Player Matchup

Kali
Kali
Bronze III
BattleAxxe52
Kali
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,500 MMR
Solo
Neith
Neith
Bronze III
HelpfulBananna5
Neith
Bronze III
Level 103
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Mattider
Aphrodite
Bronze III
Level 105
God Stats
0W - 5L
1,627 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
Vola SPZ
Bellona
Bronze III
Level 87
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
WiingED
Thoth
Bronze III
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,553 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,513 SR
1,500 MMR
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
AFmaAF
Nu Wa
Silver II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Ravana
Ravana
Gold II
D3wDre
Ravana
Gold II
Level 135
God Stats
6W - 10L
1,330 SR
Queue Stats
130W - 114L
1,498 MMR
Solo
Anhur
Anhur
Silver II
ThePrestige8113
Anhur
Silver II
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
uncleansedblaze
Ix Chel
Gold II
Level 155
God Stats
6W - 3L
1,734 SR
Queue Stats
353W - 331L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,392
466
4,365
22,681
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
7,951
442
11,468
12,833
5,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Mattider
Aphrodite
15
3 / 1 / 3
9,233
513
3,954
12,226
11,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Vola SPZ
Bellona
4
0 / 2 / 0
5,607
312
757
4,104
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
WiingED
Thoth
17
3 / 2 / 1
9,369
521
12,635
7,622
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
KukulkanThorOsiris

VS

Bans
Morgan Le FaySurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 1 / 6
9,351
520
6,033
15,807
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
AFmaAF
Nu Wa
15
3 / 1 / 4
8,233
457
9,148
8,500
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
D3wDre
Ravana
18
5 / 1 / 1
11,271
626
10,714
8,270
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
2 / 3 / 3
8,860
492
4,596
11,621
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 2
10,353
575
6,275
11,004
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
6
3
W
Nu Wa
AFmaAF
Nu Wa
3
1
4
5
L
1
4
1
0.38
W
Ravana
D3wDre
Ravana
5
1
1
5.5
L
0
4
3
0.38
L
Aphrodite
Mattider
Aphrodite
3
1
3
4.5
W
2
3
3
1.17
L
Bellona
Vola SPZ
Bellona
0
2
0
0
L
Thoth
WiingED
Thoth
3
2
1
1.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
36,766
59,466
Taken
55,202
31,269
Mitigated
26,543
24,485
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,033
3,296
0
7,678
15,807
6,624
0
3,077
12,730
0
86,613
W
Nu Wa
AFmaAF
Nu Wa
9,148
1,997
0
1,000
8,500
3,078
376
1,691
6,809
44,573
751
L
4,365
2,475
0
9,881
22,681
9,896
0
3,986
18,346
0
61,531
W
Ravana
D3wDre
Ravana
10,714
3,117
0
2,880
8,270
7,720
1,426
1,650
6,620
0
89,524
L
11,468
5,091
0
2,566
12,833
5,126
0
3,614
9,113
0
75,307
L
Aphrodite
Mattider
Aphrodite
3,954
290
4,476
6,566
12,226
11,013
0
3,930
8,086
42,999
1,376
W
4,596
1,682
0
2,601
11,621
4,583
525
3,138
8,483
0
61,353
L
Bellona
Vola SPZ
Bellona
757
387
0
746
4,104
2,201
0
825
3,037
0
8,875
L
Thoth
WiingED
Thoth
12,635
413
0
250
7,622
3,033
0
2,586
4,883
84,933
509
W
6,275
767
981
2,495
11,004
4,538
1,375
6,680
4,324
93,843
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
48,068
430
Minions Killed
646
0
Camps Cleared
0
1,399,536
Distance Traveled
1,728,205
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,351
520
152
8
0
395,522
4
W
Nu Wa
8,233
457
71
4
0
313,093
4
L
Kali
8,392
466
91
5
0
353,216
4
W
Ravana
11,271
626
135
8
0
324,224
0
L
Neith
7,951
442
130
7
0
329,439
0
L
Aphrodite
9,233
513
58
3
0
300,470
0
W
Anhur
8,860
492
109
6
0
321,031
2
L
Bellona
5,607
312
21
1
0
49,600
0
L
Thoth
9,369
521
130
7
0
366,811
8
W
Ix Chel
10,353
575
179
10
0
374,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role