Player Matchup

Kuzenbo
Kuzenbo
AKAmarron
Kuzenbo
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,527 Elo+
Party 3
Cliodhna
Cliodhna
ELSWAGER911
Cliodhna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 194L
1,536 Elo+
Party 3
Hachiman
Hachiman
Jay__1246
Hachiman
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 82L
1,400 Elo+
Party 4
Anubis
Anubis
crimsonblade318
Anubis
Level 185
God Stats
60W - 37L
1,904 SR
Queue Stats
635W - 645L
1,539 Elo+
Solo
Shiva
Shiva
vic_0808
Shiva
Level 187
God Stats
3W - 2L
1,789 SR
Queue Stats
153W - 155L
1,536 Elo+
Party 4
Team Averages
Level 141
1,638 SR
1,508 Elo+

VS

Team Averages
Level 92
1,500 SR
1,570 Elo+
Bake Kujira
Bake Kujira
HOOTER 1331
Bake Kujira
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,720 Elo+
Party 1
Hachiman
Hachiman
Nemanja014
Hachiman
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
20W - 24L
1,454 Elo+
Party 2
Thanatos
Thanatos
OtsutsukiBoruto
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,454 Elo+
Party 2
Agni
Agni
TKKhal
Agni
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,720 Elo+
Party 1
Hercules
Hercules
VincentvanJo
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AKAmarron
Kuzenbo
16
3 / 0 / 6
9,292
845
7,685
8,799
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
ELSWAGER911
Cliodhna
16
1 / 2 / 4
9,188
835
8,203
8,868
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Jay__1246
Hachiman
16
3 / 0 / 3
9,356
851
7,528
6,405
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 5
8,896
809
7,737
8,978
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
vic_0808
Shiva
18
4 / 0 / 5
10,086
917
13,080
11,919
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HOOTER 1331
Bake Kujira
14
0 / 3 / 4
7,948
723
4,941
15,388
14,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Nemanja014
Hachiman
13
0 / 2 / 0
7,555
687
1,015
4,733
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
15
3 / 2 / 1
8,688
790
8,003
10,116
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
TKKhal
Agni
16
2 / 3 / 1
9,033
821
11,657
10,094
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
VincentvanJo
Hercules
14
0 / 1 / 3
7,772
707
5,928
12,747
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
11
Kills
5
5
Deaths
11
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AKAmarron
Kuzenbo
3
0
6
6
W
Cliodhna
ELSWAGER911
Cliodhna
1
2
4
1.5
L
Bake Kujira
HOOTER 1331
Bake Kujira
0
3
4
0.67
W
Hachiman
Jay__1246
Hachiman
3
0
3
4.5
L
Hachiman
Nemanja014
Hachiman
0
2
0
0
L
Thanatos
3
2
1
1.75
L
Agni
TKKhal
Agni
2
3
1
0.83
L
Hercules
VincentvanJo
Hercules
0
1
3
1.5
W
0
3
5
0.83
W
Shiva
vic_0808
Shiva
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,233
Damage
31,544
44,969
Taken
53,078
37,173
Mitigated
39,263
8,384
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AKAmarron
Kuzenbo
7,685
3,258
0
1,325
8,799
12,247
217
1,966
6,600
14,716
0
W
Cliodhna
ELSWAGER911
Cliodhna
8,203
581
0
1,103
8,868
4,146
263
1,588
7,065
0
39,544
L
Bake Kujira
HOOTER 1331
Bake Kujira
4,941
2,425
0
712
15,388
14,936
0
5,929
9,236
17,942
0
W
Hachiman
Jay__1246
Hachiman
7,528
4,336
0
1,845
6,405
2,772
2,441
3,271
3,045
0
39,204
L
Hachiman
Nemanja014
Hachiman
1,015
493
0
111
4,733
1,845
0
806
3,876
0
12,561
L
Thanatos
8,003
840
0
4,431
10,116
4,534
0
3,047
6,680
0
23,839
L
Agni
TKKhal
Agni
11,657
579
0
1,814
10,094
4,318
0
2,862
6,805
45,379
836
L
Hercules
VincentvanJo
Hercules
5,928
1,070
0
4,227
12,747
13,630
0
3,101
9,218
0
13,406
W
7,737
460
0
1,995
8,978
4,454
220
4,532
4,399
29,769
0
W
Shiva
vic_0808
Shiva
13,080
1,746
246
1,870
11,919
13,554
355
5,159
6,618
444
32,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
40,996
252
Minions Killed
193
0
Camps Cleared
0
1,235,964
Distance Traveled
1,048,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,292
845
9
1
0
272,056
0
W
Cliodhna
9,188
835
61
6
0
247,030
0
L
Bake Kujira
7,948
723
20
2
0
228,191
0
W
Hachiman
9,356
851
69
6
0
190,183
0
L
Hachiman
7,555
687
32
3
0
121,579
0
L
Thanatos
8,688
790
38
3
0
261,093
0
L
Agni
9,033
821
81
7
0
214,896
0
L
Hercules
7,772
707
22
2
0
222,326
0
W
Anubis
8,896
809
62
6
0
225,357
0
W
Shiva
10,086
917
51
5
0
301,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role