Player Matchup

Sol
Sol
EliBoyAG
Sol
Level 135
God Stats
2W - 2L
1,179 SR
Queue Stats
62W - 63L
1,475 Elo+
Solo
Ix Chel
Ix Chel
HealMain
Ix Chel
Level 104
God Stats
25W - 15L
1,744 SR
Queue Stats
105W - 102L
1,559 Elo+
Party 2
Arachne
Arachne
Sumner12
Arachne
Level 149
God Stats
10W - 4L
1,474 SR
Queue Stats
109W - 115L
1,511 Elo+
Party 2
Shiva
Shiva
camer0n40
Shiva
Level 124
God Stats
3W - 0L
1,662 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 3
Anhur
Anhur
Рulse
Anhur
Level 158
God Stats
3W - 1L
1,687 SR
Queue Stats
44W - 42L
1,485 Elo+
Party 3
Team Averages
Level 134
1,549 SR
1,513 Elo+

VS

Team Averages
Level 100
1,612 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Deceived3377
Gilgamesh
Level 131
God Stats
4W - 3L
1,869 SR
Queue Stats
150W - 124L
1,533 Elo+
Solo
Surtr
Surtr
Dr_PhiI_
Surtr
Level 43
God Stats
4W - 12L
1,477 SR
Queue Stats
110W - 99L
1,515 Elo+
Party 1
Scylla
Scylla
Kingkong_kael
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 75L
1,596 Elo+
Party 1
Martichoras
Martichoras
RhyaMF
Martichoras
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
148W - 136L
1,503 Elo+
Solo
Bake Kujira
Bake Kujira
kkinghunter
Bake Kujira
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,620
616
4,950
8,886
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
HealMain
Ix Chel
12
4 / 0 / 5
8,231
588
4,144
7,961
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sumner12
Arachne
14
3 / 1 / 5
8,335
595
9,950
14,460
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
camer0n40
Shiva
13
1 / 3 / 1
8,171
584
8,777
14,954
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Рulse
Anhur
13
6 / 2 / 5
8,269
591
13,536
12,366
4,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deceived3377
Gilgamesh
14
6 / 1 / 2
8,065
576
7,736
10,860
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Dr_PhiI_
Surtr
13
1 / 0 / 1
7,090
506
7,566
13,817
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 3
7,097
507
3,890
9,763
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
RhyaMF
Martichoras
10
0 / 6 / 1
5,771
412
4,722
9,900
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
kkinghunter
Bake Kujira
12
1 / 4 / 3
7,499
536
6,389
13,854
10,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deceived3377
Gilgamesh
6
1
2
7
L
Surtr
Dr_PhiI_
Surtr
1
0
1
1.5
W
2
3
3
1.17
W
Ix Chel
HealMain
Ix Chel
4
0
5
6.5
L
1
5
3
0.5
L
Martichoras
RhyaMF
Martichoras
0
6
1
0.08
W
Arachne
Sumner12
Arachne
3
1
5
5.5
W
Shiva
camer0n40
Shiva
1
3
1
0.5
L
Bake Kujira
kkinghunter
Bake Kujira
1
4
3
0.63
W
Anhur
Рulse
Anhur
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,357
Damage
30,303
58,627
Taken
58,194
31,197
Mitigated
34,437
27,530
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deceived3377
Gilgamesh
7,736
2,694
0
3,804
10,860
5,388
0
851
9,927
0
56,976
L
Surtr
Dr_PhiI_
Surtr
7,566
2,798
0
3,188
13,817
12,120
0
257
12,658
1,530
46,337
W
4,950
1,362
0
2,066
8,886
3,310
3,638
2,620
6,221
48,666
16,374
W
Ix Chel
HealMain
Ix Chel
4,144
977
6,126
3,567
7,961
3,752
79
1,550
6,411
26,945
0
L
3,890
810
0
442
9,763
3,556
0
2,919
6,796
43,308
2,847
L
Martichoras
RhyaMF
Martichoras
4,722
967
0
539
9,900
2,878
63
2,653
7,247
0
39,120
W
Arachne
Sumner12
Arachne
9,950
7,020
0
7,422
14,460
5,843
255
1,496
12,925
0
72,759
W
Shiva
camer0n40
Shiva
8,777
1,287
280
4,465
14,954
13,774
32
1,937
12,166
217
65,525
L
Bake Kujira
kkinghunter
Bake Kujira
6,389
2,994
0
525
13,854
10,495
0
1,990
11,772
41,791
0
W
Anhur
Рulse
Anhur
13,536
8,402
0
3,604
12,366
4,518
1,353
3,608
8,758
0
57,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
35,522
428
Minions Killed
379
0
Camps Cleared
0
1,283,338
Distance Traveled
1,364,908
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,065
576
92
7
0
330,792
0
L
Surtr
7,090
506
73
5
0
290,080
0
W
Sol
8,620
616
109
8
0
239,592
0
W
Ix Chel
8,231
588
39
3
0
285,740
0
L
Scylla
7,097
507
97
7
0
234,629
0
L
Martichoras
5,771
412
59
4
0
240,878
0
W
Arachne
8,335
595
92
7
0
304,131
3
W
Shiva
8,171
584
108
8
0
213,535
1
L
Bake Kujira
7,499
536
58
4
0
268,529
0
W
Anhur
8,269
591
80
6
0
240,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role