Player Matchup

Sol
Sol
Platinum V
AdmiralAnabolics
Sol
Platinum V
Level 142
God Stats
7W - 2L
1,805 SR
Queue Stats
158W - 113L
1,886 MMR
Party 1
Bellona
Bellona
Platinum IV
BuffWarriors
Bellona
Platinum IV
Level 159
God Stats
9W - 2L
1,946 SR
Queue Stats
127W - 66L
1,994 MMR
Party 1
Bastet
Bastet
Platinum IV
SelenaHoemez69
Bastet
Platinum IV
Level 157
God Stats
190W - 95L
1,806 SR
Queue Stats
225W - 128L
2,008 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,852 SR
1,963 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,722 SR
1,879 MMR
Danzaburou
Danzaburou
Platinum V
Drạven
Danzaburou
Platinum V
Level 157
God Stats
2W - 3L
1,440 SR
Queue Stats
84W - 84L
1,708 MMR
Party 2
Horus
Horus
Gold IV
Vangara
Horus
Gold IV
Level 120
God Stats
5W - 4L
1,909 SR
Queue Stats
17W - 12L
1,724 MMR
Solo
Athena
Athena
Diamond II
ηaytσ
Athena
Diamond II
Level 85
God Stats
1W - 1L
1,817 SR
Queue Stats
133W - 77L
2,205 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
10,469
872
16,252
8,829
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BuffWarriors
Bellona
14
3 / 3 / 13
9,621
802
10,905
16,486
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 11
10,208
851
16,329
13,254
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AwilixAchillesArtioNe ZhaVamana

VS

Bans
KuzenboJanusPersephoneBaron SamediAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drạven
Danzaburou
12
3 / 6 / 1
8,530
711
7,733
13,304
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Vangara
Horus
11
1 / 8 / 3
7,730
644
6,406
18,403
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
ηaytσ
Athena
14
2 / 4 / 2
8,715
726
8,634
18,320
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
6
6
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
Bellona
BuffWarriors
Bellona
3
3
13
3.17
L
Danzaburou
Drạven
Danzaburou
3
6
1
0.58
W
7
2
11
6.25
L
Horus
Vangara
Horus
1
8
3
0.31
L
Athena
ηaytσ
Athena
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
22,773
38,569
Taken
50,027
30,010
Mitigated
40,838
12,350
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,252
5,207
0
4,062
8,829
3,121
2,140
2,076
6,394
47,750
0
W
Bellona
BuffWarriors
Bellona
10,905
3,503
0
4,940
16,486
19,639
786
3,829
11,741
512
35,980
L
Danzaburou
Drạven
Danzaburou
7,733
4,116
0
1,648
13,304
6,193
665
4,247
8,749
0
31,205
W
16,329
4,505
0
3,348
13,254
7,250
152
2,350
10,249
0
47,102
L
Horus
Vangara
Horus
6,406
2,109
930
2,726
18,403
17,730
276
6,911
10,997
2,328
10,262
L
Athena
ηaytσ
Athena
8,634
1,576
497
2,924
18,320
16,915
229
6,497
11,238
23,997
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
24,975
159
Minions Killed
120
0
Camps Cleared
0
710,992
Distance Traveled
600,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,469
872
57
5
0
237,350
0
W
Bellona
9,621
802
51
4
0
224,375
0
L
Danzaburou
8,530
711
55
5
0
186,685
0
W
Bastet
10,208
851
51
4
0
249,267
0
L
Horus
7,730
644
18
2
0
187,985
0
L
Athena
8,715
726
47
4
0
225,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role