Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlacA55Assassin
Cthulhu
Level 117
God Stats
1W - 1L
1,673 SR
Queue Stats
16W - 32L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
CurlyManager702
Baron Samedi
Level 29
God Stats
31W - 30L
1,279 SR
Queue Stats
311W - 323L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
FlashxGamer15
Ratatoskr
Level 33
God Stats
2W - 10L
1,227 SR
Queue Stats
9W - 18L
1,227 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wolf_Blue81
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,339 Elo+
Solo
Team Averages
Level 91
1,436 SR
1,348 Elo+

VS

Team Averages
Level 100
1,450 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AreUokAnnie7985
Chaac
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 153L
1,397 Elo+
Solo
Olorun
Olorun
GoingBuzzard457
Olorun
Level 135
God Stats
11W - 15L
1,461 SR
Queue Stats
315W - 351L
1,431 Elo+
Solo
Chang'e
Chang'e
SE6AD0R
Chang'e
Level 128
God Stats
2W - 4L
1,236 SR
Queue Stats
52W - 50L
1,285 Elo+
Solo
Awilix
Awilix
beamerbum
Awilix
Level 104
God Stats
8W - 8L
1,553 SR
Queue Stats
315W - 301L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
3
0 / 2 / 0
4,025
366
1,025
3,446
1,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,162
469
3,985
8,577
8,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CurlyManager702
Baron Samedi
10
2 / 4 / 0
6,115
556
3,065
6,608
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
FlashxGamer15
Ratatoskr
7
0 / 1 / 0
4,597
418
112
5,212
1,394
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
Wolf_Blue81
Ah Muzen Cab
10
0 / 0 / 0
5,295
481
3,635
6,585
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 1
6,720
611
5,938
9,016
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 0 / 1
5,817
529
4,332
5,679
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
5,759
524
2,747
4,045
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
SE6AD0R
Chang'e
11
1 / 0 / 2
6,583
598
4,510
5,905
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
beamerbum
Awilix
11
4 / 2 / 0
6,158
560
1,844
8,492
3,089
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
10
10
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
King Arthur
 
King Arthur
2
0
1
2.5
W
3
0
1
3.5
L
0
3
0
0
L
Baron Samedi
CurlyManager702
Baron Samedi
2
4
0
0.5
L
Ratatoskr
FlashxGamer15
Ratatoskr
0
1
0
0
W
0
0
2
1
W
Chang'e
SE6AD0R
Chang'e
1
0
2
2
L
Ah Muzen Cab
Wolf_Blue81
Ah Muzen Cab
0
0
0
0
W
Awilix
beamerbum
Awilix
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
19,371
30,428
Taken
33,137
16,915
Mitigated
16,871
4,594
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,025
635
161
530
3,446
1,957
0
806
2,469
6,805
0
W
King Arthur
 
King Arthur
5,938
1,055
0
534
9,016
6,604
0
3,956
5,060
0
47,101
W
4,332
1,220
126
2,002
5,679
3,560
84
647
5,032
0
23,073
L
3,985
1,088
0
1,430
8,577
8,564
0
0
8,532
26,252
1,448
L
Baron Samedi
CurlyManager702
Baron Samedi
3,065
142
0
1,129
6,608
2,646
0
4,243
2,321
26,259
3,912
L
Ratatoskr
FlashxGamer15
Ratatoskr
112
0
0
758
5,212
1,394
277
267
4,876
0
21,722
W
2,747
1,207
352
1,782
4,045
1,542
1,132
378
3,667
39,573
7,488
W
Chang'e
SE6AD0R
Chang'e
4,510
314
0
2,515
5,905
2,076
360
2,209
3,444
40,628
0
L
Ah Muzen Cab
Wolf_Blue81
Ah Muzen Cab
3,635
444
0
586
6,585
2,354
0
1,751
4,530
0
45,054
W
Awilix
beamerbum
Awilix
1,844
770
0
4,106
8,492
3,089
0
258
8,140
0
43,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
31,037
239
Minions Killed
348
0
Camps Cleared
0
903,365
Distance Traveled
1,041,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,025
366
11
1
0
89,227
0
W
King Arthur
6,720
611
67
6
0
173,881
0
W
Chaac
5,817
529
41
4
0
217,201
0
L
Cthulhu
5,162
469
53
5
0
194,369
0
L
Baron Samedi
6,115
556
69
6
0
169,051
0
L
Ratatoskr
4,597
418
44
4
0
211,603
0
W
Olorun
5,759
524
94
9
0
190,672
0
W
Chang'e
6,583
598
75
7
0
206,309
0
L
Ah Muzen Cab
5,295
481
62
6
0
239,115
0
W
Awilix
6,158
560
71
6
0
253,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role