanatos
MoleFamily
Thanatos
2
2
4
2
L
1
1
8
5
W
Camazotz
ProfessorRama
Camazotz
0
3
7
1.17
W
King Arthur
RedArkay
King Arthur
1
1
8
5
L
1
2
9
2.75
L
1
1
8
5
W
1
2
8
2.5
W
4
2
4
3
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
44,747
49,040
Taken
55,413
37,743
Mitigated
47,100
25,265
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
10,370
2,209
331
1,649
10,189
9,419
0
3,425
6,764
0
25,156
L
Thanatos
MoleFamily
Thanatos
8,677
823
1,623
4,622
11,180
6,088
0
2,873
8,307
0
15,590
L
14,171
296
2,090
950
6,582
3,259
0
2,871
3,711
28,887
0
W
Camazotz
ProfessorRama
Camazotz
5,190
233
1,160
2,954
10,472
4,993
0
4,293
6,179
0
15,477
W
King Arthur
RedArkay
King Arthur
7,785
97
2,024
1,136
10,452
10,061
90
5,056
5,396
0
19,669
L
6,226
1,118
8,444
2,756
10,846
6,755
0
3,953
6,893
9,921
0
L
5,876
893
1,189
1,611
10,243
12,222
0
3,308
6,935
11,815
0
W
6,423
133
1,534
4,450
15,664
22,316
0
6,659
9,005
12,962
744
W
14,606
3,917
126
283
9,332
4,739
64
3,759
5,573
0
23,841
W
10,743
912
8,758
4,783
9,493
4,991
47
6,506
2,987
19,602
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
39,669
112
Minions Killed
114
0
Camps Cleared
0
1,053,414
Distance Traveled
1,053,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,332
833
30
3
0
216,751
0
L
Thanatos
7,248
725
16
2
0
227,372
0
L
Agni
7,676
768
44
4
0
220,751
0
W
Camazotz
7,428
743
22
2
0
211,571
0
W
King Arthur
7,504
750
27
3
0
225,807
0
L
Yemoja
7,503
750
11
1
0
171,904
0
L
Maui
8,386
839
11
1
0
216,636
0
W
Sobek
8,517
852
11
1
0
217,649
1
W
Skadi
8,211
821
26
3
0
199,918
0
W
Hel
8,009
801
28
3
0
198,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role