Player Matchup

Bacchus
Bacchus
LSUOilBaw
Bacchus
Level 117
God Stats
41W - 22L
1,736 SR
Queue Stats
76W - 76L
1,540 Elo+
Party 1
Freya
Freya
itscalledamouse
Freya
Level 95
God Stats
11W - 2L
1,778 SR
Queue Stats
53W - 44L
1,538 Elo+
Party 1
Medusa
Medusa
socrfan666
Medusa
Level 73
God Stats
34W - 14L
1,785 SR
Queue Stats
89W - 87L
1,544 Elo+
Party 1
Team Averages
Level 95
1,766 SR
1,540 Elo+

VS

Team Averages
Level 88
1,559 SR
1,436 Elo+
Olorun
Olorun
D_ArK_FE4R
Olorun
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
O-man0615
Vulcan
Level 140
God Stats
13W - 11L
1,676 SR
Queue Stats
260W - 254L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Prim0rdaI_Rouge
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LSUOilBaw
Bacchus
14
2 / 2 / 4
9,477
677
6,219
13,225
14,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 2
10,702
764
3,774
10,428
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
socrfan666
Medusa
16
1 / 2 / 6
10,175
727
9,982
11,066
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D_ArK_FE4R
Olorun
13
2 / 2 / 2
9,168
655
3,543
4,078
1,611
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
O-man0615
Vulcan
15
1 / 2 / 2
9,368
669
13,042
8,503
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Prim0rdaI_Rouge
Heimdallr
15
2 / 3 / 3
9,486
678
5,581
10,635
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
7
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
D_ArK_FE4R
Olorun
2
2
2
1.5
W
Bacchus
LSUOilBaw
Bacchus
2
2
4
2
L
Vulcan
O-man0615
Vulcan
1
2
2
1
L
Heimdallr
Prim0rdaI_Rouge
Heimdallr
2
3
3
1.17
W
4
3
2
1.67
W
Medusa
socrfan666
Medusa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
22,166
34,719
Taken
23,216
22,989
Mitigated
10,121
5,686
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
D_ArK_FE4R
Olorun
3,543
1,935
228
587
4,078
1,611
0
1,410
2,517
14,262
0
W
Bacchus
LSUOilBaw
Bacchus
6,219
249
285
414
13,225
14,680
327
4,762
8,225
26,176
1,180
L
Vulcan
O-man0615
Vulcan
13,042
4,768
0
785
8,503
3,820
0
2,779
5,473
42,711
321
L
Heimdallr
Prim0rdaI_Rouge
Heimdallr
5,581
2,697
0
218
10,635
4,690
0
5,013
5,330
0
19,344
W
3,774
888
0
1,571
10,428
3,977
1,258
4,422
5,749
41,710
1,422
W
Medusa
socrfan666
Medusa
9,982
3,155
179
3,237
11,066
4,332
1,187
6,668
4,039
0
67,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
28,022
233
Minions Killed
124
0
Camps Cleared
0
809,296
Distance Traveled
650,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,168
655
23
2
0
183,267
0
W
Bacchus
9,477
677
31
2
0
258,435
0
L
Vulcan
9,368
669
67
5
0
266,446
0
L
Heimdallr
9,486
678
34
2
0
200,397
0
W
Freya
10,702
764
91
7
0
251,626
0
W
Medusa
10,175
727
111
8
0
299,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role