Player Matchup

Ix Chel
Ix Chel
AtticusKing
Ix Chel
Level 20
God Stats
50W - 49L
1,514 SR
Queue Stats
139W - 143L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
PrestidigiJason
Danzaburou
Level 66
God Stats
80W - 70L
1,566 SR
Queue Stats
144W - 152L
1,404 Elo+
Party 1
Cerberus
Cerberus
VonSwede
Cerberus
Level 18
God Stats
2W - 3L
1,278 SR
Queue Stats
122W - 130L
1,408 Elo+
Party 1
Team Averages
Level 35
1,453 SR
1,408 Elo+

VS

Team Averages
Level 48
1,651 SR
1,441 Elo+
Ra
Ra
Aiderian342
Ra
Level 38
God Stats
10W - 7L
1,823 SR
Queue Stats
58W - 80L
1,405 Elo+
Solo
Artemis
Artemis
LoganLats
Artemis
Level 38
God Stats
7W - 4L
1,500 SR
Queue Stats
44W - 46L
1,441 Elo+
Solo
Surtr
Surtr
dezent_Muskel
Surtr
Level 68
God Stats
16W - 17L
1,629 SR
Queue Stats
21W - 24L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtticusKing
Ix Chel
14
3 / 2 / 7
8,534
776
9,199
8,334
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PrestidigiJason
Danzaburou
15
6 / 0 / 4
9,440
858
9,044
7,586
3,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
VonSwede
Cerberus
13
1 / 1 / 8
7,618
693
5,085
11,347
9,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,197
745
8,673
8,597
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
LoganLats
Artemis
11
0 / 3 / 2
7,321
666
3,343
5,646
2,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 1
7,518
683
9,901
12,025
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ix Chel
AtticusKing
Ix Chel
3
2
7
3.25
L
Artemis
LoganLats
Artemis
0
3
2
0.33
W
Danzaburou
PrestidigiJason
Danzaburou
6
0
4
8
W
Cerberus
VonSwede
Cerberus
1
1
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
21,917
27,267
Taken
26,268
17,209
Mitigated
14,882
5,354
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,673
266
512
2,396
8,597
3,461
0
5,844
2,735
38,467
308
W
Ix Chel
AtticusKing
Ix Chel
9,199
881
794
317
8,334
3,873
0
2,875
5,246
35,177
0
L
Artemis
LoganLats
Artemis
3,343
1,506
0
0
5,646
2,193
105
3,200
2,446
0
13,957
W
Danzaburou
PrestidigiJason
Danzaburou
9,044
3,872
0
2,537
7,586
3,620
1,365
2,043
5,295
0
49,305
W
Cerberus
VonSwede
Cerberus
5,085
294
0
1,706
11,347
9,716
311
3,919
6,751
10,144
181
L
9,901
3,467
0
1,696
12,025
9,228
0
5,089
6,843
788
27,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
23,036
180
Minions Killed
140
0
Camps Cleared
0
595,802
Distance Traveled
545,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,197
745
65
6
0
207,284
0
W
Ix Chel
8,534
776
66
6
0
187,104
0
L
Artemis
7,321
666
34
3
0
150,407
0
W
Danzaburou
9,440
858
90
8
0
204,631
0
W
Cerberus
7,618
693
24
2
0
204,067
0
L
Surtr
7,518
683
41
4
0
187,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role