Player Matchup

Tyr
Tyr
FrenchiestFry36
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,195 Elo+
Party 1
Khepri
Khepri
OdinsOrifice
Khepri
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Optic_357
Freya
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 73L
1,433 Elo+
Party 1
Yemoja
Yemoja
infamous_orifice
Yemoja
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 41L
1,255 Elo+
Party 1
Hun Batz
Hun Batz
obeet1kanobeet
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,377 Elo+

VS

Team Averages
Level 88
1,377 SR
1,391 Elo+
Charybdis
Charybdis
GandalfDwide
Charybdis
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 24L
1,332 Elo+
Solo
Yemoja
Yemoja
Glater887
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,417 Elo+
Solo
Skadi
Skadi
Rhinostocles
Skadi
Level 120
God Stats
7W - 4L
1,648 SR
Queue Stats
154W - 170L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
TailsFarts01
Gilgamesh
Level 127
God Stats
5W - 9L
1,270 SR
Queue Stats
844W - 892L
1,469 Elo+
Solo
Vulcan
Vulcan
blueLogix
Vulcan
Level 84
God Stats
5W - 6L
1,184 SR
Queue Stats
119W - 113L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,743
774
15,000
17,354
14,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
13
0 / 5 / 2
7,266
727
2,411
18,727
16,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Optic_357
Freya
14
1 / 6 / 2
7,320
732
4,605
16,559
8,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 2 / 4
6,933
693
1,803
9,898
7,892
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
14
2 / 7 / 2
8,255
826
7,027
13,723
9,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GandalfDwide
Charybdis
15
6 / 2 / 14
9,103
910
20,082
10,182
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Glater887
Yemoja
14
0 / 1 / 20
7,872
787
4,826
7,885
5,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
6 / 1 / 15
9,258
926
11,387
5,468
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TailsFarts01
Gilgamesh
16
6 / 2 / 15
9,173
917
12,172
14,772
12,911
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
blueLogix
Vulcan
16
7 / 1 / 13
9,513
951
20,626
5,460
3,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
6
Kills
25
25
Deaths
7
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Charybdis
GandalfDwide
Charybdis
6
2
14
6.5
W
Yemoja
Glater887
Yemoja
0
1
20
10
L
Khepri
0
5
2
0.2
L
Freya
Optic_357
Freya
1
6
2
0.33
W
6
1
15
13.5
W
Gilgamesh
TailsFarts01
Gilgamesh
6
2
15
6.75
W
Vulcan
blueLogix
Vulcan
7
1
13
13.5
L
0
2
4
1
L
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
69,093
76,261
Taken
43,767
56,677
Mitigated
29,048
18,108
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,000
771
516
4,417
17,354
14,080
0
5,140
12,214
0
24,232
W
Charybdis
GandalfDwide
Charybdis
20,082
10,060
274
2,486
10,182
4,898
1,748
2,047
8,135
0
33,966
W
Yemoja
Glater887
Yemoja
4,826
1,264
6,150
1,875
7,885
5,299
928
1,149
6,736
6,478
201
L
Khepri
2,411
351
1,273
904
18,727
16,541
0
7,146
11,581
10,856
0
L
Freya
Optic_357
Freya
4,605
1,151
0
4,426
16,559
8,907
220
6,043
10,516
16,289
0
W
11,387
4,087
536
107
5,468
2,538
2,374
1,110
4,358
0
20,078
W
Gilgamesh
TailsFarts01
Gilgamesh
12,172
2,328
2,000
3,339
14,772
12,911
428
3,913
10,859
0
20,708
W
Vulcan
blueLogix
Vulcan
20,626
11,414
1,214
963
5,460
3,402
560
600
4,860
34,335
0
L
1,803
453
5,238
1,084
9,898
7,892
0
2,408
7,490
7,673
0
L
Hun Batz
7,027
550
0
250
13,723
9,257
0
4,514
9,209
0
18,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
44,919
103
Minions Killed
111
0
Camps Cleared
0
855,560
Distance Traveled
945,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,743
774
19
2
0
185,422
0
W
Charybdis
9,103
910
28
3
0
148,610
0
W
Yemoja
7,872
787
2
0
0
171,227
0
L
Khepri
7,266
727
16
2
0
172,266
0
L
Freya
7,320
732
24
2
0
162,225
0
W
Skadi
9,258
926
30
3
0
201,245
0
W
Gilgamesh
9,173
917
10
1
0
197,841
0
W
Vulcan
9,513
951
41
4
0
226,744
0
L
Yemoja
6,933
693
14
1
0
170,428
0
L
Hun Batz
8,255
826
30
3
0
165,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role