Player Matchup

Izanami
Izanami
AlexiOo
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
Casual gamer681
Baron Samedi
Level 42
God Stats
12W - 5L
1,780 SR
Queue Stats
12W - 6L
1,780 Elo+
Solo
Amaterasu
Amaterasu
Matosse2
Amaterasu
Level 27
God Stats
2W - 2L
1,404 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 1
Team Averages
Level 51
1,561 SR
1,494 Elo+

VS

Team Averages
Level 76
1,499 SR
1,407 Elo+
Ratatoskr
Ratatoskr
Noir-Fear
Ratatoskr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,366 Elo+
Solo
Amaterasu
Amaterasu
Pardimo
Amaterasu
Level 81
God Stats
2W - 4L
1,454 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo
Janus
Janus
Sleet33
Janus
Level 85
God Stats
60W - 57L
1,544 SR
Queue Stats
139W - 135L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexiOo
Izanami
16
6 / 0 / 7
9,966
831
11,317
9,600
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Casual gamer681
Baron Samedi
13
3 / 4 / 6
8,389
699
5,969
8,880
4,794
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Matosse2
Amaterasu
15
4 / 2 / 8
9,574
798
8,071
15,037
10,102
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Noir-Fear
Ratatoskr
12
3 / 7 / 1
8,203
684
10,700
11,135
4,631
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Pardimo
Amaterasu
14
2 / 4 / 3
8,186
682
6,305
15,321
14,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Sleet33
Janus
15
1 / 3 / 5
8,818
735
10,102
7,322
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexiOo
Izanami
6
0
7
9.5
W
Baron Samedi
Casual gamer681
Baron Samedi
3
4
6
1.5
W
Amaterasu
Matosse2
Amaterasu
4
2
8
4
L
Ratatoskr
Noir-Fear
Ratatoskr
3
7
1
0.5
L
Amaterasu
Pardimo
Amaterasu
2
4
3
0.88
L
Janus
Sleet33
Janus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
27,107
33,517
Taken
33,778
18,669
Mitigated
22,446
10,271
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexiOo
Izanami
11,317
8,011
0
1,874
9,600
3,773
1,110
2,482
7,093
0
46,718
W
Baron Samedi
Casual gamer681
Baron Samedi
5,969
541
593
2,139
8,880
4,794
209
1,555
7,283
22,867
0
W
Amaterasu
Matosse2
Amaterasu
8,071
4,817
0
5,665
15,037
10,102
406
6,521
8,489
0
24,692
L
Ratatoskr
Noir-Fear
Ratatoskr
10,700
5,479
59
1,113
11,135
4,631
0
1,367
9,768
0
21,461
L
Amaterasu
Pardimo
Amaterasu
6,305
984
0
2,804
15,321
14,706
0
3,975
11,297
408
17,380
L
Janus
Sleet33
Janus
10,102
242
0
220
7,322
3,109
0
646
6,676
45,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
25,207
155
Minions Killed
140
0
Camps Cleared
0
654,943
Distance Traveled
645,027
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,966
831
85
7
0
221,792
0
W
Baron Samedi
8,389
699
31
3
0
189,861
0
W
Amaterasu
9,574
798
39
3
0
243,290
0
L
Ratatoskr
8,203
684
24
2
0
194,574
0
L
Amaterasu
8,186
682
22
2
0
217,015
4
L
Janus
8,818
735
94
8
0
233,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role