Player Matchup

Ares
Ares
Chale ya we
Ares
Level 22
God Stats
1W - 4L
1,321 SR
Queue Stats
27W - 31L
1,387 Elo+
Party 1
Zeus
Zeus
HEALTHYMAGGOT
Zeus
Level 88
God Stats
28W - 32L
1,588 SR
Queue Stats
29W - 36L
1,451 Elo+
Solo
Danzaburou
Danzaburou
YACS
Danzaburou
Level 58
God Stats
9W - 7L
1,527 SR
Queue Stats
50W - 56L
1,387 Elo+
Party 1
Team Averages
Level 56
1,479 SR
1,408 Elo+

VS

Team Averages
Level 92
1,445 SR
1,401 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mary9349
Artemis
Level 66
God Stats
43W - 39L
1,507 SR
Queue Stats
114W - 125L
1,338 Elo+
Party 2
Hercules
Hercules
SevenxDeadlysinz
Hercules
Level 88
God Stats
4W - 10L
1,329 SR
Queue Stats
161W - 168L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,770
677
2,505
8,851
8,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 1
7,477
748
7,716
6,624
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
YACS
Danzaburou
11
2 / 2 / 1
7,342
734
6,012
8,122
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 2
7,534
753
6,652
5,535
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Mary9349
Artemis
11
0 / 2 / 3
6,785
679
4,600
6,490
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 2 / 1
8,046
805
7,927
9,979
9,132
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
7
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
2
2
L
0
0
5
2.5
L
3
5
1
0.7
W
Artemis
Mary9349
Artemis
0
2
3
0.75
W
6
2
1
3.25
L
Danzaburou
YACS
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
19,179
23,597
Taken
22,004
15,221
Mitigated
14,344
1,787
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,652
298
423
1,919
5,535
2,521
176
2,484
3,024
25,522
0
L
2,505
311
0
930
8,851
8,584
108
2,899
5,952
7,619
0
L
7,716
34
0
0
6,624
2,934
0
1,561
5,063
27,952
0
W
Artemis
Mary9349
Artemis
4,600
938
0
500
6,490
2,691
0
4,131
2,359
0
17,094
W
7,927
1,835
0
1,591
9,979
9,132
0
3,624
6,336
0
17,768
L
Danzaburou
YACS
Danzaburou
6,012
1,658
0
857
8,122
3,703
0
2,200
5,922
0
23,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,589
Gold Earned
22,365
92
Minions Killed
92
0
Camps Cleared
0
528,567
Distance Traveled
548,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,534
753
45
5
0
186,032
3
L
Ares
6,770
677
11
1
0
194,522
0
L
Zeus
7,477
748
48
5
0
170,497
2
W
Artemis
6,785
679
32
3
0
169,906
0
W
Hercules
8,046
805
15
2
0
192,252
0
L
Danzaburou
7,342
734
33
3
0
163,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role