Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ShadowDino30
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
TheKronosKing
Cthulhu
Level 119
God Stats
5W - 2L
1,711 SR
Queue Stats
52W - 48L
1,521 Elo+
Party 2
Thanatos
Thanatos
WarfRat68
Thanatos
Level 128
God Stats
16W - 14L
1,556 SR
Queue Stats
24W - 24L
1,618 Elo+
Party 1
Ix Chel
Ix Chel
zoup45
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,572 Elo+
Party 2
Team Averages
Level 121
1,553 SR
1,548 Elo+

VS

Team Averages
Level 128
1,515 SR
1,541 Elo+
Artemis
Artemis
Hippymess
Artemis
Level 129
God Stats
8W - 8L
1,555 SR
Queue Stats
61W - 73L
1,555 Elo+
Solo
Bellona
Bellona
KurtKrej
Bellona
Level 148
God Stats
7W - 16L
1,419 SR
Queue Stats
486W - 433L
1,556 Elo+
Solo
Janus
Janus
LGD AnaSophiaab
Janus
Level 107
God Stats
1W - 2L
1,713 SR
Queue Stats
214W - 183L
1,666 Elo+
Solo
Lancelot
Lancelot
UN MANCO 8v
Lancelot
Level 129
God Stats
5W - 6L
1,625 SR
Queue Stats
482W - 466L
1,508 Elo+
Solo
Ares
Ares
VettStang
Ares
Level 126
God Stats
1W - 2L
1,260 SR
Queue Stats
43W - 45L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
6 / 0 / 2
11,499
605
7,990
6,925
3,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 9
10,197
537
8,659
23,498
25,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
16
3 / 0 / 3
10,185
536
5,567
13,614
14,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
WarfRat68
Thanatos
16
2 / 1 / 1
9,436
497
4,954
14,687
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
zoup45
Ix Chel
16
0 / 0 / 5
9,915
522
6,894
6,120
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hippymess
Artemis
12
1 / 6 / 0
7,588
399
4,315
11,405
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
KurtKrej
Bellona
16
0 / 2 / 0
10,150
534
8,467
15,292
22,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 1
8,733
460
6,539
8,656
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
UN MANCO 8v
Lancelot
14
1 / 3 / 1
8,253
434
4,588
13,881
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
0 / 1 / 1
7,863
414
4,849
11,054
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
0
2
7
L
Artemis
Hippymess
Artemis
1
6
0
0.17
L
Bellona
KurtKrej
Bellona
0
2
0
0
L
0
3
1
0.17
W
3
1
9
7.5
W
Cthulhu
3
0
3
4.5
L
Lancelot
UN MANCO 8v
Lancelot
1
3
1
0.5
L
Ares
0
1
1
0.5
W
Thanatos
WarfRat68
Thanatos
2
1
1
2.5
W
Ix Chel
zoup45
Ix Chel
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
28,758
64,844
Taken
60,288
53,292
Mitigated
46,349
30,709
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,990
3,947
0
3,774
6,925
3,458
4,409
1,183
5,742
0
100,919
L
Artemis
Hippymess
Artemis
4,315
1,537
0
1,724
11,405
4,566
39
2,998
8,407
0
51,966
L
Bellona
KurtKrej
Bellona
8,467
2,559
0
2,946
15,292
22,036
483
6,714
8,578
0
81,078
L
6,539
370
0
1,616
8,656
3,744
0
5,693
2,963
71,381
0
W
8,659
1,564
0
6,767
23,498
25,549
677
6,141
16,940
30,172
0
W
Cthulhu
5,567
815
403
3,024
13,614
14,106
456
1,938
10,914
56,117
1,631
L
Lancelot
UN MANCO 8v
Lancelot
4,588
1,753
0
7,991
13,881
6,686
0
2,450
11,431
0
68,627
L
Ares
4,849
353
0
2,903
11,054
9,317
0
3,131
7,923
22,984
0
W
Thanatos
WarfRat68
Thanatos
4,954
1,276
0
10,852
14,687
7,639
69
1,676
12,857
0
73,018
W
Ix Chel
zoup45
Ix Chel
6,894
388
3,504
2,385
6,120
2,540
2,958
1,467
4,564
77,369
4,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
42,587
540
Minions Killed
504
0
Camps Cleared
0
1,867,182
Distance Traveled
1,711,446
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,499
605
171
9
0
357,170
0
L
Artemis
7,588
399
76
4
0
290,625
2
L
Bellona
10,150
534
162
9
0
320,263
1
L
Janus
8,733
460
134
7
0
367,823
2
W
Sobek
10,197
537
30
2
0
378,571
2
W
Cthulhu
10,185
536
127
7
0
318,072
6
L
Lancelot
8,253
434
104
5
0
357,429
0
L
Ares
7,863
414
28
1
0
375,306
0
W
Thanatos
9,436
497
85
4
0
443,528
4
W
Ix Chel
9,915
522
127
7
0
369,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role